Player Matchup

Erlang Shen
Erlang Shen
DEADBODYJIM
Erlang Shen
Level 105
God Stats
0W - 1L
1,455 SR
Queue Stats
1W - 8L
1,090 Elo+
Party 2
Bacchus
Bacchus
DeathWub
Bacchus
Level 57
God Stats
0W - 1L
1,592 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Mere Ronin
Kuzenbo
Level 121
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
ryan02132005
Tyr
Level 82
God Stats
0W - 2L
1,557 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 91
1,589 SR
1,397 Elo+

VS

Team Averages
Level 80
1,641 SR
1,396 Elo+
Skadi
Skadi
Arabpmp69
Skadi
Level 31
God Stats
1W - 1L
1,678 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Zeus
Zeus
FourthSun595239
Zeus
Level 133
God Stats
11W - 12L
1,605 SR
Queue Stats
110W - 157L
1,400 Elo+
Solo
Ymir
Ymir
ITS ILLUSIONBMS
Ymir
Level 49
God Stats
1W - 0L
1,808 SR
Queue Stats
4W - 4L
1,413 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrimroseZero
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,472 SR
Queue Stats
15W - 17L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DEADBODYJIM
Erlang Shen
17
3 / 4 / 3
11,467
717
8,066
18,196
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
DeathWub
Bacchus
18
6 / 5 / 5
12,593
787
8,484
20,325
25,236
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Mere Ronin
Kuzenbo
16
2 / 6 / 5
11,528
721
9,591
23,211
31,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 7 / 4
11,399
712
9,935
20,955
8,822
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Arabpmp69
Skadi
19
8 / 3 / 2
12,691
793
13,620
8,734
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 2
12,883
805
17,476
12,405
4,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 2 / 13
12,688
793
11,798
12,295
12,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PrimroseZero
Ah Muzen Cab
19
8 / 4 / 7
12,981
811
27,847
15,125
6,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
16
Kills
22
22
Deaths
16
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
Arabpmp69
Skadi
8
3
2
3
L
Erlang Shen
DEADBODYJIM
Erlang Shen
3
4
3
1.13
L
Bacchus
DeathWub
Bacchus
6
5
5
1.7
W
4
7
2
0.71
W
2
2
13
4.25
L
Kuzenbo
Mere Ronin
Kuzenbo
2
6
5
0.75
W
Ah Muzen Cab
PrimroseZero
Ah Muzen Cab
8
4
7
2.88
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,076
Damage
70,741
82,687
Taken
48,559
73,267
Mitigated
27,489
12,191
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Arabpmp69
Skadi
13,620
7,859
0
1,470
8,734
3,516
1,499
1,799
6,935
0
38,887
L
Erlang Shen
DEADBODYJIM
Erlang Shen
8,066
3,358
0
4,808
18,196
8,070
0
3,693
14,503
0
41,218
L
Bacchus
DeathWub
Bacchus
8,484
580
0
3,537
20,325
25,236
1,072
9,171
11,154
34,940
0
W
17,476
775
578
2,991
12,405
4,943
2,160
7,629
4,776
66,752
0
W
11,798
826
128
2,128
12,295
12,433
317
5,761
6,309
44,530
0
L
Kuzenbo
Mere Ronin
Kuzenbo
9,591
1,498
0
1,582
23,211
31,139
314
9,346
13,865
23,013
0
W
Ah Muzen Cab
PrimroseZero
Ah Muzen Cab
27,847
13,105
0
3,515
15,125
6,597
3,259
3,492
11,512
0
60,884
L
9,935
1,676
0
2,264
20,955
8,822
616
7,632
13,323
0
35,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,987
Gold Earned
51,243
225
Minions Killed
307
8
Camps Cleared
14
1,064,161
Distance Traveled
1,118,828
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,691
793
63
4
3
282,793
4
L
Erlang Shen
11,467
717
63
4
3
260,220
1
L
Bacchus
12,593
787
66
4
0
275,589
1
W
Zeus
12,883
805
115
7
4
238,402
3
W
Ymir
12,688
793
61
4
6
302,577
2
L
Kuzenbo
11,528
721
31
2
1
271,792
0
W
Ah Muzen Cab
12,981
811
68
4
1
295,056
3
L
Tyr
11,399
712
65
4
4
256,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role