Player Matchup

Kukulkan
Kukulkan
DevestationDave
Kukulkan
Level 27
God Stats
27W - 27L
1,565 SR
Queue Stats
45W - 50L
1,424 Elo+
Party 1
Rama
Rama
DrGetsThePoop
Rama
Level 24
God Stats
19W - 11L
1,596 SR
Queue Stats
109W - 117L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EddyH14
Morgan Le Fay
Level 18
God Stats
18W - 15L
1,524 SR
Queue Stats
51W - 54L
1,411 Elo+
Solo
Sol
Sol
EpsilonKS
Sol
Level 17
God Stats
39W - 29L
1,539 SR
Queue Stats
106W - 122L
1,441 Elo+
Party 2
Neith
Neith
lilcuh14
Neith
Level 13
God Stats
29W - 23L
1,507 SR
Queue Stats
31W - 33L
1,422 Elo+
Party 2
Team Averages
Level 20
1,546 SR
1,426 Elo+

VS

Team Averages
Level 23
1,500 SR
1,461 Elo+
Nox
Nox
Anuviztaker
Nox
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 244L
1,562 Elo+
Solo
Thor
Thor
ShadowBvB
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,427 Elo+
Party 3
Erlang Shen
Erlang Shen
YaTaiga Op
Erlang Shen
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 182L
1,419 Elo+
Party 3
Zeus
Zeus
ipx7z
Zeus
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
150W - 148L
1,473 Elo+
Party 3
Hercules
Hercules
zGustavinho
Hercules
Level 14
God Stats
5W - 10L
1,500 SR
Queue Stats
53W - 74L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 5 / 24
13,165
1,097
19,949
11,280
6,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 21
12,400
1,033
14,189
13,168
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
EddyH14
Morgan Le Fay
20
7 / 0 / 22
13,318
1,110
18,298
6,967
3,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 4 / 17
14,699
1,225
31,559
19,590
7,862
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
lilcuh14
Neith
20
14 / 2 / 16
14,322
1,194
36,124
16,775
7,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 5
11,690
974
12,057
21,116
8,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
5 / 8 / 5
12,212
1,018
6,354
15,582
6,044
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
YaTaiga Op
Erlang Shen
17
2 / 8 / 4
10,986
916
11,402
34,895
22,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
ipx7z
Zeus
18
2 / 14 / 8
11,999
1,000
22,761
24,086
8,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
zGustavinho
Hercules
17
2 / 7 / 4
11,129
927
9,449
33,608
31,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
44
Kills
13
13
Deaths
44
100
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Kukulkan
6
5
24
3.6
W
3
2
21
6.75
W
Morgan Le Fay
EddyH14
Morgan Le Fay
7
0
22
18
W
14
4
17
5.63
L
Thor
5
8
5
0.94
L
Erlang Shen
YaTaiga Op
Erlang Shen
2
8
4
0.5
L
Zeus
ipx7z
Zeus
2
14
8
0.43
W
Neith
lilcuh14
Neith
14
2
16
11
L
Hercules
zGustavinho
Hercules
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,119
Damage
62,023
67,780
Taken
129,287
29,947
Mitigated
77,288
19,483
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,057
903
267
438
21,116
8,264
0
9,799
11,317
39,849
0
W
Kukulkan
19,949
1,599
0
248
11,280
6,581
0
6,999
4,281
33,537
0
W
14,189
12,477
0
529
13,168
4,978
0
6,654
6,514
0
22,785
W
Morgan Le Fay
EddyH14
Morgan Le Fay
18,298
1,201
241
1,636
6,967
3,089
0
3,435
3,532
45,233
0
W
31,559
17,700
243
9,172
19,590
7,862
0
9,916
9,674
48,561
0
L
Thor
6,354
1,092
0
0
15,582
6,044
0
7,132
8,450
0
13,127
L
Erlang Shen
YaTaiga Op
Erlang Shen
11,402
4,358
0
3,045
34,895
22,353
0
18,534
16,361
0
23,767
L
Zeus
ipx7z
Zeus
22,761
1,940
0
35
24,086
8,640
0
15,549
8,537
48,014
0
W
Neith
lilcuh14
Neith
36,124
26,382
267
7,147
16,775
7,437
0
7,814
8,961
0
62,855
L
Hercules
zGustavinho
Hercules
9,449
2,719
0
2,548
33,608
31,987
0
18,792
14,816
0
28,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,904
Gold Earned
58,016
221
Minions Killed
200
8
Camps Cleared
3
1,119,255
Distance Traveled
1,116,522
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,690
974
73
6
1
239,908
0
W
Kukulkan
13,165
1,097
33
3
4
212,505
0
W
Rama
12,400
1,033
21
2
1
218,583
0
W
Morgan Le Fay
13,318
1,110
71
6
0
274,799
0
W
Sol
14,699
1,225
25
2
3
195,695
0
L
Thor
12,212
1,018
17
1
1
155,477
0
L
Erlang Shen
10,986
916
15
1
0
248,795
3
L
Zeus
11,999
1,000
52
4
0
221,862
0
W
Neith
14,322
1,194
71
6
0
217,673
0
L
Hercules
11,129
927
43
4
1
250,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role