Player Matchup

Khepri
Khepri
Silver I
CassTete
Khepri
Silver I
Level 138
God Stats
21W - 16L
1,568 SR
Queue Stats
40W - 43L
1,218 MMR
Party 2
Nox
Nox
Silver I
Hkblais
Nox
Silver I
Level 144
God Stats
27W - 18L
1,581 SR
Queue Stats
55W - 54L
1,280 MMR
Party 2
Danzaburou
Danzaburou
Gold V
thaskill
Danzaburou
Gold V
Level 142
God Stats
24W - 19L
1,555 SR
Queue Stats
39W - 39L
1,510 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,568 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,579 SR
1,398 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold V
Gy_o_
Discordia
Gold V
Level 158
God Stats
197W - 215L
1,518 SR
Queue Stats
721W - 827L
1,303 MMR
Solo
Hou Yi
Hou Yi
Silver I
MurkEmNAll
Hou Yi
Silver I
Level 147
God Stats
1W - 0L
1,720 SR
Queue Stats
17W - 19L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CassTete
Khepri
14
3 / 2 / 10
11,010
612
7,490
15,069
17,650
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nox
16
7 / 5 / 5
12,014
667
14,330
15,900
7,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
thaskill
Danzaburou
15
4 / 5 / 7
11,596
644
18,723
16,062
6,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ChaacArachneZeusSkadiGilgamesh

VS

Bans
TiamatAchillesCu ChulainnMulanTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 6 / 9
10,917
607
6,717
30,240
28,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Gy_o_
Discordia
16
6 / 6 / 5
12,151
675
21,439
15,896
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
MurkEmNAll
Hou Yi
17
5 / 3 / 5
12,373
687
11,800
11,854
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
14
Kills
12
12
Deaths
15
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
6
9
0.92
L
Khepri
CassTete
Khepri
3
2
10
4
W
Discordia
Gy_o_
Discordia
6
6
5
1.42
L
Nox
7
5
5
1.9
W
Hou Yi
MurkEmNAll
Hou Yi
5
3
5
2.5
L
Danzaburou
thaskill
Danzaburou
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,543
Damage
39,956
47,031
Taken
57,990
31,627
Mitigated
39,614
13,590
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,717
2,075
0
6,135
30,240
28,417
26
10,952
19,288
19,092
0
L
Khepri
CassTete
Khepri
7,490
242
0
2,274
15,069
17,650
0
8,142
6,404
18,469
0
W
Discordia
Gy_o_
Discordia
21,439
827
1,427
2,792
15,896
6,442
1,076
5,124
10,772
59,979
0
L
Nox
14,330
599
1,317
4,379
15,900
7,001
527
7,851
7,583
45,306
0
W
Hou Yi
MurkEmNAll
Hou Yi
11,800
5,548
0
2,787
11,854
4,755
1,631
5,744
6,110
0
55,674
L
Danzaburou
thaskill
Danzaburou
18,723
10,907
0
5,620
16,062
6,976
1,222
10,736
4,888
0
45,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,620
Gold Earned
35,441
159
Minions Killed
205
0
Camps Cleared
0
926,272
Distance Traveled
924,709
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,917
607
13
1
0
329,776
4
L
Khepri
11,010
612
29
2
0
327,246
3
W
Discordia
12,151
675
79
4
0
305,213
4
L
Nox
12,014
667
80
4
0
300,098
3
W
Hou Yi
12,373
687
113
6
0
289,720
3
L
Danzaburou
11,596
644
50
3
0
298,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role