Player Matchup

Izanami
Izanami
Jumjii
Izanami
Level 7
God Stats
11W - 13L
1,697 SR
Queue Stats
230W - 255L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
TickTitanic47
Sylvanus
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
179W - 170L
1,567 Elo+
Party 1
Mulan
Mulan
Tupapilol2656
Mulan
Level 25
God Stats
0W - 2L
1,212 SR
Queue Stats
10W - 18L
1,345 Elo+
Solo
Hades
Hades
katito654389
Hades
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 30L
1,389 Elo+
Solo
Chernobog
Chernobog
xXJ0k3rxX901
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Team Averages
Level 22
1,482 SR
1,436 Elo+

VS

Team Averages
Level 26
1,502 SR
1,424 Elo+
Scylla
Scylla
Aaeta
Scylla
Level 34
God Stats
6W - 7L
1,412 SR
Queue Stats
57W - 88L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
Aidnar
Gilgamesh
Level 29
God Stats
18W - 21L
1,627 SR
Queue Stats
141W - 175L
1,415 Elo+
Party 3
Hou Yi
Hou Yi
REK-Silas
Hou Yi
Level 16
God Stats
5W - 2L
1,718 SR
Queue Stats
19W - 14L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Thy Is Edge
Cthulhu
Level 30
God Stats
1W - 2L
1,172 SR
Queue Stats
191W - 200L
1,431 Elo+
Party 3
Kukulkan
Kukulkan
TrueTv96
Kukulkan
Level 23
God Stats
50W - 37L
1,579 SR
Queue Stats
187W - 203L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jumjii
Izanami
16
4 / 2 / 1
10,108
459
12,704
11,004
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TickTitanic47
Sylvanus
14
0 / 4 / 4
9,876
449
7,898
18,560
17,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 1
8,423
383
7,748
16,931
6,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 2 / 2
11,325
515
13,530
13,503
7,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
xXJ0k3rxX901
Chernobog
9
0 / 11 / 0
6,768
308
2,257
12,558
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aaeta
Scylla
19
10 / 1 / 2
12,082
549
11,037
11,507
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Aidnar
Gilgamesh
18
9 / 3 / 8
11,644
529
16,624
19,670
9,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
REK-Silas
Hou Yi
14
2 / 4 / 5
8,784
399
6,943
14,991
5,119
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Thy Is Edge
Cthulhu
16
3 / 1 / 2
9,873
449
12,793
13,246
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TrueTv96
Kukulkan
19
3 / 2 / 4
11,661
530
11,047
12,284
4,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
27
27
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aaeta
Scylla
10
1
2
11
W
Gilgamesh
Aidnar
Gilgamesh
9
3
8
4.33
L
Izanami
Jumjii
Izanami
4
2
1
2.25
W
Hou Yi
REK-Silas
Hou Yi
2
4
5
1.13
W
Cthulhu
Thy Is Edge
Cthulhu
3
1
2
4
L
Sylvanus
TickTitanic47
Sylvanus
0
4
4
0.5
W
Kukulkan
TrueTv96
Kukulkan
3
2
4
2.5
L
1
8
1
0.19
L
6
2
2
3.5
L
Chernobog
xXJ0k3rxX901
Chernobog
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,137
Damage
58,444
72,556
Taken
71,698
41,028
Mitigated
32,448
21,994
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aaeta
Scylla
11,037
1,400
0
4,464
11,507
4,167
2,637
750
10,757
68,809
0
W
Gilgamesh
Aidnar
Gilgamesh
16,624
6,862
111
4,713
19,670
9,254
360
6,270
13,400
0
82,325
L
Izanami
Jumjii
Izanami
12,704
8,770
0
3,386
11,004
4,714
790
5,319
5,325
0
67,272
W
Hou Yi
REK-Silas
Hou Yi
6,943
4,143
0
4,012
14,991
5,119
481
5,039
9,952
0
50,758
W
Cthulhu
Thy Is Edge
Cthulhu
12,793
804
1,167
6,486
13,246
9,084
145
3,594
9,652
44,582
0
L
Sylvanus
TickTitanic47
Sylvanus
7,898
2,472
2,837
5,357
18,560
17,699
0
8,930
9,090
27,744
0
W
Kukulkan
TrueTv96
Kukulkan
11,047
2,874
924
6,753
12,284
4,824
0
5,775
6,509
92,552
0
L
7,748
1,204
0
3,965
16,931
6,912
228
8,526
8,033
0
41,506
L
13,530
1,267
166
6,158
13,503
7,394
0
3,874
9,569
66,955
0
L
Chernobog
xXJ0k3rxX901
Chernobog
2,257
1,996
0
125
12,558
4,309
0
6,510
5,662
0
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
54,044
405
Minions Killed
594
0
Camps Cleared
0
1,805,741
Distance Traveled
1,842,291
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,082
549
133
6
0
301,017
1
W
Gilgamesh
11,644
529
116
5
0
409,603
0
L
Izanami
10,108
459
140
6
0
394,211
1
W
Hou Yi
8,784
399
82
4
0
317,427
0
W
Cthulhu
9,873
449
88
4
0
395,113
1
L
Sylvanus
9,876
449
36
2
0
381,112
1
W
Kukulkan
11,661
530
175
8
0
419,131
3
L
Mulan
8,423
383
72
3
0
307,621
2
L
Hades
11,325
515
129
6
0
403,123
5
L
Chernobog
6,768
308
28
1
0
319,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role