Player Matchup

Fenrir
Fenrir
Bil Dipperly
Fenrir
Level 20
God Stats
1W - 1L
1,335 SR
Queue Stats
63W - 46L
1,646 Elo+
Party 1
Artemis
Artemis
Don Tajmi
Artemis
Level 25
God Stats
28W - 22L
1,663 SR
Queue Stats
91W - 73L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
FloosieTheBeast
Gilgamesh
Level 102
God Stats
13W - 16L
1,502 SR
Queue Stats
262W - 291L
1,526 Elo+
Party 1
Ra
Ra
MOTA619
Ra
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,575 Elo+
Party 1
Ymir
Ymir
abafresh2k99
Ymir
Level 102
God Stats
8W - 11L
1,468 SR
Queue Stats
36W - 59L
1,363 Elo+
Party 1
Team Averages
Level 51
1,494 SR
1,546 Elo+

VS

Team Averages
Level 18
1,602 SR
1,547 Elo+
Baron Samedi
Baron Samedi
El_kolcs
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
InnerHate4077
Persephone
Level 26
God Stats
9W - 7L
1,471 SR
Queue Stats
194W - 272L
1,371 Elo+
Solo
Izanami
Izanami
Noiadissimo
Izanami
Level 18
God Stats
44W - 39L
1,560 SR
Queue Stats
96W - 106L
1,518 Elo+
Solo
Susano
Susano
Patatin211
Susano
Level 13
God Stats
2W - 3L
1,654 SR
Queue Stats
12W - 7L
1,666 Elo+
Solo
Ymir
Ymir
Zodiak7147
Ymir
Level 10
God Stats
2W - 2L
1,825 SR
Queue Stats
8W - 7L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
10 / 0 / 3
7,051
783
6,407
7,557
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Don Tajmi
Artemis
9
2 / 0 / 1
5,240
582
3,787
2,957
682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
FloosieTheBeast
Gilgamesh
10
3 / 0 / 2
5,815
646
2,030
5,324
2,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 5 / 4
5,732
637
2,262
4,983
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 6
5,379
598
2,500
5,752
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_kolcs
Baron Samedi
6
0 / 2 / 0
4,238
471
1,674
2,481
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
InnerHate4077
Persephone
8
2 / 4 / 3
5,311
590
3,015
5,373
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Noiadissimo
Izanami
7
0 / 3 / 1
4,428
492
2,446
6,270
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
Patatin211
Susano
9
3 / 5 / 1
5,479
609
4,676
7,948
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 1
4,514
502
1,860
6,631
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
5
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
0
3
11.5
W
Artemis
Don Tajmi
Artemis
2
0
1
2.5
L
Baron Samedi
El_kolcs
Baron Samedi
0
2
0
0
W
Gilgamesh
FloosieTheBeast
Gilgamesh
3
0
2
4
L
Persephone
InnerHate4077
Persephone
2
4
3
0.88
W
3
5
4
1
L
Izanami
Noiadissimo
Izanami
0
3
1
0.17
L
Susano
Patatin211
Susano
3
5
1
0.7
L
0
4
1
0.13
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
13,671
26,573
Taken
28,703
10,316
Mitigated
8,856
5,565
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,407
2,772
0
1,758
7,557
2,765
0
694
6,863
0
38,498
W
Artemis
Don Tajmi
Artemis
3,787
1,332
0
940
2,957
682
826
436
2,521
0
27,567
L
Baron Samedi
El_kolcs
Baron Samedi
1,674
233
0
738
2,481
908
0
0
2,481
11,366
0
W
Gilgamesh
FloosieTheBeast
Gilgamesh
2,030
201
0
832
5,324
2,071
836
1,473
3,650
0
21,676
L
Persephone
InnerHate4077
Persephone
3,015
492
0
1,234
5,373
1,415
108
1,683
3,686
18,211
0
W
2,262
567
120
325
4,983
1,704
450
1,814
3,169
17,413
0
L
Izanami
Noiadissimo
Izanami
2,446
1,544
0
2,156
6,270
1,366
0
952
5,318
0
23,161
L
Susano
Patatin211
Susano
4,676
1,551
0
2,211
7,948
2,294
0
910
7,038
0
25,683
L
1,860
92
0
1,287
6,631
2,873
0
1,215
5,416
12,032
0
W
2,500
294
0
1,590
5,752
3,094
0
1,931
3,821
13,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
23,970
241
Minions Killed
166
0
Camps Cleared
0
844,177
Distance Traveled
749,222
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,051
783
75
8
0
203,469
0
W
Artemis
5,240
582
60
7
0
159,564
2
L
Baron Samedi
4,238
471
27
3
0
80,242
1
W
Gilgamesh
5,815
646
47
5
0
171,957
0
L
Persephone
5,311
590
18
2
0
163,915
0
W
Ra
5,732
637
39
4
0
144,752
0
L
Izanami
4,428
492
52
6
0
151,405
1
L
Susano
5,479
609
49
5
0
183,213
0
L
Ymir
4,514
502
20
2
0
170,447
1
W
Ymir
5,379
598
20
2
0
164,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role