Player Matchup

Ullr
Ullr
JC-Anel84
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Artemis
Artemis
Nerex19
Artemis
Level 8
God Stats
2W - 2L
1,381 SR
Queue Stats
5W - 8L
1,109 Elo+
Party 1
Skadi
Skadi
SillyForkMan
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
SirRupertEverton
Poseidon
Level 42
God Stats
32W - 55L
1,476 SR
Queue Stats
214W - 324L
1,347 Elo+
Party 2
Izanami
Izanami
caitlinasorus05
Izanami
Level 19
God Stats
108W - 181L
1,441 SR
Queue Stats
111W - 191L
1,338 Elo+
Party 2
Team Averages
Level 19
1,460 SR
1,359 Elo+

VS

Team Averages
Level 19
1,424 SR
1,348 Elo+
Rama
Rama
Alexdra999
Rama
Level 28
God Stats
28W - 28L
1,525 SR
Queue Stats
79W - 101L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ChrisCoolCat
Morgan Le Fay
Level 8
God Stats
0W - 3L
1,275 SR
Queue Stats
15W - 25L
1,259 Elo+
Solo
Bacchus
Bacchus
PattyToast
Bacchus
Level 16
God Stats
5W - 3L
1,506 SR
Queue Stats
16W - 12L
1,483 Elo+
Solo
Poseidon
Poseidon
Toni1105
Poseidon
Level 15
God Stats
11W - 10L
1,315 SR
Queue Stats
192W - 193L
1,415 Elo+
Solo
Thor
Thor
rodriguezs3h
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
0 / 6 / 7
9,896
990
1,690
9,003
3,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Artemis
Nerex19
Artemis
17
7 / 6 / 6
11,300
1,130
19,161
11,109
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 7
12,010
1,201
19,420
7,981
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 9
9,795
980
13,679
9,379
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 2 / 10
11,378
1,138
13,212
13,244
5,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
11,652
1,165
11,976
18,464
6,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
ChrisCoolCat
Morgan Le Fay
16
4 / 7 / 9
10,462
1,046
3,394
13,663
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
PattyToast
Bacchus
15
0 / 3 / 8
8,982
898
8,255
10,529
11,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Toni1105
Poseidon
17
4 / 2 / 12
11,082
1,108
15,353
12,439
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 4 / 12
10,151
1,015
6,860
19,262
7,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
67
19
Kills
19
19
Deaths
19
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
9
3
7
4.17
L
Morgan Le Fay
ChrisCoolCat
Morgan Le Fay
4
7
9
1.21
W
Ullr
0
6
7
0.58
W
Artemis
Nerex19
Artemis
7
6
6
1.67
L
Bacchus
PattyToast
Bacchus
0
3
8
1.33
W
6
1
7
9.5
W
1
4
9
1.38
L
Poseidon
Toni1105
Poseidon
4
2
12
5
W
5
2
10
5
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,162
Damage
45,838
50,716
Taken
74,357
24,954
Mitigated
36,438
5,094
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,976
7,723
0
0
18,464
6,982
0
3,241
14,741
0
25,255
L
Morgan Le Fay
ChrisCoolCat
Morgan Le Fay
3,394
968
0
231
13,663
5,529
0
2,092
11,321
7,499
0
W
Ullr
1,690
695
0
7
9,003
3,389
0
4,485
4,518
0
7,091
W
Artemis
Nerex19
Artemis
19,161
10,201
0
691
11,109
9,673
0
6,288
4,821
0
25,431
L
Bacchus
PattyToast
Bacchus
8,255
643
0
0
10,529
11,907
0
2,173
8,014
13,531
0
W
19,420
9,614
0
841
7,981
3,139
0
3,644
4,337
0
46,041
W
13,679
2,234
0
821
9,379
3,485
0
4,910
4,469
32,589
0
L
Poseidon
Toni1105
Poseidon
15,353
892
0
69
12,439
4,206
0
2,470
9,647
44,954
0
W
13,212
8,635
0
2,734
13,244
5,268
0
7,675
5,569
0
34,696
L
6,860
1,914
0
1,659
19,262
7,814
0
2,877
15,919
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
52,329
190
Minions Killed
162
6
Camps Cleared
4
810,368
Distance Traveled
837,628
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,652
1,165
48
5
2
169,619
0
L
Morgan Le Fay
10,462
1,046
10
1
0
143,847
0
W
Ullr
9,896
990
6
1
2
116,741
1
W
Artemis
11,300
1,130
22
2
1
167,041
0
L
Bacchus
8,982
898
8
1
0
151,346
0
W
Skadi
12,010
1,201
59
6
1
182,908
1
W
Poseidon
9,795
980
53
5
1
158,905
0
L
Poseidon
11,082
1,108
55
6
1
192,875
0
W
Izanami
11,378
1,138
50
5
1
184,773
4
L
Thor
10,151
1,015
41
4
1
179,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role