Player Matchup

Tyr
Tyr
Ashidos Musk
Tyr
Level 23
God Stats
2W - 3L
1,549 SR
Queue Stats
93W - 102L
1,434 Elo+
Party 1
Izanami
Izanami
GIANT_CEPHALOPOD
Izanami
Level 18
God Stats
11W - 7L
1,460 SR
Queue Stats
62W - 70L
1,469 Elo+
Party 1
Hera
Hera
MAKERofGYARU
Hera
Level 27
God Stats
9W - 7L
1,782 SR
Queue Stats
33W - 49L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
dkstoes69
Cu Chulainn
Level 13
God Stats
7W - 12L
1,673 SR
Queue Stats
67W - 91L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
solgrabguy
Morgan Le Fay
Level 17
God Stats
8W - 20L
1,363 SR
Queue Stats
72W - 86L
1,419 Elo+
Party 1
Team Averages
Level 20
1,565 SR
1,470 Elo+

VS

Team Averages
Level 19
1,464 SR
1,475 Elo+
Skadi
Skadi
EFLOW1633
Skadi
Level 28
God Stats
4W - 6L
1,374 SR
Queue Stats
107W - 117L
1,418 Elo+
Solo
Arachne
Arachne
L0L4_MENT0410
Arachne
Level 27
God Stats
4W - 7L
1,319 SR
Queue Stats
78W - 84L
1,470 Elo+
Party 2
Cerberus
Cerberus
Rykerplayssmite
Cerberus
Level 6
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 7L
1,411 Elo+
Solo
Horus
Horus
SmokinUrMom8144
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,596 Elo+
Solo
Scylla
Scylla
XxKrAcXx13
Scylla
Level 27
God Stats
4W - 4L
1,419 SR
Queue Stats
59W - 59L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
10,876
518
14,050
17,784
17,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 5 / 10
10,528
501
6,866
11,556
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 3 / 6
9,983
475
9,341
12,099
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
dkstoes69
Cu Chulainn
18
8 / 5 / 8
11,923
568
20,293
22,558
17,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
solgrabguy
Morgan Le Fay
16
3 / 6 / 5
10,322
492
8,356
12,169
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EFLOW1633
Skadi
15
3 / 6 / 4
9,551
455
12,131
12,767
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
6 / 6 / 8
9,890
471
12,054
18,412
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
10
0 / 9 / 4
7,282
347
1,460
14,069
7,029
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 5 / 7
11,230
535
14,243
23,664
16,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
XxKrAcXx13
Scylla
14
5 / 3 / 4
9,178
437
10,369
10,022
3,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
27
Kills
21
22
Deaths
29
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
Skadi
EFLOW1633
Skadi
3
6
4
0.83
W
3
5
10
1.6
L
Arachne
6
6
8
1.67
W
4
3
6
2.33
L
Cerberus
0
9
4
0.22
L
7
5
7
2.1
L
Scylla
XxKrAcXx13
Scylla
5
3
4
2.33
W
Cu Chulainn
dkstoes69
Cu Chulainn
8
5
8
2.4
W
Morgan Le Fay
solgrabguy
Morgan Le Fay
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,906
Damage
50,257
76,166
Taken
78,934
49,020
Mitigated
41,788
14,890
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,050
2,226
0
1,557
17,784
17,380
301
2,337
15,447
0
48,200
L
Skadi
EFLOW1633
Skadi
12,131
6,513
1,141
1,915
12,767
4,587
960
4,500
8,267
0
45,478
W
6,866
3,953
0
3,024
11,556
6,016
3,848
587
10,969
0
62,108
L
Arachne
12,054
7,388
231
2,355
18,412
10,326
0
4,217
14,195
0
53,607
W
9,341
2,065
0
1,580
12,099
3,977
180
690
11,409
61,945
0
L
Cerberus
1,460
218
0
689
14,069
7,029
135
1,359
12,710
17,278
0
L
14,243
6,884
998
7,238
23,664
16,065
0
5,900
17,764
0
65,911
L
Scylla
XxKrAcXx13
Scylla
10,369
1,256
477
2,864
10,022
3,781
388
4,918
5,104
47,769
0
W
Cu Chulainn
dkstoes69
Cu Chulainn
20,293
4,287
0
6,223
22,558
17,321
1,677
3,318
19,240
12,039
69,236
W
Morgan Le Fay
solgrabguy
Morgan Le Fay
8,356
451
107
2,399
12,169
4,326
1,184
4,897
7,272
48,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,632
Gold Earned
47,131
500
Minions Killed
363
0
Camps Cleared
0
1,802,466
Distance Traveled
1,680,234
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,876
518
59
3
0
405,612
1
L
Skadi
9,551
455
77
4
0
311,304
7
W
Izanami
10,528
501
125
6
0
361,330
0
L
Arachne
9,890
471
62
3
0
422,424
5
W
Hera
9,983
475
94
4
0
355,593
1
L
Cerberus
7,282
347
37
2
0
296,276
0
L
Horus
11,230
535
100
5
0
388,935
2
L
Scylla
9,178
437
87
4
0
261,295
1
W
Cu Chulainn
11,923
568
137
7
0
342,005
0
W
Morgan Le Fay
10,322
492
85
4
0
337,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role