Player Matchup

Vamana
Vamana
Amaredeimus
Vamana
Level 26
God Stats
2W - 2L
1,656 SR
Queue Stats
64W - 73L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
RedFifteenSII
Ne Zha
Level 107
God Stats
0W - 1L
1,287 SR
Queue Stats
70W - 72L
1,494 Elo+
Party 1
Artemis
Artemis
Skullogre
Artemis
Level 67
God Stats
12W - 17L
1,369 SR
Queue Stats
144W - 153L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ZuiichiSan
Cthulhu
Level 27
God Stats
2W - 7L
1,427 SR
Queue Stats
60W - 86L
1,368 Elo+
Party 1
Hades
Hades
lakero45
Hades
Level 97
God Stats
23W - 24L
1,574 SR
Queue Stats
424W - 448L
1,420 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,482 Elo+

VS

Team Averages
Level 71
1,524 SR
1,505 Elo+
Kukulkan
Kukulkan
PatrinDarkheart
Kukulkan
Level 64
God Stats
22W - 24L
1,410 SR
Queue Stats
360W - 378L
1,421 Elo+
Party 2
Anhur
Anhur
Srbindy
Anhur
Level 109
God Stats
5W - 4L
1,524 SR
Queue Stats
949W - 966L
1,555 Elo+
Party 2
Da Ji
Da Ji
Yourboyardee
Da Ji
Level 48
God Stats
48W - 38L
1,608 SR
Queue Stats
229W - 260L
1,539 Elo+
Party 2
Sobek
Sobek
kerastuff
Sobek
Level 87
God Stats
7W - 8L
1,580 SR
Queue Stats
654W - 661L
1,490 Elo+
Party 2
Loki
Loki
lolpb1996
Loki
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 88L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 1 / 1
8,507
532
4,208
12,797
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 3
8,546
534
6,685
11,184
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Skullogre
Artemis
12
2 / 4 / 3
7,226
452
3,283
9,522
1,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZuiichiSan
Cthulhu
11
3 / 4 / 2
7,515
470
4,179
10,647
6,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
lakero45
Hades
12
0 / 3 / 2
7,197
450
6,159
8,598
3,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 1 / 6
8,461
529
6,267
5,903
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Srbindy
Anhur
14
5 / 3 / 1
9,194
575
8,067
9,038
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 4
8,610
538
5,533
9,112
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
kerastuff
Sobek
13
2 / 3 / 6
8,559
535
3,861
10,712
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Loki
15
1 / 0 / 2
8,639
540
8,504
10,416
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
13
15
Deaths
9
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
1
0.5
W
Kukulkan
0
1
6
3
L
4
3
3
1.83
L
Artemis
Skullogre
Artemis
2
4
3
0.88
W
Anhur
Srbindy
Anhur
5
3
1
1.83
W
5
2
4
3.5
L
Cthulhu
ZuiichiSan
Cthulhu
3
4
2
1
W
Sobek
kerastuff
Sobek
2
3
6
1.67
L
Hades
lakero45
Hades
0
3
2
0.33
W
Loki
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
32,232
52,748
Taken
45,181
22,843
Mitigated
19,950
17,968
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,208
1,898
0
7,400
12,797
6,862
0
0
12,797
0
56,872
W
Kukulkan
6,267
470
0
1,395
5,903
2,239
293
2,877
3,026
63,569
0
L
6,685
3,159
0
1,856
11,184
3,674
0
1,455
9,729
0
60,423
L
Artemis
Skullogre
Artemis
3,283
1,999
0
2,599
9,522
1,998
549
1,392
8,117
0
32,108
W
Anhur
Srbindy
Anhur
8,067
4,239
0
3,502
9,038
2,432
764
1,315
7,723
0
62,547
W
5,533
1,039
0
3,293
9,112
3,370
0
1,451
7,661
0
43,793
L
Cthulhu
ZuiichiSan
Cthulhu
4,179
280
92
2,320
10,647
6,461
0
3,036
7,598
25,026
0
W
Sobek
kerastuff
Sobek
3,861
327
0
2,542
10,712
6,111
38
4,459
6,253
21,382
0
L
Hades
lakero45
Hades
6,159
121
0
3,701
8,598
3,848
0
4,219
4,379
38,587
0
W
Loki
8,504
2,485
0
4,503
10,416
5,798
0
236
10,180
0
59,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
43,463
431
Minions Killed
445
0
Camps Cleared
0
1,435,354
Distance Traveled
1,584,265
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,507
532
117
7
0
257,356
3
W
Kukulkan
8,461
529
135
8
0
316,804
6
L
Ne Zha
8,546
534
106
7
0
307,238
4
L
Artemis
7,226
452
65
4
0
283,709
2
W
Anhur
9,194
575
102
6
0
257,153
4
W
Da Ji
8,610
538
80
5
0
351,205
3
L
Cthulhu
7,515
470
50
3
0
303,261
3
W
Sobek
8,559
535
26
2
0
320,577
2
L
Hades
7,197
450
93
6
0
283,790
3
W
Loki
8,639
540
102
6
0
338,526
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role