Player Matchup

Tiamat
Tiamat
CoRdiie
Tiamat
Level 159
God Stats
17W - 15L
1,566 SR
Queue Stats
357W - 324L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
DrRhubarb
Cernunnos
Level 104
God Stats
3W - 3L
1,265 SR
Queue Stats
708W - 706L
1,631 Elo+
Solo
Xing Tian
Xing Tian
Imaninja32
Xing Tian
Level 124
God Stats
2W - 0L
1,747 SR
Queue Stats
102W - 105L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
Proto x Shift
Ne Zha
Level 144
God Stats
6W - 3L
1,990 SR
Queue Stats
255W - 230L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
Slaśh
Sun Wukong
Level 156
God Stats
32W - 18L
1,641 SR
Queue Stats
730W - 661L
1,657 Elo+
Party 1
Team Averages
Level 137
1,642 SR
1,643 Elo+

VS

Team Averages
Level 153
1,480 SR
1,663 Elo+
Athena
Athena
ClutchSSF
Athena
Level 158
God Stats
6W - 4L
1,613 SR
Queue Stats
86W - 60L
1,661 Elo+
Party 2
Osiris
Osiris
Fuzzlle
Osiris
Level 147
God Stats
2W - 4L
1,677 SR
Queue Stats
226W - 160L
1,672 Elo+
Party 2
Fenrir
Fenrir
STIX66
Fenrir
Level 154
God Stats
7W - 10L
1,433 SR
Queue Stats
125W - 117L
1,675 Elo+
Party 3
Chang'e
Chang'e
Shad0wJacker
Chang'e
Level 157
God Stats
2W - 3L
1,176 SR
Queue Stats
302W - 287L
1,659 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SnickersBars
Ah Muzen Cab
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoRdiie
Tiamat
19
6 / 5 / 8
12,246
557
16,555
12,903
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DrRhubarb
Cernunnos
20
8 / 2 / 5
13,434
611
18,967
15,795
6,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
Imaninja32
Xing Tian
17
4 / 2 / 11
12,080
549
11,790
12,071
9,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 6 / 8
10,912
496
10,938
16,377
5,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Slaśh
Sun Wukong
20
4 / 2 / 3
12,666
576
12,570
15,384
15,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ClutchSSF
Athena
13
0 / 5 / 6
9,722
442
4,276
22,954
18,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Fuzzlle
Osiris
18
1 / 2 / 4
11,164
507
9,496
19,796
15,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
STIX66
Fenrir
19
10 / 4 / 2
12,766
580
7,181
17,879
8,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Shad0wJacker
Chang'e
17
4 / 8 / 9
11,426
519
15,325
17,934
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SnickersBars
Ah Muzen Cab
17
2 / 6 / 2
10,855
493
11,163
17,046
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
24
Kills
17
17
Deaths
25
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
ClutchSSF
Athena
0
5
6
0.6
W
Tiamat
CoRdiie
Tiamat
6
5
8
2
W
Cernunnos
DrRhubarb
Cernunnos
8
2
5
5.25
L
Osiris
Fuzzlle
Osiris
1
2
4
1.5
W
Xing Tian
Imaninja32
Xing Tian
4
2
11
4.75
W
2
6
8
1
L
Fenrir
STIX66
Fenrir
10
4
2
2.75
L
Chang'e
Shad0wJacker
Chang'e
4
8
9
1.06
W
Sun Wukong
Slaśh
Sun Wukong
4
2
3
2.75
L
Ah Muzen Cab
SnickersBars
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
47,441
72,530
Taken
95,609
44,783
Mitigated
54,139
19,820
Healing
28,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ClutchSSF
Athena
4,276
999
0
1,000
22,954
18,095
158
8,064
14,652
30,655
0
W
Tiamat
CoRdiie
Tiamat
16,555
2,344
0
4,178
12,903
7,958
0
6,938
5,965
83,224
0
W
Cernunnos
DrRhubarb
Cernunnos
18,967
8,430
0
4,674
15,795
6,629
2,345
2,221
13,574
0
118,893
L
Osiris
Fuzzlle
Osiris
9,496
2,898
0
5,816
19,796
15,415
0
2,216
17,130
0
66,949
W
Xing Tian
Imaninja32
Xing Tian
11,790
1,322
0
1,980
12,071
9,080
35
5,350
6,721
23,973
0
W
10,938
3,617
0
4,734
16,377
5,848
0
4,433
11,944
0
86,441
L
Fenrir
STIX66
Fenrir
7,181
2,552
0
6,597
17,879
8,798
0
6,994
10,885
0
85,467
L
Chang'e
Shad0wJacker
Chang'e
15,325
1,232
3,331
5,169
17,934
5,651
486
7,968
9,608
71,892
0
W
Sun Wukong
Slaśh
Sun Wukong
12,570
3,931
0
4,254
15,384
15,268
0
2,150
13,234
0
86,035
L
Ah Muzen Cab
SnickersBars
Ah Muzen Cab
11,163
5,218
0
6,190
17,046
6,180
0
2,007
14,989
0
93,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,338
Gold Earned
55,933
653
Minions Killed
627
0
Camps Cleared
0
2,161,061
Distance Traveled
2,089,733
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,722
442
51
2
0
461,297
7
W
Tiamat
12,246
557
138
6
0
418,453
7
W
Cernunnos
13,434
611
189
9
0
408,386
10
L
Osiris
11,164
507
145
7
0
430,346
2
W
Xing Tian
12,080
549
32
1
0
451,562
10
W
Ne Zha
10,912
496
123
6
0
454,581
2
L
Fenrir
12,766
580
143
7
0
420,981
4
L
Chang'e
11,426
519
123
6
0
412,221
8
W
Sun Wukong
12,666
576
171
8
0
428,079
4
L
Ah Muzen Cab
10,855
493
165
8
0
364,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role