Player Matchup

Anubis
Anubis
AceTheDactyl
Anubis
Level 108
God Stats
33W - 22L
1,640 SR
Queue Stats
301W - 258L
1,632 Elo+
Party 2
Neith
Neith
SeadogDoc
Neith
Level 78
God Stats
1W - 0L
1,600 SR
Queue Stats
8W - 33L
1,219 Elo+
Solo
Cerberus
Cerberus
VolansLP
Cerberus
Level 87
God Stats
40W - 20L
1,716 SR
Queue Stats
193W - 191L
1,562 Elo+
Party 2
Team Averages
Level 91
1,652 SR
1,471 Elo+

VS

Team Averages
Level 57
1,495 SR
1,442 Elo+
Merlin
Merlin
CryptoBoss
Merlin
Level 62
God Stats
1W - 4L
1,417 SR
Queue Stats
101W - 120L
1,514 Elo+
Solo
Danzaburou
Danzaburou
GoddessOfDevils
Danzaburou
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 33L
1,393 Elo+
Party 1
Bellona
Bellona
quadsquad
Bellona
Level 43
God Stats
1W - 2L
1,569 SR
Queue Stats
6W - 10L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 6 / 7
15,048
836
25,359
24,246
13,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SeadogDoc
Neith
15
2 / 4 / 15
11,997
667
7,345
11,117
3,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
VolansLP
Cerberus
17
7 / 5 / 15
13,835
769
15,775
21,971
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CryptoBoss
Merlin
15
2 / 9 / 5
11,631
646
10,550
15,391
5,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GoddessOfDevils
Danzaburou
18
9 / 8 / 3
14,236
791
12,909
16,851
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
quadsquad
Bellona
15
3 / 9 / 10
12,333
685
11,583
23,381
16,224
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
26
Kills
14
15
Deaths
26
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
17
6
7
3.42
L
Merlin
CryptoBoss
Merlin
2
9
5
0.5
L
Danzaburou
GoddessOfDevils
Danzaburou
9
8
3
1.31
W
Neith
SeadogDoc
Neith
2
4
15
2.38
W
Cerberus
VolansLP
Cerberus
7
5
15
2.9
L
Bellona
quadsquad
Bellona
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
35,042
57,334
Taken
55,623
41,715
Mitigated
25,613
23,329
Healing
6,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
25,359
839
0
14,302
24,246
13,987
1,079
4,750
19,496
72,630
0
L
Merlin
CryptoBoss
Merlin
10,550
761
0
920
15,391
5,054
0
13,534
1,857
44,393
0
L
Danzaburou
GoddessOfDevils
Danzaburou
12,909
6,350
0
1,675
16,851
4,335
1,436
11,284
5,567
0
45,365
W
Neith
SeadogDoc
Neith
7,345
3,279
0
3,629
11,117
3,659
1,779
1,837
9,280
0
37,677
W
Cerberus
VolansLP
Cerberus
15,775
718
0
5,398
21,971
24,069
0
3,963
18,008
45,442
0
L
Bellona
quadsquad
Bellona
11,583
3,925
0
3,891
23,381
16,224
38
16,316
7,065
0
22,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
38,200
212
Minions Killed
137
0
Camps Cleared
0
862,117
Distance Traveled
806,042
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,048
836
94
5
0
272,812
0
L
Merlin
11,631
646
49
3
0
243,051
2
L
Danzaburou
14,236
791
74
4
0
288,765
4
W
Neith
11,997
667
42
2
0
263,741
0
W
Cerberus
13,835
769
76
4
0
325,564
3
L
Bellona
12,333
685
14
1
0
274,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role