Player Matchup

Baron Samedi
Baron Samedi
Abyssal Ranger
Baron Samedi
Level 68
God Stats
4W - 0L
1,530 SR
Queue Stats
177W - 100L
1,628 Elo+
Party 1
Fafnir
Fafnir
Fireturtle05
Fafnir
Level 85
God Stats
21W - 5L
1,539 SR
Queue Stats
119W - 58L
1,720 Elo+
Party 1
Artemis
Artemis
Icypenguin109
Artemis
Level 14
God Stats
12W - 2L
1,652 SR
Queue Stats
14W - 4L
1,524 Elo+
Party 1
Team Averages
Level 56
1,574 SR
1,624 Elo+

VS

Team Averages
Level 16
1,600 SR
1,381 Elo+
Zeus
Zeus
Fenrirism
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ScoreLord049
Sylvanus
Level 27
God Stats
47W - 40L
1,651 SR
Queue Stats
238W - 292L
1,369 Elo+
Solo
Mulan
Mulan
XxFastAcexX
Mulan
Level 8
God Stats
1W - 3L
1,650 SR
Queue Stats
89W - 57L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abyssal Ranger
Baron Samedi
12
2 / 3 / 9
8,333
694
9,714
9,161
4,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
12
2 / 1 / 11
9,425
785
3,401
10,738
8,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
10 / 2 / 4
10,250
854
10,512
9,032
3,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 5 / 1
8,579
715
16,440
9,011
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ScoreLord049
Sylvanus
11
1 / 5 / 2
7,846
654
2,334
11,625
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 6
7,466
622
3,242
8,995
8,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abyssal Ranger
Baron Samedi
2
3
9
2.17
L
Zeus
5
5
1
1.1
W
Fafnir
2
1
11
7.5
W
Artemis
10
2
4
6
L
Sylvanus
ScoreLord049
Sylvanus
1
5
2
0.4
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,627
Damage
22,016
28,931
Taken
29,631
15,670
Mitigated
16,625
13,959
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abyssal Ranger
Baron Samedi
9,714
1,137
1,831
4,374
9,161
4,178
540
6,482
2,619
25,868
0
L
Zeus
16,440
1,593
0
761
9,011
2,397
45
5,138
3,873
50,938
0
W
Fafnir
3,401
383
477
2,639
10,738
8,405
47
6,692
3,926
8,515
0
W
Artemis
10,512
5,211
462
4,176
9,032
3,087
2,199
5,600
3,342
0
38,884
L
Sylvanus
ScoreLord049
Sylvanus
2,334
316
1,084
3,685
11,625
6,152
0
4,985
6,640
12,290
0
L
3,242
453
0
186
8,995
8,076
136
2,992
6,003
0
9,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
23,891
105
Minions Killed
116
0
Camps Cleared
0
596,110
Distance Traveled
558,707
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,333
694
37
3
0
189,587
0
L
Zeus
8,579
715
80
7
0
181,695
0
W
Fafnir
9,425
785
6
1
0
220,448
1
W
Artemis
10,250
854
62
5
0
186,075
0
L
Sylvanus
7,846
654
19
2
0
171,352
0
L
Mulan
7,466
622
17
1
0
205,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role