Player Matchup

Tiamat
Tiamat
BigTibbiGoth
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,901 Elo+
Party 2
Ares
Ares
Love And Hate91
Ares
Level 147
God Stats
9W - 3L
1,589 SR
Queue Stats
58W - 51L
1,599 Elo+
Party 2
Anhur
Anhur
UndeadM3xi
Anhur
Level 17
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 2L
1,836 Elo+
Party 2
Team Averages
Level 56
1,457 SR
1,779 Elo+

VS

Team Averages
Level 37
1,556 SR
1,491 Elo+
Heimdallr
Heimdallr
Meliodas_fox_
Heimdallr
Level 29
God Stats
2W - 2L
1,527 SR
Queue Stats
34W - 38L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tsiqu
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,516 Elo+
Party 1
Terra
Terra
roxasXIIIX
Terra
Level 18
God Stats
1W - 4L
1,641 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
10 / 0 / 6
11,007
847
18,240
9,658
9,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 4 / 11
10,490
807
5,526
11,513
8,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
13
3 / 3 / 10
9,494
730
6,756
9,685
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Meliodas_fox_
Heimdallr
13
4 / 6 / 3
8,723
671
7,487
12,613
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Tsiqu
Morgan Le Fay
12
3 / 6 / 3
8,391
645
10,039
10,401
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
11
0 / 5 / 7
7,676
590
3,579
12,480
9,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
7
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
0
6
13
W
4
4
11
2.38
L
Heimdallr
Meliodas_fox_
Heimdallr
4
6
3
0.92
L
Morgan Le Fay
Tsiqu
Morgan Le Fay
3
6
3
0.75
W
Anhur
3
3
10
2.67
L
Terra
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
21,105
30,856
Taken
35,494
21,233
Mitigated
18,159
5,564
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,240
1,221
168
4,631
9,658
9,131
730
3,100
6,353
54,165
0
W
5,526
252
0
390
11,513
8,653
211
4,787
6,366
15,768
0
L
Heimdallr
Meliodas_fox_
Heimdallr
7,487
3,558
419
2,336
12,613
4,523
0
8,339
3,878
0
27,906
L
Morgan Le Fay
Tsiqu
Morgan Le Fay
10,039
1,153
0
1,294
10,401
4,117
0
6,078
4,024
28,796
0
W
Anhur
6,756
2,827
0
375
9,685
3,449
1,139
4,840
4,519
0
34,023
L
Terra
3,579
304
1,258
1,979
12,480
9,519
0
8,308
3,826
13,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
24,790
175
Minions Killed
102
0
Camps Cleared
0
753,074
Distance Traveled
546,990
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,007
847
87
7
0
254,468
3
W
Ares
10,490
807
22
2
0
268,710
0
L
Heimdallr
8,723
671
41
3
0
173,280
0
L
Morgan Le Fay
8,391
645
40
3
0
181,163
0
W
Anhur
9,494
730
66
5
0
229,896
0
L
Terra
7,676
590
21
2
0
192,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role