Player Matchup

Freya
Freya
 
Freya
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NRG ACE246
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PAPAxSMURF-61
Guan Yu
Level 27
God Stats
6W - 3L
1,655 SR
Queue Stats
47W - 65L
1,368 Elo+
Party 1
Loki
Loki
baboon065
Loki
Level 22
God Stats
11W - 10L
1,425 SR
Queue Stats
94W - 117L
1,292 Elo+
Party 1
Neith
Neith
kristaxlynnx
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,516 SR
1,432 Elo+

VS

Team Averages
Level 18
1,445 SR
1,222 Elo+
Merlin
Merlin
ITSALI17_
Merlin
Level 13
God Stats
7W - 3L
1,428 SR
Queue Stats
18W - 20L
1,274 Elo+
Solo
Odin
Odin
MeeceDaBeast
Odin
Level 27
God Stats
1W - 0L
1,420 SR
Queue Stats
32W - 22L
1,526 Elo+
Solo
Izanami
Izanami
johnny_0012
Izanami
Level 28
God Stats
19W - 12L
1,506 SR
Queue Stats
135W - 148L
1,306 Elo+
Solo
Fenrir
Fenrir
lookdaggers
Fenrir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 10L
888 Elo+
Party 2
Zeus
Zeus
treewayman
Zeus
Level 17
God Stats
3W - 3L
1,373 SR
Queue Stats
7W - 11L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
7 / 9 / 2
8,520
501
10,779
18,107
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 14 / 2
6,857
403
2,114
15,920
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
14
3 / 2 / 2
8,697
512
2,997
12,167
12,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
13
4 / 7 / 3
8,013
471
7,894
11,644
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 16 / 5
6,351
374
5,165
13,704
3,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ITSALI17_
Merlin
14
4 / 0 / 3
8,612
507
3,088
4,458
1,561
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
4 / 0 / 8
8,948
526
4,079
11,372
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
johnny_0012
Izanami
15
9 / 5 / 10
9,990
588
15,401
12,250
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
3 / 9 / 9
7,571
445
5,482
11,781
6,488
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

16
24 / 6 / 7
11,369
669
21,383
14,423
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
16
Kills
44
48
Deaths
20
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
9
2
0.89
W
Merlin
ITSALI17_
Merlin
4
0
3
5.5
W
4
0
8
8
L
1
14
2
0.14
L
Guan Yu
3
2
2
2
L
Loki
4
7
3
0.79
W
Izanami
johnny_0012
Izanami
9
5
10
2.8
L
1
16
5
0.22
W
Fenrir
3
9
9
0.83
W
24
6
7
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,949
Damage
49,433
71,542
Taken
54,284
36,260
Mitigated
24,843
15,083
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,779
4,087
0
6,119
18,107
6,188
540
9,480
8,627
32,751
0
W
Merlin
ITSALI17_
Merlin
3,088
843
0
733
4,458
1,561
892
197
4,261
38,290
0
W
4,079
1,450
0
3,607
11,372
7,771
0
1,473
9,787
0
55,407
L
2,114
377
0
1,004
15,920
9,797
159
7,120
8,800
16,010
0
L
Guan Yu
2,997
770
410
5,166
12,167
12,894
944
952
11,215
0
42,390
L
Loki
7,894
3,408
0
2,129
11,644
3,719
268
3,390
8,254
0
39,527
W
Izanami
johnny_0012
Izanami
15,401
12,216
0
2,822
12,250
4,057
1,875
1,294
10,840
0
58,289
L
5,165
3,794
0
255
13,704
3,662
756
3,529
10,175
0
17,505
W
Fenrir
5,482
2,231
0
2,510
11,781
6,488
616
2,295
9,280
0
16,383
W
21,383
10,095
0
5,715
14,423
4,966
804
6,774
7,223
51,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
46,490
236
Minions Killed
348
0
Camps Cleared
0
1,437,078
Distance Traveled
1,427,925
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,520
501
39
2
0
258,630
0
W
Merlin
8,612
507
66
4
0
261,246
5
W
Odin
8,948
526
86
5
0
270,712
0
L
Ares
6,857
403
12
1
0
309,883
3
L
Guan Yu
8,697
512
82
5
0
298,305
0
L
Loki
8,013
471
77
5
0
286,288
0
W
Izanami
9,990
588
103
6
0
303,800
5
L
Neith
6,351
374
26
2
0
283,972
0
W
Fenrir
7,571
445
28
2
0
303,557
1
W
Zeus
11,369
669
65
4
0
288,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role