Player Matchup

Guan Yu
Guan Yu
Bentnapkins
Guan Yu
Level 147
God Stats
19W - 22L
1,554 SR
Queue Stats
147W - 146L
1,619 Elo+
Party 1
Ymir
Ymir
MOLD
Ymir
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 119L
1,557 Elo+
Party 1
Anhur
Anhur
Myhandsaresweaty
Anhur
Level 105
God Stats
3W - 3L
1,814 SR
Queue Stats
30W - 30L
1,470 Elo+
Solo
Team Averages
Level 110
1,623 SR
1,549 Elo+

VS

Team Averages
Level 71
1,638 SR
1,668 Elo+
Tiamat
Tiamat
KingdPollo
Tiamat
Level 29
God Stats
3W - 0L
1,994 SR
Queue Stats
54W - 22L
1,785 Elo+
Party 2
Cthulhu
Cthulhu
Ninja1300
Cthulhu
Level 103
God Stats
1W - 0L
1,361 SR
Queue Stats
30W - 18L
1,744 Elo+
Party 2
Cernunnos
Cernunnos
Ñape69
Cernunnos
Level 80
God Stats
8W - 12L
1,558 SR
Queue Stats
122W - 125L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bentnapkins
Guan Yu
14
5 / 5 / 4
9,712
747
7,040
17,314
10,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
MOLD
Ymir
11
2 / 6 / 5
8,141
626
5,997
14,803
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 7 / 7
8,804
677
6,067
13,793
4,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KingdPollo
Tiamat
15
9 / 4 / 8
10,559
812
16,815
8,496
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ninja1300
Cthulhu
14
4 / 2 / 14
9,915
763
13,878
12,242
11,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
Ñape69
Cernunnos
15
5 / 4 / 7
9,733
749
9,381
7,551
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
18
18
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bentnapkins
Guan Yu
5
5
4
1.4
W
Tiamat
KingdPollo
Tiamat
9
4
8
3.25
L
Ymir
MOLD
Ymir
2
6
5
0.75
L
3
7
7
0.93
W
Cthulhu
Ninja1300
Cthulhu
4
2
14
5.5
W
Cernunnos
Ñape69
Cernunnos
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
40,074
45,910
Taken
28,289
23,404
Mitigated
20,012
10,310
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bentnapkins
Guan Yu
7,040
2,245
2,950
5,920
17,314
10,944
0
10,954
6,060
0
35,588
W
Tiamat
KingdPollo
Tiamat
16,815
1,209
258
2,394
8,496
5,201
378
1,105
7,391
40,706
0
L
Ymir
MOLD
Ymir
5,997
960
0
400
14,803
7,654
0
9,376
5,217
11,933
0
L
6,067
2,904
0
1,040
13,793
4,806
0
9,703
3,656
0
18,813
W
Cthulhu
Ninja1300
Cthulhu
13,878
1,100
802
3,584
12,242
11,498
70
2,865
9,377
46,889
0
W
Cernunnos
Ñape69
Cernunnos
9,381
4,646
0
203
7,551
3,313
1,896
2,027
5,524
284
34,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
30,207
119
Minions Killed
168
0
Camps Cleared
0
610,409
Distance Traveled
723,289
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,712
747
54
4
0
218,707
2
W
Tiamat
10,559
812
70
5
0
235,257
1
L
Ymir
8,141
626
19
1
0
203,211
0
L
Anhur
8,804
677
46
4
0
188,491
1
W
Cthulhu
9,915
763
42
3
0
246,660
3
W
Cernunnos
9,733
749
56
4
0
241,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role