Player Matchup

Ymir
Ymir
BigBray
Ymir
Level 79
God Stats
12W - 8L
1,573 SR
Queue Stats
88W - 96L
1,461 Elo+
Party 1
Zeus
Zeus
Brycen699
Zeus
Level 69
God Stats
4W - 0L
1,496 SR
Queue Stats
51W - 40L
1,527 Elo+
Party 1
Ares
Ares
Easy-Snicker
Ares
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 7L
1,413 Elo+
Party 1
Team Averages
Level 55
1,523 SR
1,467 Elo+

VS

Team Averages
Level 64
1,511 SR
1,517 Elo+
Bacchus
Bacchus
DezTroyer-420
Bacchus
Level 29
God Stats
21W - 35L
1,578 SR
Queue Stats
128W - 160L
1,389 Elo+
Party 2
Freya
Freya
SuckerPunch777x
Freya
Level 16
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 1L
1,619 Elo+
Solo
Loki
Loki
mangaman73
Loki
Level 147
God Stats
102W - 75L
1,663 SR
Queue Stats
199W - 189L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigBray
Ymir
15
7 / 2 / 15
12,191
813
12,415
14,875
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
16
11 / 7 / 12
12,333
822
18,516
12,016
4,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 4 / 18
11,796
786
4,258
11,506
12,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 7 / 4
9,514
634
5,286
13,776
13,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 12 / 5
8,822
588
4,159
15,930
7,757
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
10 / 5 / 1
12,013
801
15,624
12,854
4,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
23
Kills
12
13
Deaths
24
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
BigBray
Ymir
7
2
15
7.25
W
Zeus
11
7
12
2.43
L
Bacchus
2
7
4
0.57
W
5
4
18
3.5
L
0
12
5
0.21
L
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
25,069
38,397
Taken
42,560
30,750
Mitigated
25,947
4,589
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BigBray
Ymir
12,415
2,906
0
890
14,875
13,815
464
4,147
10,728
46,310
0
W
Zeus
18,516
4,423
0
3,212
12,016
4,432
1,246
2,629
9,387
47,930
0
L
Bacchus
5,286
262
0
0
13,776
13,320
152
11,210
2,566
25,147
0
W
4,258
285
231
256
11,506
12,503
433
2,669
8,837
11,965
0
L
4,159
1,397
0
738
15,930
7,757
675
14,302
1,628
16,127
0
L
15,624
5,008
0
449
12,854
4,870
366
9,677
3,177
0
40,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
30,349
141
Minions Killed
109
0
Camps Cleared
0
670,801
Distance Traveled
648,051
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,191
813
55
4
0
235,061
6
W
Zeus
12,333
822
67
4
0
197,746
0
L
Bacchus
9,514
634
47
3
0
221,595
0
W
Ares
11,796
786
19
1
0
237,994
2
L
Freya
8,822
588
26
2
0
158,578
0
L
Loki
12,013
801
36
2
0
267,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role