Player Matchup

Ne Zha
Ne Zha
Platinum I
Customs OP
Ne Zha
Platinum I
Level 158
God Stats
3W - 0L
1,769 SR
Queue Stats
62W - 24L
2,288 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Kaweckii
Kuzenbo
Platinum III
Level 144
God Stats
14W - 6L
1,930 SR
Queue Stats
52W - 17L
2,112 MMR
Party 1
Sol
Sol
Diamond IV
YmirNuts
Sol
Diamond IV
Level 117
God Stats
3W - 2L
1,359 SR
Queue Stats
54W - 11L
2,496 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,686 SR
2,299 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,696 SR
2,282 MMR
Vulcan
Vulcan
Diamond IV
Variix0
Vulcan
Diamond IV
Level 124
God Stats
5W - 3L
1,919 SR
Queue Stats
81W - 62L
2,190 MMR
Party 2
Set
Set
Diamond II
X-ImWazz-X
Set
Diamond II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 77L
2,379 MMR
Party 2
Cerberus
Cerberus
Diamond I
XxARtrix
Cerberus
Diamond I
Level 117
God Stats
14W - 11L
1,670 SR
Queue Stats
63W - 42L
2,277 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Customs OP
Ne Zha
14
8 / 1 / 7
9,934
828
14,216
10,938
3,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Kaweckii
Kuzenbo
12
3 / 1 / 10
9,520
793
6,287
11,086
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 0 / 10
9,642
804
20,837
8,263
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PersephoneTiamatAphroditeThothGilgamesh

VS

Bans
AthenaScyllaAresHelHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Variix0
Vulcan
10
0 / 5 / 1
6,783
565
7,880
9,908
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 0
7,467
622
9,151
18,361
8,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
XxARtrix
Cerberus
10
0 / 6 / 2
7,442
620
4,148
17,929
9,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Customs OP
Ne Zha
8
1
7
11.5
W
Kuzenbo
Kaweckii
Kuzenbo
3
1
10
8
L
Vulcan
Variix0
Vulcan
0
5
1
0.1
L
2
6
0
0.33
L
Cerberus
XxARtrix
Cerberus
0
6
2
0.17
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,340
Damage
21,179
30,287
Taken
46,198
15,665
Mitigated
21,374
9,321
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Customs OP
Ne Zha
14,216
2,709
0
2,297
10,938
3,670
446
4,981
5,681
0
45,856
W
Kuzenbo
Kaweckii
Kuzenbo
6,287
2,329
0
2,876
11,086
9,318
222
3,312
7,502
18,285
0
L
Vulcan
Variix0
Vulcan
7,880
1,986
0
1,705
9,908
2,706
0
4,207
5,701
25,327
0
L
9,151
2,207
0
3,227
18,361
8,919
0
12,051
6,310
0
29,146
L
Cerberus
XxARtrix
Cerberus
4,148
185
0
3,612
17,929
9,749
0
10,866
7,063
16,603
0
W
20,837
8,183
0
4,148
8,263
2,677
2,044
3,073
5,076
61,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,096
Gold Earned
21,692
170
Minions Killed
123
0
Camps Cleared
0
700,854
Distance Traveled
606,456
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,934
828
63
5
0
247,079
0
W
Kuzenbo
9,520
793
23
2
0
237,655
3
L
Vulcan
6,783
565
49
4
0
198,019
0
L
Set
7,467
622
47
4
0
202,483
1
L
Cerberus
7,442
620
27
2
0
205,954
0
W
Sol
9,642
804
84
7
0
216,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role