Player Matchup

Zhong Kui
Zhong Kui
ACurt98
Zhong Kui
Level 136
God Stats
3W - 0L
1,809 SR
Queue Stats
167W - 122L
1,554 Elo+
Party 1
Yemoja
Yemoja
HCurt97
Yemoja
Level 16
God Stats
24W - 15L
1,559 SR
Queue Stats
28W - 27L
1,450 Elo+
Party 1
King Arthur
King Arthur
TTV TCurt1996
King Arthur
Level 126
God Stats
2W - 1L
2,088 SR
Queue Stats
94W - 56L
1,778 Elo+
Party 1
Team Averages
Level 93
1,819 SR
1,594 Elo+

VS

Team Averages
Level 18
1,396 SR
1,525 Elo+
Kukulkan
Kukulkan
BabbyMango
Kukulkan
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
100W - 49L
1,621 Elo+
Solo
Tiamat
Tiamat
Guccilxrd
Tiamat
Level 4
God Stats
1W - 5L
1,231 SR
Queue Stats
3W - 8L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
thelifeojfac
Sun Wukong
Level 28
God Stats
5W - 4L
1,217 SR
Queue Stats
45W - 52L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ACurt98
Zhong Kui
20
15 / 5 / 2
16,830
701
29,309
37,746
29,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
HCurt97
Yemoja
17
0 / 7 / 7
14,495
604
5,702
24,521
28,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TTV TCurt1996
King Arthur
20
3 / 6 / 8
15,264
636
19,515
31,345
23,217
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabbyMango
Kukulkan
20
10 / 4 / 6
17,374
724
34,039
14,882
7,091
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Guccilxrd
Tiamat
11
0 / 9 / 4
11,966
499
2,070
14,119
6,403
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
thelifeojfac
Sun Wukong
20
7 / 5 / 7
16,078
670
19,344
32,061
23,794
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
18
Kills
17
18
Deaths
18
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ACurt98
Zhong Kui
15
5
2
3.2
L
Kukulkan
BabbyMango
Kukulkan
10
4
6
3.25
L
Tiamat
Guccilxrd
Tiamat
0
9
4
0.22
W
Yemoja
HCurt97
Yemoja
0
7
7
0.5
W
King Arthur
TTV TCurt1996
King Arthur
3
6
8
1.17
L
Sun Wukong
thelifeojfac
Sun Wukong
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,526
Damage
55,453
93,612
Taken
61,062
80,534
Mitigated
37,288
36,813
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ACurt98
Zhong Kui
29,309
3,421
116
23,118
37,746
29,117
1,748
13,377
24,369
106,182
0
L
Kukulkan
BabbyMango
Kukulkan
34,039
2,138
0
439
14,882
7,091
1,145
8,776
6,053
124,132
0
L
Tiamat
Guccilxrd
Tiamat
2,070
245
0
624
14,119
6,403
66
10,017
4,102
9,477
0
W
Yemoja
HCurt97
Yemoja
5,702
416
2,201
2,848
24,521
28,200
449
11,774
12,747
34,365
0
W
King Arthur
TTV TCurt1996
King Arthur
19,515
2,757
872
7,658
31,345
23,217
1,113
10,958
20,387
3,050
90,992
L
Sun Wukong
thelifeojfac
Sun Wukong
19,344
3,892
0
10,661
32,061
23,794
113
16,605
14,822
0
62,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,589
Gold Earned
45,418
282
Minions Killed
255
0
Camps Cleared
0
1,260,322
Distance Traveled
1,118,734
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,830
701
155
6
0
402,909
2
L
Kukulkan
17,374
724
167
7
0
457,971
2
L
Tiamat
11,966
499
21
1
0
204,089
0
W
Yemoja
14,495
604
26
1
0
401,348
1
W
King Arthur
15,264
636
101
4
0
456,065
3
L
Sun Wukong
16,078
670
67
3
0
456,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role