Player Matchup

King Arthur
King Arthur
Batata3540
King Arthur
Level 44
God Stats
5W - 1L
1,758 SR
Queue Stats
118W - 150L
1,376 Elo+
Solo
Kukulkan
Kukulkan
SEB I InSiD3
Kukulkan
Level 45
God Stats
3W - 8L
1,462 SR
Queue Stats
38W - 60L
1,310 Elo+
Party 4
Skadi
Skadi
Tsukasa chan991
Skadi
Level 22
God Stats
17W - 24L
1,441 SR
Queue Stats
29W - 47L
1,302 Elo+
Party 4
Ne Zha
Ne Zha
Zusio
Ne Zha
Level 44
God Stats
6W - 5L
1,483 SR
Queue Stats
162W - 130L
1,486 Elo+
Party 1
Yemoja
Yemoja
samuliskas
Yemoja
Level 50
God Stats
3W - 2L
1,745 SR
Queue Stats
99W - 78L
1,447 Elo+
Party 1
Team Averages
Level 41
1,578 SR
1,384 Elo+

VS

Team Averages
Level 60
1,445 SR
1,409 Elo+
Apollo
Apollo
 
Apollo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
G1ozin
Zhong Kui
Level 47
God Stats
1W - 4L
1,511 SR
Queue Stats
98W - 117L
1,449 Elo+
Party 2
Ares
Ares
Infortunado
Ares
Level 37
God Stats
4W - 12L
1,379 SR
Queue Stats
138W - 161L
1,274 Elo+
Solo
Bakasura
Bakasura
Rhuan0707
Bakasura
Level 28
God Stats
50W - 50L
1,476 SR
Queue Stats
199W - 230L
1,418 Elo+
Party 3
Janus
Janus
oredes27
Janus
Level 104
God Stats
4W - 6L
1,362 SR
Queue Stats
100W - 125L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batata3540
King Arthur
17
0 / 10 / 2
11,082
410
7,406
24,663
22,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SEB I InSiD3
Kukulkan
17
3 / 7 / 4
11,552
428
12,355
15,738
6,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 2
10,876
403
9,140
15,154
7,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Zusio
Ne Zha
19
9 / 9 / 5
12,928
479
14,616
26,964
11,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
samuliskas
Yemoja
17
1 / 2 / 9
10,621
393
11,818
18,334
15,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
11 / 2 / 12
15,189
563
22,120
18,766
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
G1ozin
Zhong Kui
20
12 / 2 / 7
17,022
630
20,491
17,977
22,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 4 / 11
13,349
494
5,532
19,470
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Rhuan0707
Bakasura
20
5 / 5 / 11
13,375
495
11,913
21,467
11,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
oredes27
Janus
18
5 / 2 / 5
12,991
481
16,433
14,000
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
36
36
Deaths
15
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
2
12
8.5
L
King Arthur
Batata3540
King Arthur
0
10
2
0.1
W
Zhong Kui
G1ozin
Zhong Kui
12
2
7
7.75
W
3
4
11
2.13
W
Bakasura
Rhuan0707
Bakasura
5
5
11
2.1
L
Kukulkan
SEB I InSiD3
Kukulkan
3
7
4
0.71
L
2
8
2
0.38
L
Ne Zha
Zusio
Ne Zha
9
9
5
1.28
W
Janus
oredes27
Janus
5
2
5
3.75
L
Yemoja
samuliskas
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,335
Damage
76,489
100,853
Taken
91,680
64,180
Mitigated
70,189
21,320
Healing
26,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
22,120
14,083
0
6,284
18,766
9,102
5,017
5,570
13,196
0
141,645
L
King Arthur
Batata3540
King Arthur
7,406
881
0
468
24,663
22,198
50
11,502
12,953
0
66,250
W
Zhong Kui
G1ozin
Zhong Kui
20,491
2,806
0
10,267
17,977
22,596
2,376
2,084
15,893
124,309
0
W
5,532
464
0
2,805
19,470
21,444
1,482
6,487
12,983
31,018
0
W
Bakasura
Rhuan0707
Bakasura
11,913
8,121
0
5,732
21,467
11,715
608
7,161
14,306
0
74,729
L
Kukulkan
SEB I InSiD3
Kukulkan
12,355
521
0
2,433
15,738
6,991
0
7,700
7,762
64,727
0
L
9,140
3,990
0
1,818
15,154
7,938
1,086
4,565
10,589
0
63,361
L
Ne Zha
Zusio
Ne Zha
14,616
4,137
0
9,051
26,964
11,379
0
11,853
14,841
0
90,029
W
Janus
oredes27
Janus
16,433
362
0
1,566
14,000
5,332
244
2,871
11,129
78,498
0
L
Yemoja
samuliskas
Yemoja
11,818
1,411
2,671
4,879
18,334
15,674
0
6,836
11,064
62,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
71,926
599
Minions Killed
724
0
Camps Cleared
0
2,257,229
Distance Traveled
2,416,696
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,189
563
164
6
0
528,272
4
L
King Arthur
11,082
410
142
5
0
425,682
2
W
Zhong Kui
17,022
630
253
9
0
414,827
6
W
Ares
13,349
494
47
2
0
469,170
13
W
Bakasura
13,375
495
119
4
0
547,727
0
L
Kukulkan
11,552
428
115
4
0
420,897
1
L
Skadi
10,876
403
115
4
0
449,669
1
L
Ne Zha
12,928
479
115
4
0
444,349
6
W
Janus
12,991
481
141
5
0
456,700
2
L
Yemoja
10,621
393
112
4
0
516,632
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role