Player Matchup

Tyr
Tyr
Black skull8303
Tyr
Level 18
God Stats
8W - 3L
1,893 SR
Queue Stats
27W - 23L
1,474 Elo+
Solo
Serqet
Serqet
Djh0nyy
Serqet
Level 13
God Stats
3W - 2L
1,769 SR
Queue Stats
46W - 37L
1,406 Elo+
Solo
Skadi
Skadi
NeyDoPlay
Skadi
Level 26
God Stats
2W - 3L
1,491 SR
Queue Stats
55W - 94L
1,540 Elo+
Solo
Ah Puch
Ah Puch
Pr1m4t4
Ah Puch
Level 22
God Stats
11W - 5L
1,784 SR
Queue Stats
234W - 257L
1,458 Elo+
Solo
Ymir
Ymir
shevchenkopeo
Ymir
Level 28
God Stats
3W - 3L
1,582 SR
Queue Stats
196W - 232L
1,432 Elo+
Solo
Team Averages
Level 21
1,704 SR
1,462 Elo+

VS

Team Averages
Level 22
1,471 SR
1,474 Elo+
Merlin
Merlin
JhaoG
Merlin
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 93L
1,502 Elo+
Solo
Ymir
Ymir
Nuuker171
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,408 Elo+
Party 1
Artemis
Artemis
a7wBaltra
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Achilles
Achilles
l18122001
Achilles
Level 27
God Stats
2W - 1L
1,486 SR
Queue Stats
24W - 17L
1,560 Elo+
Solo
Camazotz
Camazotz
portugalcristo
Camazotz
Level 26
God Stats
2W - 0L
1,368 SR
Queue Stats
46W - 52L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 1
11,050
526
5,493
13,503
11,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Djh0nyy
Serqet
17
5 / 3 / 2
10,750
512
11,080
17,450
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
NeyDoPlay
Skadi
13
0 / 11 / 2
8,446
402
7,486
16,667
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Pr1m4t4
Ah Puch
16
6 / 8 / 4
10,934
521
19,719
17,066
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 4 / 1
7,086
337
4,492
14,576
9,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JhaoG
Merlin
19
7 / 2 / 3
12,259
584
14,807
16,893
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
2 / 1 / 12
9,939
473
6,739
16,397
15,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
a7wBaltra
Artemis
17
9 / 3 / 5
11,293
538
15,671
11,000
4,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
l18122001
Achilles
19
1 / 2 / 1
12,310
586
10,815
17,370
14,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
17
8 / 4 / 4
11,016
525
8,817
21,554
11,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
12
Kills
27
27
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Serqet
Djh0nyy
Serqet
5
3
2
2
W
Merlin
JhaoG
Merlin
7
2
3
4.25
L
Skadi
NeyDoPlay
Skadi
0
11
2
0.09
W
Ymir
2
1
12
8
L
Ah Puch
Pr1m4t4
Ah Puch
6
8
4
1
W
Artemis
a7wBaltra
Artemis
9
3
5
3.83
W
Achilles
l18122001
Achilles
1
2
1
0.75
W
Camazotz
8
4
4
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
56,849
79,262
Taken
83,214
38,712
Mitigated
54,143
12,954
Healing
26,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
408
0
2,137
13,503
11,339
832
1,189
12,260
0
77,956
L
Serqet
Djh0nyy
Serqet
11,080
3,115
0
5,390
17,450
6,172
0
4,069
13,272
0
63,378
W
Merlin
JhaoG
Merlin
14,807
854
558
6,287
16,893
7,562
1,018
9,743
6,825
89,553
0
L
Skadi
NeyDoPlay
Skadi
7,486
2,117
0
900
16,667
5,164
0
4,609
11,998
0
49,118
W
Ymir
6,739
1,482
735
3,049
16,397
15,837
903
4,766
11,631
30,446
0
L
Ah Puch
Pr1m4t4
Ah Puch
19,719
1,084
120
3,722
17,066
6,505
0
6,382
10,190
64,492
0
W
Artemis
a7wBaltra
Artemis
15,671
8,952
0
875
11,000
4,283
4,318
4,162
6,634
0
60,477
W
Achilles
l18122001
Achilles
10,815
2,134
0
6,317
17,370
14,762
1,895
547
16,643
4,051
85,092
W
Camazotz
8,817
3,297
0
8,981
21,554
11,699
281
4,993
15,593
0
73,018
L
4,492
668
279
406
14,576
9,532
0
5,013
9,481
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
56,817
465
Minions Killed
626
0
Camps Cleared
0
1,826,990
Distance Traveled
2,001,659
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,050
526
163
8
0
428,161
1
L
Serqet
10,750
512
107
5
0
429,916
0
W
Merlin
12,259
584
176
8
0
390,885
2
L
Skadi
8,446
402
63
3
0
323,173
0
W
Ymir
9,939
473
57
3
0
404,778
1
L
Ah Puch
10,934
521
92
4
0
333,374
0
W
Artemis
11,293
538
116
6
0
354,692
4
W
Achilles
12,310
586
185
9
0
399,024
1
W
Camazotz
11,016
525
92
4
0
452,280
0
L
Ymir
7,086
337
40
2
0
312,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role