Player Matchup

Apollo
Apollo
JNKinter
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
619W - 686L
1,371 Elo+
Solo
Ra
Ra
Macattack4
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,367 Elo+
Solo
Ymir
Ymir
Magic_sipo-588
Ymir
Level 13
God Stats
13W - 14L
1,433 SR
Queue Stats
16W - 27L
1,268 Elo+
Party 1
Heimdallr
Heimdallr
ambulancia_119
Heimdallr
Level 26
God Stats
3W - 3L
1,469 SR
Queue Stats
22W - 37L
1,215 Elo+
Party 1
The Morrigan
The Morrigan
know2much18m
The Morrigan
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
11W - 12L
1,316 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,307 Elo+

VS

Team Averages
Level 16
1,473 SR
1,371 Elo+
Set
Set
 
Set
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BC BEAST 04
Olorun
Level 25
God Stats
4W - 4L
1,777 SR
Queue Stats
7W - 12L
1,298 Elo+
Solo
Yemoja
Yemoja
PYRO PRINCE87
Yemoja
Level 18
God Stats
2W - 1L
1,410 SR
Queue Stats
16W - 23L
1,259 Elo+
Solo
Danzaburou
Danzaburou
SkunkyNut
Danzaburou
Level 11
God Stats
6W - 4L
1,178 SR
Queue Stats
18W - 16L
1,298 Elo+
Solo
Neith
Neith
acfigueroa
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JNKinter
Apollo
15
3 / 6 / 4
10,090
1,009
11,421
12,912
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 11 / 6
9,678
968
8,135
14,988
5,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 7
9,980
998
8,674
15,896
15,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ambulancia_119
Heimdallr
17
6 / 4 / 6
12,020
1,202
10,858
15,088
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
know2much18m
The Morrigan
16
0 / 6 / 8
9,635
964
4,775
12,648
4,949
Team 1 Tickets

165

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
18 / 3 / 9
14,603
1,460
26,700
13,459
9,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
16
8 / 6 / 8
10,847
1,085
11,415
13,847
6,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
1 / 0 / 18
10,364
1,036
6,396
9,321
7,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
SkunkyNut
Danzaburou
19
5 / 2 / 17
11,979
1,198
17,703
10,268
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
13
0 / 1 / 3
8,420
842
382
894
285

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
12
Kills
32
32
Deaths
12
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
18
3
9
7.5
W
Olorun
8
6
8
2
L
Apollo
JNKinter
Apollo
3
6
4
0.83
L
1
11
6
0.36
L
2
5
7
1.1
W
1
0
18
10
W
Danzaburou
SkunkyNut
Danzaburou
5
2
17
6.75
W
Neith
0
1
3
1.5
L
Heimdallr
ambulancia_119
Heimdallr
6
4
6
2.25
L
The Morrigan
know2much18m
The Morrigan
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,863
Damage
62,596
71,532
Taken
47,789
35,913
Mitigated
27,744
2,753
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
26,700
14,273
0
1,327
13,459
9,485
0
3,891
9,568
0
44,580
W
Olorun
11,415
5,982
699
2,513
13,847
6,307
0
5,968
7,879
21,029
0
L
Apollo
JNKinter
Apollo
11,421
7,055
0
977
12,912
3,878
0
3,820
9,092
0
21,914
L
8,135
758
142
68
14,988
5,809
0
4,415
10,573
16,830
0
L
8,674
425
0
0
15,896
15,509
0
4,136
11,760
18,890
0
W
6,396
1,412
3,200
1,677
9,321
7,073
0
4,756
4,565
13,907
0
W
Danzaburou
SkunkyNut
Danzaburou
17,703
10,237
0
2,632
10,268
4,594
0
5,963
4,305
0
46,399
W
Neith
382
201
0
0
894
285
0
408
486
0
1,244
L
Heimdallr
ambulancia_119
Heimdallr
10,858
5,265
0
1,399
15,088
5,768
0
3,105
11,983
0
39,744
L
The Morrigan
know2much18m
The Morrigan
4,775
2,015
167
0
12,648
4,949
0
2,335
10,313
11,637
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,403
Gold Earned
56,213
140
Minions Killed
131
5
Camps Cleared
4
876,836
Distance Traveled
767,520
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,603
1,460
46
5
2
235,446
0
W
Olorun
10,847
1,085
7
1
0
142,950
1
L
Apollo
10,090
1,009
27
3
4
194,219
0
L
Ra
9,678
968
14
1
0
163,630
0
L
Ymir
9,980
998
22
2
0
196,438
0
W
Yemoja
10,364
1,036
17
2
0
197,255
1
W
Danzaburou
11,979
1,198
59
6
0
166,788
0
W
Neith
8,420
842
2
0
2
25,081
0
L
Heimdallr
12,020
1,202
64
6
0
180,866
4
L
The Morrigan
9,635
964
13
1
1
141,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role