Player Matchup

Anhur
Anhur
Bonkhonagahoogs
Anhur
Level 60
God Stats
1W - 5L
1,182 SR
Queue Stats
147W - 152L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
C0chieMan
Gilgamesh
Level 37
God Stats
1W - 4L
1,321 SR
Queue Stats
129W - 160L
1,365 Elo+
Party 3
Merlin
Merlin
Jae-Can
Merlin
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 60L
1,386 Elo+
Party 3
Ah Puch
Ah Puch
Skainky
Ah Puch
Level 100
God Stats
8W - 1L
1,836 SR
Queue Stats
224W - 230L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Zinderavin
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,687 Elo+
Solo
Team Averages
Level 49
1,468 SR
1,478 Elo+

VS

Team Averages
Level 86
1,505 SR
1,416 Elo+
Bastet
Bastet
LordOccult
Bastet
Level 125
God Stats
3W - 5L
1,391 SR
Queue Stats
202W - 200L
1,491 Elo+
Party 2
Apollo
Apollo
NerfMePlsuwu
Apollo
Level 47
God Stats
1W - 0L
1,466 SR
Queue Stats
44W - 62L
1,373 Elo+
Party 1
Baba Yaga
Baba Yaga
Soul_Gercho
Baba Yaga
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
25W - 26L
1,387 Elo+
Party 1
Artio
Artio
Soupareman_
Artio
Level 127
God Stats
3W - 3L
1,222 SR
Queue Stats
222W - 220L
1,465 Elo+
Party 2
Geb
Geb
persival074
Geb
Level 44
God Stats
3W - 0L
1,725 SR
Queue Stats
20W - 27L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
12,489
781
22,551
17,825
7,236
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
C0chieMan
Gilgamesh
17
4 / 6 / 14
10,322
645
10,291
17,391
16,880
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Jae-Can
Merlin
17
5 / 5 / 15
10,749
672
19,033
16,939
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Skainky
Ah Puch
18
1 / 6 / 17
10,654
666
21,073
19,524
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Zinderavin
Hou Yi
17
5 / 7 / 13
10,523
658
14,926
16,829
6,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LordOccult
Bastet
20
12 / 4 / 14
12,973
811
24,648
18,771
8,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
18
6 / 6 / 11
11,690
731
10,033
19,101
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Soul_Gercho
Baba Yaga
20
9 / 5 / 13
12,585
787
27,965
16,768
7,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 7 / 17
11,719
732
9,106
27,742
32,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 15
11,445
715
6,699
21,441
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
99
26
Kills
29
29
Deaths
26
69
Assists
70
Player
Kills
Deaths
Assists
KDA
L
11
5
10
3.2
L
Gilgamesh
C0chieMan
Gilgamesh
4
6
14
1.83
L
Merlin
Jae-Can
Merlin
5
5
15
2.5
W
Bastet
LordOccult
Bastet
12
4
14
4.75
W
Apollo
6
6
11
1.92
L
Ah Puch
Skainky
Ah Puch
1
6
17
1.58
W
Baba Yaga
Soul_Gercho
Baba Yaga
9
5
13
3.1
W
0
7
17
1.21
L
Hou Yi
Zinderavin
Hou Yi
5
7
13
1.64
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,874
Damage
78,451
88,508
Taken
103,823
44,994
Mitigated
75,891
33,006
Healing
31,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,551
10,816
3,972
5,218
17,825
7,236
906
8,727
9,098
0
35,845
L
Gilgamesh
C0chieMan
Gilgamesh
10,291
2,188
1,701
3,678
17,391
16,880
26
9,634
7,757
0
14,511
L
Merlin
Jae-Can
Merlin
19,033
1,100
2,063
2,424
16,939
6,889
664
9,330
7,609
28,758
0
W
Bastet
LordOccult
Bastet
24,648
4,232
4,391
4,813
18,771
8,495
776
5,299
13,246
0
34,667
W
Apollo
10,033
4,984
1,371
1,742
19,101
7,822
3,235
7,733
11,190
0
27,536
L
Ah Puch
Skainky
Ah Puch
21,073
678
1,549
7,939
19,524
7,495
288
8,439
11,085
43,469
0
W
Baba Yaga
Soul_Gercho
Baba Yaga
27,965
776
3,816
5,422
16,768
7,951
1,058
4,858
11,740
56,259
0
W
9,106
35
2,557
4,263
27,742
32,122
0
11,815
15,211
19,175
0
L
Hou Yi
Zinderavin
Hou Yi
14,926
6,865
2,664
1,798
16,829
6,494
924
7,640
9,189
0
27,988
W
6,699
423
1,434
2,057
21,441
19,501
102
8,605
12,330
12,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
60,412
170
Minions Killed
150
0
Camps Cleared
0
1,316,972
Distance Traveled
1,542,195
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,489
781
51
3
0
244,069
1
L
Gilgamesh
10,322
645
12
1
0
301,495
1
L
Merlin
10,749
672
36
2
0
254,046
0
W
Bastet
12,973
811
27
2
0
344,406
1
W
Apollo
11,690
731
47
3
0
280,579
0
L
Ah Puch
10,654
666
33
2
0
264,735
0
W
Baba Yaga
12,585
787
54
3
0
298,472
0
W
Artio
11,719
732
12
1
0
306,475
0
L
Hou Yi
10,523
658
38
2
0
252,627
1
W
Geb
11,445
715
10
1
0
312,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role