Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Heras Ex
Athena
Level 7
God Stats
3W - 0L
1,810 SR
Queue Stats
6W - 1L
1,947 Elo+
Party 1
Bacchus
Bacchus
Rippadit
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,844 Elo+
Party 1
Artemis
Artemis
SenpaiSpyder
Artemis
Level 24
God Stats
21W - 7L
1,616 SR
Queue Stats
74W - 35L
1,634 Elo+
Solo
Hercules
Hercules
Vinceo10
Hercules
Level 15
God Stats
3W - 1L
1,893 SR
Queue Stats
4W - 1L
1,844 Elo+
Party 1
Team Averages
Level 14
1,664 SR
1,754 Elo+

VS

Team Averages
Level 25
1,603 SR
1,571 Elo+
Fenrir
Fenrir
Aint On Tren
Fenrir
Level 28
God Stats
7W - 18L
1,267 SR
Queue Stats
169W - 139L
1,544 Elo+
Party 2
Ymir
Ymir
Bitonimus
Ymir
Level 21
God Stats
8W - 6L
1,836 SR
Queue Stats
116W - 109L
1,570 Elo+
Solo
Xbalanque
Xbalanque
Crimson_Stained
Xbalanque
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 127L
1,593 Elo+
Solo
Mulan
Mulan
Stif Doink
Mulan
Level 28
God Stats
18W - 11L
1,763 SR
Queue Stats
107W - 84L
1,580 Elo+
Party 2
Tiamat
Tiamat
TopherGuy
Tiamat
Level 27
God Stats
21W - 11L
1,647 SR
Queue Stats
129W - 89L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 4 / 16
11,558
578
14,019
19,019
10,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Heras Ex
Athena
17
3 / 1 / 16
10,963
548
6,697
14,042
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rippadit
Bacchus
16
3 / 4 / 6
10,837
542
12,289
12,218
9,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
SenpaiSpyder
Artemis
19
11 / 2 / 7
12,345
617
18,501
15,505
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Vinceo10
Hercules
19
9 / 3 / 8
11,989
599
13,792
19,651
9,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 8 / 3
10,519
526
12,183
17,490
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
2 / 7 / 6
10,065
503
10,696
20,199
17,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Crimson_Stained
Xbalanque
13
0 / 8 / 3
8,154
408
7,628
13,412
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
15
0 / 5 / 2
8,631
432
4,823
14,616
11,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
TopherGuy
Tiamat
15
2 / 5 / 4
9,822
491
9,164
14,677
8,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
33
Kills
14
14
Deaths
33
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
16
3.75
L
Fenrir
10
8
3
1.44
L
Ymir
2
7
6
0.71
L
Xbalanque
Crimson_Stained
Xbalanque
0
8
3
0.19
W
Athena
Heras Ex
Athena
3
1
16
11
W
Bacchus
Rippadit
Bacchus
3
4
6
1.5
W
Artemis
SenpaiSpyder
Artemis
11
2
7
7.25
L
Mulan
0
5
2
0.2
L
Tiamat
TopherGuy
Tiamat
2
5
4
0.8
W
Hercules
Vinceo10
Hercules
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,298
Damage
44,494
80,435
Taken
80,394
44,034
Mitigated
49,967
27,267
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,019
4,387
0
2,736
19,019
10,215
725
4,726
13,762
0
40,689
L
Fenrir
12,183
3,649
0
1,312
17,490
8,445
0
5,117
12,246
0
48,270
L
Ymir
10,696
934
0
2,573
20,199
17,368
0
3,251
16,528
32,259
0
L
Xbalanque
Crimson_Stained
Xbalanque
7,628
4,470
0
1,994
13,412
4,201
703
616
12,772
0
44,894
W
Athena
Heras Ex
Athena
6,697
1,410
0
5,395
14,042
7,182
1,035
3,003
10,705
60,583
5,886
W
Bacchus
Rippadit
Bacchus
12,289
1,037
0
1,340
12,218
9,867
0
1,359
10,340
56,850
0
W
Artemis
SenpaiSpyder
Artemis
18,501
13,063
0
9,081
15,505
7,006
8,709
2,369
12,989
0
88,776
L
Mulan
4,823
584
0
3,134
14,616
11,935
325
6,580
7,367
0
44,675
L
Tiamat
TopherGuy
Tiamat
9,164
1,270
66
3,093
14,677
8,018
0
2,356
12,304
60,073
0
W
Hercules
Vinceo10
Hercules
13,792
5,868
0
8,715
19,651
9,764
2,566
6,590
12,466
0
82,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
47,191
558
Minions Killed
432
0
Camps Cleared
0
1,872,665
Distance Traveled
1,737,790
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,558
578
56
3
0
392,011
6
L
Fenrir
10,519
526
74
4
0
381,842
0
L
Ymir
10,065
503
35
2
0
350,646
1
L
Xbalanque
8,154
408
85
4
0
323,236
0
W
Athena
10,963
548
111
6
0
415,081
1
W
Bacchus
10,837
542
103
5
0
321,551
5
W
Artemis
12,345
617
140
7
0
334,156
7
L
Mulan
8,631
432
103
5
0
339,982
0
L
Tiamat
9,822
491
135
7
0
342,084
0
W
Hercules
11,989
599
148
7
0
409,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role