Player Matchup

Awilix
Awilix
 
Awilix
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Mertbgy
Apollo
Level 29
God Stats
43W - 36L
1,551 SR
Queue Stats
68W - 61L
1,514 Elo+
Solo
Horus
Horus
Neostrata
Horus
Level 8
God Stats
1W - 5L
1,127 SR
Queue Stats
7W - 12L
1,524 Elo+
Solo
Nu Wa
Nu Wa
mazeRunner
Nu Wa
Level 14
God Stats
9W - 9L
1,183 SR
Queue Stats
111W - 123L
1,476 Elo+
Solo
Team Averages
Level 19
1,372 SR
1,503 Elo+

VS

Team Averages
Level 36
1,613 SR
1,761 Elo+
Set
Set
AcceleratorNº1
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,905 Elo+
Party 1
Ares
Ares
Panormx
Ares
Level 25
God Stats
2W - 1L
1,508 SR
Queue Stats
148W - 147L
1,498 Elo+
Solo
Neith
Neith
SogiitaGunhanº7
Neith
Level 13
God Stats
2W - 0L
1,799 SR
Queue Stats
10W - 0L
1,924 Elo+
Party 1
Bellona
Bellona
maxmilky
Bellona
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 121L
1,499 Elo+
Solo
Sol
Sol
nau13
Sol
Level 119
God Stats
1W - 0L
1,759 SR
Queue Stats
11W - 0L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
1 / 1 / 1
5,425
543
1,516
7,037
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
 
Kukulkan
8
0 / 3 / 0
4,617
462
1,981
3,443
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Mertbgy
Apollo
7
1 / 6 / 2
4,577
458
3,178
8,551
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Neostrata
Horus
7
1 / 4 / 0
4,888
489
2,124
6,750
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
9
2 / 2 / 0
5,309
531
4,363
3,525
939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,634
563
3,281
5,915
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Panormx
Ares
8
0 / 2 / 8
5,487
549
2,786
6,199
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
9 / 0 / 0
6,682
668
8,621
3,544
927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
maxmilky
Bellona
8
0 / 1 / 5
4,938
494
1,755
6,162
2,620
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
nau13
Sol
12
4 / 1 / 1
6,499
650
5,838
4,811
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
16
16
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
1
1.5
L
Kukulkan
 
Kukulkan
0
3
0
0
W
3
1
1
3.5
L
Apollo
Mertbgy
Apollo
1
6
2
0.33
L
Horus
Neostrata
Horus
1
4
0
0.25
W
Ares
Panormx
Ares
0
2
8
2
W
9
0
0
9
W
Bellona
maxmilky
Bellona
0
1
5
2.5
L
Nu Wa
2
2
0
1
W
Sol
nau13
Sol
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
22,281
29,306
Taken
26,631
8,814
Mitigated
10,084
6,685
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,516
632
0
2,398
7,037
2,049
0
1,915
5,122
0
27,079
L
Kukulkan
 
Kukulkan
1,981
0
0
209
3,443
1,069
188
2,029
1,414
23,261
0
W
3,281
1,124
0
494
5,915
1,860
0
857
5,040
0
30,317
L
Apollo
Mertbgy
Apollo
3,178
2,172
0
1,785
8,551
2,151
390
3,095
5,456
0
14,367
L
Horus
Neostrata
Horus
2,124
920
429
1,469
6,750
2,606
0
898
5,852
0
10,396
W
Ares
Panormx
Ares
2,786
213
0
1,698
6,199
3,071
478
546
5,581
9,683
0
W
8,621
3,743
0
1,145
3,544
927
997
298
3,190
0
44,932
W
Bellona
maxmilky
Bellona
1,755
229
0
2,540
6,162
2,620
52
3,292
2,542
0
13,907
L
Nu Wa
4,363
962
0
395
3,525
939
459
687
2,838
18,217
0
W
Sol
nau13
Sol
5,838
1,867
0
2,495
4,811
1,606
828
837
3,934
41,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
29,240
188
Minions Killed
276
0
Camps Cleared
0
929,035
Distance Traveled
938,221
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,425
543
67
7
0
221,510
2
L
Kukulkan
4,617
462
41
4
0
165,569
1
W
Set
5,634
563
56
6
0
209,559
3
L
Apollo
4,577
458
31
3
0
179,748
2
L
Horus
4,888
489
19
2
0
197,087
0
W
Ares
5,487
549
14
1
0
186,339
1
W
Neith
6,682
668
81
8
0
173,708
2
W
Bellona
4,938
494
36
4
0
195,597
2
L
Nu Wa
5,309
531
30
3
0
165,121
0
W
Sol
6,499
650
89
9
0
173,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role