Player Matchup

Fenrir
Fenrir
BasedSparta
Fenrir
Level 102
God Stats
2W - 1L
1,345 SR
Queue Stats
218W - 174L
1,568 Elo+
Party 1
Poseidon
Poseidon
FiendsGambit
Poseidon
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
MemeTime927
Cthulhu
Level 155
God Stats
12W - 3L
1,730 SR
Queue Stats
37W - 19L
1,599 Elo+
Party 1
Scylla
Scylla
Notorious I K E
Scylla
Level 5
God Stats
5W - 4L
1,441 SR
Queue Stats
60W - 49L
1,626 Elo+
Party 1
Ne Zha
Ne Zha
itzDefekt
Ne Zha
Level 7
God Stats
1W - 1L
1,798 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Team Averages
Level 56
1,563 SR
1,610 Elo+

VS

Team Averages
Level 19
1,551 SR
1,552 Elo+
Scylla
Scylla
Ericko00
Scylla
Level 26
God Stats
10W - 11L
1,477 SR
Queue Stats
24W - 25L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JCP5
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
7W - 6L
1,557 Elo+
Solo
Cupid
Cupid
JuicyDigits
Cupid
Level 4
God Stats
27W - 28L
1,500 SR
Queue Stats
386W - 412L
1,688 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SunshineStew529
Ah Muzen Cab
Level 31
God Stats
10W - 12L
1,525 SR
Queue Stats
38W - 37L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
bobafett268
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 4 / 15
15,030
1,253
26,917
17,017
12,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
FiendsGambit
Poseidon
20
4 / 4 / 29
13,128
1,094
10,016
10,292
4,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MemeTime927
Cthulhu
20
6 / 1 / 28
14,288
1,191
21,707
20,441
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 2 / 21
12,062
1,005
11,179
11,852
3,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
itzDefekt
Ne Zha
20
14 / 2 / 15
14,218
1,185
24,427
19,444
9,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ericko00
Scylla
18
5 / 7 / 6
12,831
1,069
14,224
18,893
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
JCP5
Morgan Le Fay
17
4 / 5 / 7
11,963
997
16,395
17,161
6,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 16 / 6
10,625
885
6,801
23,315
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
SunshineStew529
Ah Muzen Cab
18
4 / 14 / 7
12,490
1,041
25,424
24,745
9,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
bobafett268
Kuzenbo
18
0 / 2 / 12
11,244
937
9,828
16,959
21,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
51
44
Kills
13
13
Deaths
44
108
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
4
15
6.13
L
Scylla
Ericko00
Scylla
5
7
6
1.14
W
Poseidon
FiendsGambit
Poseidon
4
4
29
4.63
L
Morgan Le Fay
JCP5
Morgan Le Fay
4
5
7
1.5
L
0
16
6
0.19
W
Cthulhu
MemeTime927
Cthulhu
6
1
28
20
W
3
2
21
6.75
L
Ah Muzen Cab
SunshineStew529
Ah Muzen Cab
4
14
7
0.54
L
Kuzenbo
bobafett268
Kuzenbo
0
2
12
3
W
Ne Zha
itzDefekt
Ne Zha
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,246
Damage
72,672
79,046
Taken
101,073
52,342
Mitigated
53,841
6,433
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,917
6,375
0
1,389
17,017
12,016
0
8,685
8,266
0
43,059
L
Scylla
Ericko00
Scylla
14,224
954
1,076
3,290
18,893
6,781
0
6,950
11,891
49,459
0
W
Poseidon
FiendsGambit
Poseidon
10,016
1,716
0
0
10,292
4,832
0
7,219
2,949
27,617
0
L
Morgan Le Fay
JCP5
Morgan Le Fay
16,395
1,201
0
945
17,161
6,765
0
8,155
8,964
29,683
0
L
6,801
3,806
472
716
23,315
9,137
0
11,237
12,002
0
24,654
W
Cthulhu
MemeTime927
Cthulhu
21,707
1,399
1,459
1,284
20,441
21,671
0
10,880
9,287
48,964
0
W
11,179
2,393
0
829
11,852
3,964
0
5,714
6,088
29,080
0
L
Ah Muzen Cab
SunshineStew529
Ah Muzen Cab
25,424
12,184
0
4,994
24,745
9,881
0
8,116
16,563
0
54,105
L
Kuzenbo
bobafett268
Kuzenbo
9,828
2,567
0
0
16,959
21,277
0
8,038
8,751
20,703
0
W
Ne Zha
itzDefekt
Ne Zha
24,427
10,407
0
1,472
19,444
9,859
0
7,359
12,009
0
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,726
Gold Earned
59,153
268
Minions Killed
228
9
Camps Cleared
4
1,213,661
Distance Traveled
1,103,563
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,030
1,253
29
2
3
257,294
0
L
Scylla
12,831
1,069
118
10
1
203,732
0
W
Poseidon
13,128
1,094
58
5
1
193,519
0
L
Morgan Le Fay
11,963
997
22
2
0
235,115
0
L
Cupid
10,625
885
31
3
1
212,920
0
W
Cthulhu
14,288
1,191
84
7
0
265,462
0
W
Scylla
12,062
1,005
47
4
2
216,626
0
L
Ah Muzen Cab
12,490
1,041
33
3
2
198,295
0
L
Kuzenbo
11,244
937
24
2
0
253,501
2
W
Ne Zha
14,218
1,185
50
4
3
280,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role