Player Matchup

Nemesis
Nemesis
BrunhiIde
Nemesis
Level 44
God Stats
132W - 145L
1,483 SR
Queue Stats
226W - 263L
1,466 Elo+
Solo
Zeus
Zeus
DrTheCandyman
Zeus
Level 159
God Stats
4W - 0L
1,896 SR
Queue Stats
11W - 17L
1,378 Elo+
Party 2
Ares
Ares
RoughFlex
Ares
Level 4
God Stats
2W - 2L
1,298 SR
Queue Stats
5W - 9L
1,202 Elo+
Party 2
Heimdallr
Heimdallr
Warden56
Heimdallr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WelcomeMatt5360
Cu Chulainn
Level 142
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 9L
1,237 Elo+
Party 2
Team Averages
Level 89
1,539 SR
1,297 Elo+

VS

Team Averages
Level 48
1,579 SR
1,481 Elo+
Anubis
Anubis
Dejame solo2756
Anubis
Level 17
God Stats
13W - 9L
1,757 SR
Queue Stats
13W - 12L
1,624 Elo+
Party 3
King Arthur
King Arthur
Eternal-MF-Wrath
King Arthur
Level 28
God Stats
3W - 2L
1,261 SR
Queue Stats
22W - 27L
1,345 Elo+
Party 1
Anhur
Anhur
Fede47833
Anhur
Level 37
God Stats
1W - 1L
1,683 SR
Queue Stats
16W - 24L
1,470 Elo+
Solo
Neith
Neith
GalieRae
Neith
Level 89
God Stats
22W - 14L
1,713 SR
Queue Stats
126W - 129L
1,468 Elo+
Party 3
Medusa
Medusa
LEEEROYJANKINS2
Medusa
Level 67
God Stats
1W - 3L
1,482 SR
Queue Stats
113W - 110L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrunhiIde
Nemesis
17
5 / 2 / 13
10,789
981
9,980
12,632
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
14 / 1 / 16
13,206
1,201
31,700
11,238
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
17
2 / 1 / 18
10,172
925
5,067
11,815
11,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Warden56
Heimdallr
17
2 / 0 / 19
10,532
957
7,573
6,743
3,448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
WelcomeMatt5360
Cu Chulainn
18
9 / 0 / 15
12,317
1,120
16,071
12,417
14,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

279

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 13 / 0
9,995
909
10,859
18,843
9,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Eternal-MF-Wrath
King Arthur
15
1 / 11 / 3
9,695
881
10,023
23,193
24,811
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Fede47833
Anhur
15
0 / 2 / 1
9,057
823
6,305
9,074
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
GalieRae
Neith
15
0 / 3 / 4
9,377
852
10,703
10,713
3,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 3 / 3
9,727
884
11,703
13,824
5,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
32
Kills
4
4
Deaths
32
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BrunhiIde
Nemesis
5
2
13
5.75
L
3
13
0
0.23
W
14
1
16
22
L
King Arthur
Eternal-MF-Wrath
King Arthur
1
11
3
0.23
L
Anhur
Fede47833
Anhur
0
2
1
0.25
L
Neith
GalieRae
Neith
0
3
4
0.67
L
0
3
3
0.5
W
Ares
2
1
18
11
W
Heimdallr
Warden56
Heimdallr
2
0
19
11.5
W
Cu Chulainn
WelcomeMatt5360
Cu Chulainn
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,391
Damage
49,593
54,845
Taken
75,647
40,672
Mitigated
45,694
8,664
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BrunhiIde
Nemesis
9,980
5,160
0
1,709
12,632
5,717
0
2,396
10,236
0
18,645
L
10,859
254
110
1,421
18,843
9,228
0
8,400
10,011
24,213
0
W
31,700
3,864
828
3,093
11,238
4,941
0
936
10,302
51,130
0
L
King Arthur
Eternal-MF-Wrath
King Arthur
10,023
1,671
617
652
23,193
24,811
0
11,835
10,502
0
15,556
L
Anhur
Fede47833
Anhur
6,305
1,922
1,108
633
9,074
2,896
0
5,842
2,926
0
18,086
L
Neith
GalieRae
Neith
10,703
3,889
0
1,408
10,713
3,720
0
5,306
5,141
0
31,920
L
11,703
3,284
0
0
13,824
5,039
0
6,525
6,913
0
46,095
W
Ares
5,067
367
0
0
11,815
11,655
0
3,476
8,339
6,481
0
W
Heimdallr
Warden56
Heimdallr
7,573
3,208
0
2,065
6,743
3,448
0
1,431
5,312
0
24,083
W
Cu Chulainn
WelcomeMatt5360
Cu Chulainn
16,071
2,614
0
969
12,417
14,911
0
2,620
9,797
7,933
34,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,016
Gold Earned
47,851
181
Minions Killed
184
6
Camps Cleared
7
1,023,700
Distance Traveled
913,864
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,789
981
12
1
4
204,056
0
L
Anubis
9,995
909
31
3
0
140,148
0
W
Zeus
13,206
1,201
62
6
1
191,561
4
L
King Arthur
9,695
881
10
1
1
237,475
0
L
Anhur
9,057
823
21
2
5
210,704
0
L
Neith
9,377
852
42
4
0
129,220
0
L
Medusa
9,727
884
80
7
1
196,317
0
W
Ares
10,172
925
2
0
0
198,895
0
W
Heimdallr
10,532
957
46
4
1
188,333
0
W
Cu Chulainn
12,317
1,120
59
5
0
240,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role