Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Lyandor
Fenrir
Level 87
God Stats
1W - 0L
1,234 SR
Queue Stats
58W - 42L
1,890 Elo+
Party 2
Hades
Hades
PlatyThePuppy
Hades
Level 26
God Stats
4W - 0L
1,875 SR
Queue Stats
49W - 20L
1,647 Elo+
Party 2
Team Averages
Level 74
1,536 SR
1,679 Elo+

VS

Team Averages
Level 62
1,495 SR
1,448 Elo+
Heimdallr
Heimdallr
Hydrochaeris
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,494 Elo+
Party 1
Ymir
Ymir
LaurentK
Ymir
Level 51
God Stats
1W - 2L
1,525 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 1
Anubis
Anubis
Platypusj
Anubis
Level 29
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
8 / 0 / 16
10,064
839
10,635
11,660
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Lyandor
Fenrir
14
7 / 0 / 15
10,754
896
11,746
10,838
8,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 3 / 14
10,078
840
12,380
13,465
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hydrochaeris
Heimdallr
10
0 / 8 / 2
7,105
592
5,042
12,056
4,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
0 / 8 / 2
7,653
638
6,193
16,225
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Platypusj
Anubis
12
3 / 8 / 0
8,871
739
8,427
11,168
4,890
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
24
Kills
3
3
Deaths
24
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
0
16
16
L
Heimdallr
Hydrochaeris
Heimdallr
0
8
2
0.13
L
Ymir
0
8
2
0.13
W
Fenrir
Lyandor
Fenrir
7
0
15
14.5
W
9
3
14
5.33
L
Anubis
Platypusj
Anubis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
19,662
35,963
Taken
39,449
20,053
Mitigated
19,736
16,084
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,635
4,836
1,974
3,953
11,660
6,337
805
4,960
6,700
0
24,407
L
Heimdallr
Hydrochaeris
Heimdallr
5,042
2,549
0
868
12,056
4,151
0
3,576
8,335
0
25,689
L
Ymir
6,193
805
123
1,017
16,225
10,695
52
7,757
8,243
15,183
0
W
Fenrir
Lyandor
Fenrir
11,746
3,828
0
1,587
10,838
8,369
437
3,528
7,310
0
33,482
W
12,380
2,726
2,397
6,173
13,465
5,347
1,199
6,132
7,333
42,146
0
L
Anubis
Platypusj
Anubis
8,427
188
0
1,146
11,168
4,890
0
1,047
9,766
26,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
23,629
145
Minions Killed
102
0
Camps Cleared
0
729,812
Distance Traveled
508,544
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,064
839
33
3
0
250,716
2
L
Heimdallr
7,105
592
35
3
0
164,382
1
L
Ymir
7,653
638
19
2
0
188,062
0
W
Fenrir
10,754
896
41
3
0
243,612
0
W
Hades
10,078
840
71
6
0
235,484
0
L
Anubis
8,871
739
48
4
0
156,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role