Player Matchup

Ymir
Ymir
Cyanide Corvus
Ymir
Level 121
God Stats
8W - 9L
1,515 SR
Queue Stats
340W - 311L
1,535 Elo+
Solo
Neith
Neith
DeathByDally
Neith
Level 127
God Stats
11W - 14L
1,521 SR
Queue Stats
100W - 99L
1,537 Elo+
Solo
Fenrir
Fenrir
FuGeri
Fenrir
Level 158
God Stats
5W - 3L
1,597 SR
Queue Stats
45W - 60L
1,498 Elo+
Solo
Ah Puch
Ah Puch
TomiIriart
Ah Puch
Level 102
God Stats
56W - 60L
1,432 SR
Queue Stats
191W - 250L
1,381 Elo+
Solo
Horus
Horus
haydenb22
Horus
Level 87
God Stats
24W - 27L
1,544 SR
Queue Stats
454W - 433L
1,571 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,504 Elo+

VS

Team Averages
Level 118
1,482 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
ACExOFxSHaDeZ
Morgan Le Fay
Level 116
God Stats
5W - 3L
1,504 SR
Queue Stats
206W - 228L
1,329 Elo+
Solo
Mulan
Mulan
Black_ghost91_
Mulan
Level 132
God Stats
2W - 2L
1,249 SR
Queue Stats
589W - 600L
1,455 Elo+
Solo
Chang'e
Chang'e
BlickyWithStiffy
Chang'e
Level 114
God Stats
9W - 14L
1,433 SR
Queue Stats
104W - 99L
1,557 Elo+
Solo
Ymir
Ymir
ImBuiltDifferent
Ymir
Level 129
God Stats
3W - 1L
1,664 SR
Queue Stats
35W - 35L
1,580 Elo+
Solo
Serqet
Serqet
NIGHTFURY301
Serqet
Level 97
God Stats
13W - 17L
1,559 SR
Queue Stats
292W - 286L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
10,648
463
10,687
21,441
19,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 4 / 3
12,003
522
16,085
15,476
6,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FuGeri
Fenrir
17
5 / 10 / 2
10,970
477
14,253
22,047
10,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
TomiIriart
Ah Puch
17
2 / 3 / 2
10,821
470
12,522
10,033
4,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
haydenb22
Horus
17
2 / 6 / 2
10,622
462
14,499
22,745
15,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ACExOFxSHaDeZ
Morgan Le Fay
18
3 / 5 / 8
11,590
504
13,807
19,380
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 5 / 10
11,647
506
11,322
23,462
21,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 2 / 15
12,649
550
19,190
16,897
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 7
13,497
587
11,719
22,322
10,977
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Serqet
17
5 / 3 / 13
10,638
463
12,195
19,956
17,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
15
Kills
30
30
Deaths
16
14
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ACExOFxSHaDeZ
Morgan Le Fay
3
5
8
1.4
W
4
5
10
1.8
W
5
2
15
6.25
L
2
7
5
0.64
L
4
4
3
1.38
L
Fenrir
FuGeri
Fenrir
5
10
2
0.6
W
13
1
7
16.5
W
Serqet
5
3
13
3.83
L
Ah Puch
TomiIriart
Ah Puch
2
3
2
1
L
Horus
haydenb22
Horus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,046
Damage
68,233
91,742
Taken
102,017
56,221
Mitigated
65,043
24,814
Healing
42,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ACExOFxSHaDeZ
Morgan Le Fay
13,807
982
0
6,929
19,380
7,833
4,297
2,290
17,090
79,079
0
W
11,322
2,211
0
7,557
23,462
21,579
1,811
3,009
20,453
0
59,800
W
19,190
1,527
8,288
10,624
16,897
6,914
1,900
7,110
9,787
90,745
0
L
10,687
1,623
0
2,479
21,441
19,597
0
12,205
8,689
40,142
0
L
16,085
6,326
0
5,475
15,476
6,319
0
8,368
7,016
0
100,201
L
Fenrir
FuGeri
Fenrir
14,253
4,260
0
5,788
22,047
10,097
1,108
8,224
12,772
0
70,705
W
11,719
2,286
0
6,965
22,322
10,977
902
4,775
17,547
96,590
0
W
Serqet
12,195
1,880
793
1,647
19,956
17,740
995
6,025
13,931
0
35,787
L
Ah Puch
TomiIriart
Ah Puch
12,522
139
0
4,261
10,033
4,704
531
4,412
4,949
77,060
0
L
Horus
haydenb22
Horus
14,499
5,872
669
6,142
22,745
15,504
334
10,596
11,701
0
70,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,064
Gold Earned
60,021
576
Minions Killed
591
0
Camps Cleared
0
1,963,056
Distance Traveled
2,075,170
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,590
504
135
6
0
395,735
2
W
Mulan
11,647
506
110
5
0
360,968
5
W
Chang'e
12,649
550
166
7
0
426,691
7
L
Ymir
10,648
463
55
2
0
400,592
7
L
Neith
12,003
522
160
7
0
408,967
10
L
Fenrir
10,970
477
115
5
0
398,427
4
W
Ymir
13,497
587
130
6
0
429,457
7
W
Serqet
10,638
463
50
2
0
462,319
4
L
Ah Puch
10,821
470
114
5
0
339,013
4
L
Horus
10,622
462
132
6
0
416,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role