Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FleaNFriends
Hercules
Level 147
God Stats
1W - 3L
1,216 SR
Queue Stats
85W - 81L
1,459 Elo+
Solo
Scylla
Scylla
Gucci Gloccz
Scylla
Level 82
God Stats
3W - 2L
1,441 SR
Queue Stats
42W - 36L
1,447 Elo+
Solo
Fenrir
Fenrir
Luis AC Soto
Fenrir
Level 86
God Stats
8W - 4L
1,684 SR
Queue Stats
569W - 555L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stashpower
Cu Chulainn
Level 67
God Stats
2W - 0L
1,703 SR
Queue Stats
97W - 76L
1,485 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,477 Elo+

VS

Team Averages
Level 101
1,515 SR
1,456 Elo+
Vulcan
Vulcan
JahDmc
Vulcan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,710 Elo+
Solo
Kuzenbo
Kuzenbo
SUPER RUCO
Kuzenbo
Level 155
God Stats
1W - 4L
1,480 SR
Queue Stats
166W - 184L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theory Tuick
Ah Muzen Cab
Level 132
God Stats
16W - 22L
1,548 SR
Queue Stats
596W - 634L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxIVINADxx
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,312 SR
Queue Stats
25W - 40L
1,354 Elo+
Party 1
Chaac
Chaac
xxRoQxx
Chaac
Level 122
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 2 / 10
12,353
824
11,053
15,803
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
FleaNFriends
Hercules
17
1 / 1 / 18
11,181
745
7,875
21,592
19,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
20
4 / 3 / 18
11,412
761
23,038
11,520
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
18
7 / 7 / 13
11,424
762
13,586
23,130
24,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Stashpower
Cu Chulainn
19
7 / 3 / 16
11,937
796
18,451
31,676
27,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JahDmc
Vulcan
13
1 / 4 / 7
8,536
569
11,422
7,464
2,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SUPER RUCO
Kuzenbo
19
2 / 4 / 10
10,531
702
19,350
15,171
20,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Theory Tuick
Ah Muzen Cab
18
4 / 7 / 8
11,282
752
23,291
16,659
7,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xxIVINADxx
Morgan Le Fay
13
0 / 10 / 9
8,953
597
8,118
15,910
6,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
xxRoQxx
Chaac
20
9 / 5 / 5
11,965
798
26,737
24,710
29,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
30
Kills
16
16
Deaths
30
75
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
2
10
8
W
Hercules
FleaNFriends
Hercules
1
1
18
10
W
Scylla
4
3
18
4.33
L
Vulcan
JahDmc
Vulcan
1
4
7
1.13
W
Fenrir
7
7
13
1.93
L
Kuzenbo
SUPER RUCO
Kuzenbo
2
4
10
1.75
W
Cu Chulainn
Stashpower
Cu Chulainn
7
3
16
5
L
Ah Muzen Cab
Theory Tuick
Ah Muzen Cab
4
7
8
1.14
L
Morgan Le Fay
xxIVINADxx
Morgan Le Fay
0
10
9
0.45
L
Chaac
xxRoQxx
Chaac
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,003
Damage
88,918
103,721
Taken
79,914
84,370
Mitigated
66,455
49,963
Healing
27,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,053
4,896
2,618
5,419
15,803
8,162
3,041
5,955
9,848
0
33,202
W
Hercules
FleaNFriends
Hercules
7,875
1,797
4,243
9,783
21,592
19,076
245
9,906
11,686
0
11,702
W
Scylla
23,038
732
3,052
2,335
11,520
5,551
1,913
4,406
7,114
47,970
0
L
Vulcan
JahDmc
Vulcan
11,422
5,907
501
2,104
7,464
2,834
72
2,598
4,672
20,259
0
W
Fenrir
13,586
3,864
1,392
5,997
23,130
24,504
72
7,832
15,298
0
23,636
L
Kuzenbo
SUPER RUCO
Kuzenbo
19,350
4,287
447
1,114
15,171
20,812
96
6,099
8,395
29,738
0
W
Cu Chulainn
Stashpower
Cu Chulainn
18,451
3,649
1,957
13,167
31,676
27,077
0
10,791
20,885
0
35,670
L
Ah Muzen Cab
Theory Tuick
Ah Muzen Cab
23,291
11,124
518
5,623
16,659
7,422
0
2,553
13,928
0
40,335
L
Morgan Le Fay
xxIVINADxx
Morgan Le Fay
8,118
1,922
761
1,961
15,910
6,126
0
3,340
12,162
13,266
0
L
Chaac
xxRoQxx
Chaac
26,737
4,313
1,599
12,645
24,710
29,261
0
7,150
16,285
0
50,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
51,267
215
Minions Killed
140
0
Camps Cleared
0
1,345,222
Distance Traveled
1,188,881
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,353
824
71
5
0
232,171
0
W
Hercules
11,181
745
11
1
0
268,076
0
W
Scylla
11,412
761
64
4
0
284,234
0
L
Vulcan
8,536
569
17
1
0
174,528
4
W
Fenrir
11,424
762
33
2
0
263,412
0
L
Kuzenbo
10,531
702
17
1
0
257,737
0
W
Cu Chulainn
11,937
796
36
2
0
297,329
0
L
Ah Muzen Cab
11,282
752
38
3
0
243,349
0
L
Morgan Le Fay
8,953
597
18
1
0
205,016
1
L
Chaac
11,965
798
50
3
0
308,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role