Player Matchup

Set
Set
Dizz S
Set
Level 25
God Stats
0W - 3L
1,205 SR
Queue Stats
7W - 13L
1,327 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
JINX CUBE
Morgan Le Fay
Level 64
God Stats
5W - 3L
1,778 SR
Queue Stats
48W - 76L
1,385 Elo+
Party 4
Cerberus
Cerberus
OvalBugbear43
Cerberus
Level 63
God Stats
8W - 14L
1,220 SR
Queue Stats
46W - 70L
1,228 Elo+
Party 3
Neith
Neith
Piteuxx08
Neith
Level 50
God Stats
4W - 3L
1,080 SR
Queue Stats
32W - 54L
1,263 Elo+
Party 3
Guan Yu
Guan Yu
THE_STAFFKER
Guan Yu
Level 17
God Stats
0W - 4L
1,372 SR
Queue Stats
20W - 44L
1,178 Elo+
Party 3
Team Averages
Level 44
1,331 SR
1,276 Elo+

VS

Team Averages
Level 58
1,454 SR
1,345 Elo+
Cerberus
Cerberus
HaciMan-_
Cerberus
Level 89
God Stats
22W - 14L
1,640 SR
Queue Stats
124W - 121L
1,520 Elo+
Party 2
Ra
Ra
Heyzh
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
megation62
Heimdallr
Level 38
God Stats
2W - 2L
1,131 SR
Queue Stats
13W - 12L
1,020 Elo+
Party 2
Fenrir
Fenrir
rDayn
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 46L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
vitto500011
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,020 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Dizz S
Set
12
0 / 10 / 2
7,873
375
5,584
18,968
6,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
JINX CUBE
Morgan Le Fay
14
1 / 8 / 1
8,813
420
11,379
20,949
8,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
OvalBugbear43
Cerberus
14
1 / 4 / 3
8,998
428
3,295
15,394
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Piteuxx08
Neith
15
8 / 8 / 1
10,097
481
16,300
16,677
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
THE_STAFFKER
Guan Yu
16
0 / 5 / 0
9,041
431
687
12,380
10,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaciMan-_
Cerberus
16
6 / 4 / 11
11,296
538
9,236
20,156
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
20
9 / 0 / 2
13,413
639
15,457
10,420
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
megation62
Heimdallr
16
8 / 6 / 9
11,370
541
20,279
15,496
6,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
rDayn
Fenrir
19
7 / 0 / 10
11,865
565
10,879
11,102
7,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
vitto500011
Gilgamesh
18
5 / 0 / 5
13,016
620
8,471
9,491
6,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
10
Kills
35
35
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Set
Dizz S
Set
0
10
2
0.1
W
Cerberus
HaciMan-_
Cerberus
6
4
11
2.88
W
Ra
9
0
2
10
L
Morgan Le Fay
JINX CUBE
Morgan Le Fay
1
8
1
0.19
L
Cerberus
OvalBugbear43
Cerberus
1
4
3
0.63
L
Neith
Piteuxx08
Neith
8
8
1
1.06
L
Guan Yu
THE_STAFFKER
Guan Yu
0
5
0
0
W
Heimdallr
megation62
Heimdallr
8
6
9
2.08
W
Fenrir
rDayn
Fenrir
7
0
10
12
W
Gilgamesh
vitto500011
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,245
Damage
64,322
84,368
Taken
66,665
44,580
Mitigated
44,606
18,248
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Dizz S
Set
5,584
3,075
0
3,008
18,968
6,933
0
5,298
13,508
0
45,150
W
Cerberus
HaciMan-_
Cerberus
9,236
757
0
5,318
20,156
19,496
391
3,523
16,633
44,553
0
W
Ra
15,457
730
1,205
6,600
10,420
4,832
756
4,358
6,062
115,613
0
L
Morgan Le Fay
JINX CUBE
Morgan Le Fay
11,379
544
28
7,331
20,949
8,800
0
9,738
10,643
59,086
0
L
Cerberus
OvalBugbear43
Cerberus
3,295
0
0
2,044
15,394
12,951
537
4,623
10,707
29,453
0
L
Neith
Piteuxx08
Neith
16,300
6,553
0
4,068
16,677
5,053
2,327
3,820
12,856
0
58,209
L
Guan Yu
THE_STAFFKER
Guan Yu
687
161
0
1,769
12,380
10,843
2,064
518
11,862
0
38,000
W
Heimdallr
megation62
Heimdallr
20,279
11,598
0
4,303
15,496
6,668
1,725
3,810
11,686
0
78,955
W
Fenrir
rDayn
Fenrir
10,879
1,705
0
5,153
11,102
7,077
814
1,613
9,489
0
73,627
W
Gilgamesh
vitto500011
Gilgamesh
8,471
2,393
0
1,410
9,491
6,533
1,587
1,370
8,121
562
55,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
60,960
416
Minions Killed
627
0
Camps Cleared
0
1,882,320
Distance Traveled
2,058,852
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,873
375
70
3
0
398,814
1
W
Cerberus
11,296
538
82
4
0
400,218
2
W
Ra
13,413
639
204
10
0
465,062
6
L
Morgan Le Fay
8,813
420
102
5
0
348,408
3
L
Cerberus
8,998
428
80
4
0
323,445
0
L
Neith
10,097
481
88
4
0
435,340
2
L
Guan Yu
9,041
431
76
4
0
376,313
0
W
Heimdallr
11,370
541
108
5
0
354,209
0
W
Fenrir
11,865
565
126
6
0
440,118
3
W
Gilgamesh
13,016
620
107
5
0
399,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role