Player Matchup

Awilix
Awilix
 
Awilix
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Logan The Cool
Guan Yu
Level 103
God Stats
1W - 1L
1,304 SR
Queue Stats
62W - 41L
1,576 Elo+
Party 2
Tiamat
Tiamat
Sekitangara
Tiamat
Level 29
God Stats
1W - 0L
1,408 SR
Queue Stats
11W - 7L
1,531 Elo+
Party 2
Neith
Neith
TheirMisery
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,507 Elo+
Party 2
Sol
Sol
Tsuwano
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,546 Elo+
Party 2
Team Averages
Level 65
1,442 SR
1,532 Elo+

VS

Team Averages
Level 52
1,478 SR
1,352 Elo+
Janus
Janus
BayChart953
Janus
Level 26
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 23L
1,213 Elo+
Party 3
Nox
Nox
ElKeK09867
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 3
Thoth
Thoth
IRON MASTER2000
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,206 Elo+
Party 3
Khepri
Khepri
heartless1820
Khepri
Level 85
God Stats
0W - 3L
1,150 SR
Queue Stats
41W - 44L
1,429 Elo+
Party 1
Yemoja
Yemoja
zerakhal
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 4 / 17
8,656
866
4,479
12,029
7,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 3 / 19
9,082
908
6,483
13,679
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
3 / 2 / 20
8,671
867
4,851
7,728
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 28
10,214
1,021
11,698
11,305
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
19
24 / 1 / 14
11,632
1,163
32,515
18,479
6,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 1
8,005
801
7,548
10,064
2,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 11 / 6
7,560
756
5,896
12,357
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 11 / 0
7,909
791
6,079
13,080
3,607
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 8 / 5
8,498
850
8,968
17,158
12,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
zerakhal
Yemoja
13
1 / 6 / 3
6,975
698
6,715
11,867
10,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
26
44
Kills
11
11
Deaths
44
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
4
17
3.38
L
3
8
1
0.44
L
0
11
6
0.27
L
4
11
0
0.36
W
6
3
19
5.17
W
Tiamat
3
2
20
6.5
W
6
1
28
20
W
Sol
24
1
14
31
L
3
8
5
0.69
L
Yemoja
zerakhal
Yemoja
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
35,206
63,220
Taken
64,526
34,228
Mitigated
33,213
35,881
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,479
1,542
1,908
2,636
12,029
7,598
461
6,601
5,428
0
6,977
L
7,548
46
546
1,077
10,064
2,946
0
7,159
2,605
14,845
0
L
5,896
1,556
0
598
12,357
3,932
0
6,326
5,813
13,803
0
L
6,079
794
34
324
13,080
3,607
0
6,911
5,727
10,320
0
W
6,483
856
7,368
5,368
13,679
11,350
409
8,226
5,453
0
11,963
W
Tiamat
4,851
255
1,441
2,077
7,728
4,054
360
5,024
2,704
8,274
0
W
11,698
3,183
1,716
4,134
11,305
4,433
1,678
5,900
5,405
0
27,805
W
Sol
32,515
14,563
0
9,233
18,479
6,793
2,991
9,455
9,024
49,172
0
L
8,968
242
549
1,821
17,158
12,334
0
8,627
8,041
19,104
0
L
Yemoja
zerakhal
Yemoja
6,715
582
1,695
724
11,867
10,394
0
6,412
4,974
13,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
38,947
91
Minions Killed
66
0
Camps Cleared
0
932,693
Distance Traveled
713,634
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,656
866
3
0
0
200,936
0
L
Janus
8,005
801
18
2
0
162,761
0
L
Nox
7,560
756
18
2
0
125,315
0
L
Thoth
7,909
791
7
1
0
145,284
0
W
Guan Yu
9,082
908
9
1
0
207,144
0
W
Tiamat
8,671
867
2
0
0
158,415
0
W
Neith
10,214
1,021
41
4
0
195,181
0
W
Sol
11,632
1,163
36
4
0
171,017
1
L
Khepri
8,498
850
12
1
0
145,638
0
L
Yemoja
6,975
698
11
1
0
134,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role