Player Matchup

Merlin
Merlin
DocMafia FTW
Merlin
Level 122
God Stats
18W - 8L
1,726 SR
Queue Stats
52W - 39L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
TTB3400
Gilgamesh
Level 134
God Stats
36W - 13L
1,793 SR
Queue Stats
535W - 464L
1,600 Elo+
Party 2
Tyr
Tyr
z0mbiekiller780
Tyr
Level 137
God Stats
8W - 8L
1,600 SR
Queue Stats
982W - 962L
1,619 Elo+
Party 2
Team Averages
Level 131
1,706 SR
1,603 Elo+

VS

Team Averages
Level 133
1,510 SR
1,576 Elo+
Hou Yi
Hou Yi
MoirasAngel
Hou Yi
Level 156
God Stats
0W - 4L
1,413 SR
Queue Stats
52W - 43L
1,571 Elo+
Solo
Hera
Hera
isUkraine
Hera
Level 119
God Stats
10W - 10L
1,632 SR
Queue Stats
235W - 212L
1,593 Elo+
Party 1
Chaac
Chaac
kostyaone
Chaac
Level 124
God Stats
5W - 4L
1,484 SR
Queue Stats
169W - 174L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 5 / 8
12,401
653
18,036
12,820
5,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TTB3400
Gilgamesh
19
10 / 1 / 9
13,650
718
14,941
24,654
22,870
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 2 / 10
13,303
700
14,887
14,709
14,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 11 / 2
10,379
546
8,744
19,046
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
16
2 / 8 / 5
11,323
596
16,126
13,480
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
kostyaone
Chaac
17
5 / 4 / 1
12,069
635
11,514
24,860
22,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
8
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
8
1.8
L
Hou Yi
1
11
2
0.18
W
Gilgamesh
TTB3400
Gilgamesh
10
1
9
14.5
L
Hera
2
8
5
0.56
L
Chaac
kostyaone
Chaac
5
4
1
1.38
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
36,384
52,183
Taken
57,386
42,756
Mitigated
36,524
15,413
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,036
380
1,406
2,070
12,820
5,299
386
4,032
8,788
66,728
0
L
Hou Yi
8,744
4,524
0
1,155
19,046
9,028
123
5,034
14,012
0
37,790
W
Gilgamesh
TTB3400
Gilgamesh
14,941
3,906
532
9,610
24,654
22,870
918
7,637
17,017
0
54,356
L
Hera
16,126
4,560
0
6
13,480
4,823
32
5,429
8,051
43,665
0
L
Chaac
kostyaone
Chaac
11,514
2,139
0
11,547
24,860
22,673
0
10,454
14,406
0
47,068
W
14,887
1,089
0
1,795
14,709
14,587
27
4,457
10,252
13,002
35,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
33,771
218
Minions Killed
169
0
Camps Cleared
0
1,128,796
Distance Traveled
910,500
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,401
653
92
5
0
322,004
0
L
Hou Yi
10,379
546
41
2
0
249,972
0
W
Gilgamesh
13,650
718
66
3
0
403,381
2
L
Hera
11,323
596
63
3
0
301,962
1
L
Chaac
12,069
635
65
3
0
358,566
2
W
Tyr
13,303
700
60
3
0
403,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role