Player Matchup

Hachiman
Hachiman
Yaminoka
Hachiman
Level 27
God Stats
20W - 16L
1,403 SR
Queue Stats
111W - 109L
1,402 Elo+
Solo
Athena
Athena
Z3N0X II R4W II
Athena
Level 49
God Stats
18W - 38L
1,376 SR
Queue Stats
124W - 148L
1,473 Elo+
Party 1
Ymir
Ymir
bongzaMUP
Ymir
Level 29
God Stats
6W - 2L
1,909 SR
Queue Stats
98W - 95L
1,470 Elo+
Party 4
Gilgamesh
Gilgamesh
mirthful-pear0
Gilgamesh
Level 29
God Stats
20W - 12L
1,709 SR
Queue Stats
100W - 97L
1,477 Elo+
Party 4
Scylla
Scylla
mxte0
Scylla
Level 7
God Stats
15W - 20L
1,657 SR
Queue Stats
18W - 28L
1,521 Elo+
Party 1
Team Averages
Level 28
1,611 SR
1,469 Elo+

VS

Team Averages
Level 34
1,550 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
IBloodyO
Morgan Le Fay
Level 20
God Stats
17W - 21L
1,271 SR
Queue Stats
74W - 63L
1,463 Elo+
Solo
Ymir
Ymir
Molthack
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 3
Bellona
Bellona
PacMan4ever99
Bellona
Level 69
God Stats
7W - 4L
1,687 SR
Queue Stats
70W - 68L
1,483 Elo+
Party 3
Neith
Neith
denisalexdb
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,568 Elo+
Party 2
Bakasura
Bakasura
monster_silv3r7
Bakasura
Level 68
God Stats
5W - 2L
1,791 SR
Queue Stats
115W - 101L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Yaminoka
Hachiman
17
8 / 3 / 9
10,410
578
11,909
12,491
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 10
8,255
459
6,887
13,173
6,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
7 / 3 / 10
9,814
545
8,923
11,860
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
mirthful-pear0
Gilgamesh
16
1 / 1 / 0
10,033
557
2,877
12,535
6,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
mxte0
Scylla
16
2 / 1 / 3
9,172
510
6,307
6,033
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IBloodyO
Morgan Le Fay
15
4 / 2 / 0
9,361
520
6,167
7,106
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
0 / 5 / 7
6,913
384
5,651
12,845
8,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
15
1 / 4 / 0
8,861
492
10,263
12,665
8,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 4
7,907
439
5,663
9,097
2,831
Boots

Boots

+6%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
17
5 / 5 / 3
10,236
569
8,556
14,285
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
11
11
Deaths
20
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
IBloodyO
Morgan Le Fay
4
2
0
2
L
Ymir
0
5
7
0.7
L
Bellona
1
4
0
0.25
W
Hachiman
Yaminoka
Hachiman
8
3
9
4.17
W
2
3
10
2.33
W
Ymir
7
3
10
4
L
1
4
4
0.75
W
Gilgamesh
mirthful-pear0
Gilgamesh
1
1
0
1
L
Bakasura
5
5
3
1.3
W
Scylla
mxte0
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,903
Damage
36,300
56,092
Taken
55,998
27,875
Mitigated
28,591
13,578
Healing
8,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
IBloodyO
Morgan Le Fay
6,167
855
0
1,870
7,106
2,566
296
4,235
2,685
46,118
0
L
Ymir
5,651
1,242
0
750
12,845
8,569
68
6,437
6,358
15,287
0
L
Bellona
10,263
2,875
0
2,970
12,665
8,558
1,553
4,345
8,266
0
57,289
W
Hachiman
Yaminoka
Hachiman
11,909
7,751
0
5,718
12,491
4,749
1,235
2,016
10,010
0
61,555
W
6,887
1,396
0
1,688
13,173
6,037
281
2,465
9,899
37,480
0
W
Ymir
8,923
1,154
0
1,253
11,860
8,186
0
4,721
6,785
19,009
0
L
5,663
2,230
0
940
9,097
2,831
816
3,248
5,849
0
38,472
W
Gilgamesh
mirthful-pear0
Gilgamesh
2,877
843
0
3,264
12,535
6,982
1,038
499
12,036
0
62,303
L
Bakasura
8,556
5,925
0
2,348
14,285
6,067
79
3,562
10,723
0
83,006
W
Scylla
mxte0
Scylla
6,307
755
0
1,655
6,033
1,921
472
2,117
3,686
47,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,684
Gold Earned
43,278
418
Minions Killed
459
0
Camps Cleared
0
1,594,214
Distance Traveled
1,638,595
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,361
520
101
6
0
342,250
3
L
Ymir
6,913
384
15
1
0
285,347
0
L
Bellona
8,861
492
110
6
0
326,746
3
W
Hachiman
10,410
578
128
7
0
271,259
2
W
Athena
8,255
459
66
4
0
367,493
0
W
Ymir
9,814
545
13
1
0
307,102
3
L
Neith
7,907
439
82
5
0
275,468
0
W
Gilgamesh
10,033
557
110
6
0
326,804
3
L
Bakasura
10,236
569
151
8
0
408,784
1
W
Scylla
9,172
510
101
6
0
321,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role