Player Matchup

Agni
Agni
I BigDaddy 1
Agni
Level 7
God Stats
1W - 2L
1,727 SR
Queue Stats
36W - 39L
1,561 Elo+
Party 1
Izanami
Izanami
Im Gayiiii
Izanami
Level 4
God Stats
1W - 4L
1,445 SR
Queue Stats
15W - 21L
1,273 Elo+
Party 1
Hades
Hades
PappiP00py
Hades
Level 4
God Stats
6W - 7L
1,734 SR
Queue Stats
6W - 8L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
Phen Newt
Cthulhu
Level 6
God Stats
3W - 7L
1,445 SR
Queue Stats
8W - 15L
1,451 Elo+
Party 1
Set
Set
Silly Thanos
Set
Level 3
God Stats
0W - 2L
1,337 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 1
Team Averages
Level 5
1,537 SR
1,435 Elo+

VS

Team Averages
Level 18
1,563 SR
1,465 Elo+
Danzaburou
Danzaburou
B HuStL3
Danzaburou
Level 17
God Stats
6W - 4L
1,302 SR
Queue Stats
13W - 10L
1,364 Elo+
Party 2
Ymir
Ymir
Reflecterz
Ymir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,481 Elo+
Solo
Fenrir
Fenrir
Sebastian332
Fenrir
Level 28
God Stats
25W - 29L
1,554 SR
Queue Stats
225W - 243L
1,478 Elo+
Solo
Cthulhu
Cthulhu
TheRealTriple H
Cthulhu
Level 17
God Stats
6W - 1L
1,827 SR
Queue Stats
15W - 5L
1,548 Elo+
Party 2
Bacchus
Bacchus
black kr0w
Bacchus
Level 18
God Stats
6W - 1L
1,632 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,636
459
12,553
13,702
4,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Im Gayiiii
Izanami
13
1 / 9 / 0
8,164
389
6,611
13,019
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
16
2 / 4 / 1
9,297
443
5,274
10,675
4,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Phen Newt
Cthulhu
12
1 / 6 / 0
8,023
382
10,687
16,246
13,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 1 / 1
8,164
389
3,380
16,514
12,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B HuStL3
Danzaburou
16
4 / 1 / 5
9,967
475
7,844
11,159
3,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 2 / 0
10,847
517
6,929
10,600
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
8 / 2 / 4
10,276
489
13,590
16,662
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 4
10,199
486
13,113
22,225
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
black kr0w
Bacchus
15
7 / 0 / 9
10,822
515
10,378
12,797
13,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
27
27
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B HuStL3
Danzaburou
4
1
5
6.5
L
1
7
2
0.29
L
Izanami
Im Gayiiii
Izanami
1
9
0
0.11
L
Hades
2
4
1
0.63
L
Cthulhu
Phen Newt
Cthulhu
1
6
0
0.17
W
4
2
0
2
W
Fenrir
8
2
4
5
L
3
1
1
3.5
W
4
3
4
2
W
Bacchus
black kr0w
Bacchus
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
51,854
70,156
Taken
73,443
40,270
Mitigated
48,660
8,024
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B HuStL3
Danzaburou
7,844
5,012
0
4,600
11,159
3,800
2,438
3,524
7,305
0
64,628
L
12,553
1,031
0
1,444
13,702
4,620
574
8,837
3,845
54,967
0
L
Izanami
Im Gayiiii
Izanami
6,611
5,131
0
0
13,019
4,537
1,320
3,003
9,986
0
56,823
L
Hades
5,274
1,153
78
2,639
10,675
4,803
808
6,582
4,093
39,913
0
L
Cthulhu
Phen Newt
Cthulhu
10,687
690
0
1,148
16,246
13,609
324
5,400
10,756
26,739
0
W
6,929
924
0
1,307
10,600
9,163
344
4,675
5,925
59,515
0
W
Fenrir
13,590
4,881
334
6,907
16,662
6,756
1,178
4,885
11,627
0
65,477
L
3,380
1,783
0
2,715
16,514
12,701
0
5,278
11,056
0
23,923
W
13,113
1,068
314
6,754
22,225
15,526
369
10,031
12,164
52,435
0
W
Bacchus
black kr0w
Bacchus
10,378
1,456
0
2,577
12,797
13,415
638
4,493
7,908
28,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
52,111
374
Minions Killed
419
0
Camps Cleared
0
1,901,778
Distance Traveled
1,929,168
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,967
475
100
5
0
360,989
1
L
Agni
9,636
459
103
5
0
357,567
6
L
Izanami
8,164
389
113
5
0
374,828
0
L
Hades
9,297
443
77
4
0
375,647
6
L
Cthulhu
8,023
382
39
2
0
410,880
0
W
Ymir
10,847
517
113
5
0
331,357
2
W
Fenrir
10,276
489
86
4
0
422,174
0
L
Set
8,164
389
42
2
0
382,856
0
W
Cthulhu
10,199
486
90
4
0
409,555
5
W
Bacchus
10,822
515
30
1
0
405,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role