Player Matchup

Bacchus
Bacchus
Aitori77
Bacchus
Level 17
God Stats
12W - 15L
1,753 SR
Queue Stats
115W - 162L
1,309 Elo+
Party 1
Neith
Neith
FrankFurer
Neith
Level 11
God Stats
40W - 57L
1,663 SR
Queue Stats
92W - 141L
1,287 Elo+
Party 1
Kukulkan
Kukulkan
SmallzyBoi
Kukulkan
Level 22
God Stats
3W - 2L
1,524 SR
Queue Stats
21W - 35L
1,334 Elo+
Solo
Nemesis
Nemesis
Z-_-neru-_-Z
Nemesis
Level 16
God Stats
10W - 7L
1,571 SR
Queue Stats
13W - 15L
1,361 Elo+
Party 2
Fenrir
Fenrir
titan17ggg
Fenrir
Level 19
God Stats
11W - 6L
1,915 SR
Queue Stats
548W - 607L
1,392 Elo+
Party 2
Team Averages
Level 17
1,685 SR
1,337 Elo+

VS

Team Averages
Level 19
1,632 SR
1,377 Elo+
Mulan
Mulan
AKA-Keviin-
Mulan
Level 25
God Stats
2W - 1L
1,719 SR
Queue Stats
142W - 184L
1,426 Elo+
Solo
Skadi
Skadi
Zurnaii
Skadi
Level 29
God Stats
2W - 1L
1,728 SR
Queue Stats
116W - 157L
1,262 Elo+
Party 3
Mercury
Mercury
alen_hrustic415
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,350 Elo+
Party 3
Erlang Shen
Erlang Shen
parekr
Erlang Shen
Level 27
God Stats
6W - 6L
1,713 SR
Queue Stats
311W - 330L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
thecnoplane
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aitori77
Bacchus
19
5 / 5 / 13
12,376
442
13,797
31,388
44,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
17
4 / 6 / 5
11,416
408
12,993
15,256
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SmallzyBoi
Kukulkan
5
0 / 1 / 1
6,395
228
0
1,895
406
Nemesis
Z-_-neru-_-Z
Nemesis
17
5 / 6 / 2
12,134
433
4,571
13,702
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
titan17ggg
Fenrir
20
17 / 11 / 6
14,346
512
28,734
32,135
27,678
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 13
14,532
519
12,565
21,613
20,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Zurnaii
Skadi
19
8 / 10 / 7
15,294
546
23,395
24,496
9,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 7
11,523
412
4,510
16,788
6,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
parekr
Erlang Shen
20
10 / 2 / 3
17,777
635
21,099
26,843
17,068
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
thecnoplane
Kuzenbo
17
1 / 8 / 4
12,795
457
6,964
23,746
40,219
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
31
Kills
26
29
Deaths
35
27
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
8
13
1.69
L
Bacchus
Aitori77
Bacchus
5
5
13
2.3
L
Neith
4
6
5
1.08
L
Kukulkan
SmallzyBoi
Kukulkan
0
1
1
0.5
L
Nemesis
Z-_-neru-_-Z
Nemesis
5
6
2
1
W
Skadi
Zurnaii
Skadi
8
10
7
1.15
W
0
7
7
0.5
W
Erlang Shen
parekr
Erlang Shen
10
2
3
5.75
W
Kuzenbo
thecnoplane
Kuzenbo
1
8
4
0.38
L
Fenrir
titan17ggg
Fenrir
17
11
6
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
68,533
94,376
Taken
113,486
86,401
Mitigated
94,592
9,529
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,565
959
0
4,522
21,613
20,617
366
4,122
14,603
302
41,188
L
Bacchus
Aitori77
Bacchus
13,797
1,543
0
3,943
31,388
44,902
1,362
2,257
28,421
51,570
0
L
Neith
12,993
6,801
0
793
15,256
6,579
2,780
1,687
13,269
48
62,316
L
Kukulkan
SmallzyBoi
Kukulkan
0
0
0
0
1,895
406
0
0
1,835
0
0
L
Nemesis
Z-_-neru-_-Z
Nemesis
4,571
1,885
0
2,698
13,702
6,836
57
44
13,508
0
33,534
W
Skadi
Zurnaii
Skadi
23,395
16,786
0
5,212
24,496
9,717
6,566
3,936
20,549
0
106,788
W
4,510
1,174
0
721
16,788
6,971
714
3,439
13,298
0
31,653
W
Erlang Shen
parekr
Erlang Shen
21,099
16,566
0
15,813
26,843
17,068
5,284
3,674
22,868
0
171,276
W
Kuzenbo
thecnoplane
Kuzenbo
6,964
2,130
0
2,053
23,746
40,219
204
3,375
20,244
45,338
0
L
Fenrir
titan17ggg
Fenrir
28,734
7,397
0
2,095
32,135
27,678
797
2,518
29,257
0
83,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,667
Gold Earned
71,921
316
Minions Killed
478
0
Camps Cleared
0
1,570,677
Distance Traveled
2,394,885
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,532
519
35
1
0
524,333
6
L
Bacchus
12,376
442
66
2
0
474,884
0
L
Neith
11,416
408
100
4
0
425,522
0
L
Kukulkan
6,395
228
0
0
0
1,114
0
L
Nemesis
12,134
433
37
1
0
217,728
0
W
Skadi
15,294
546
131
5
0
447,502
1
W
Mercury
11,523
412
35
1
0
467,827
4
W
Erlang Shen
17,777
635
220
8
0
577,172
0
W
Kuzenbo
12,795
457
57
2
0
378,051
1
L
Fenrir
14,346
512
113
4
0
451,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role