Player Matchup

Bellona
Bellona
Daxy115
Bellona
Level 89
God Stats
6W - 3L
1,556 SR
Queue Stats
111W - 129L
1,368 Elo+
Party 3
Fenrir
Fenrir
IncomingWizard4
Fenrir
Level 87
God Stats
18W - 21L
1,442 SR
Queue Stats
492W - 593L
1,372 Elo+
Party 3
Terra
Terra
KFK1166
Terra
Level 145
God Stats
2W - 6L
1,441 SR
Queue Stats
403W - 429L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Manscorpion_Tark
Danzaburou
Level 88
God Stats
1W - 1L
1,736 SR
Queue Stats
94W - 111L
1,464 Elo+
Party 3
Sol
Sol
cam4_skinner
Sol
Level 112
God Stats
0W - 3L
1,235 SR
Queue Stats
142W - 167L
1,473 Elo+
Party 3
Team Averages
Level 104
1,482 SR
1,421 Elo+

VS

Team Averages
Level 86
1,509 SR
1,512 Elo+
Fafnir
Fafnir
 
Fafnir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CallMeToma
Sun Wukong
Level 85
God Stats
8W - 8L
1,506 SR
Queue Stats
434W - 403L
1,448 Elo+
Party 2
Xbalanque
Xbalanque
Heyzh
Xbalanque
Level 109
God Stats
9W - 2L
1,789 SR
Queue Stats
49W - 33L
1,571 Elo+
Party 1
Tiamat
Tiamat
rDayn
Tiamat
Level 26
God Stats
13W - 9L
1,605 SR
Queue Stats
71W - 46L
1,577 Elo+
Party 1
Da Ji
Da Ji
zackthedono
Da Ji
Level 106
God Stats
10W - 4L
1,148 SR
Queue Stats
491W - 430L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daxy115
Bellona
12
3 / 5 / 0
7,704
550
9,965
13,825
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 5 / 1
5,660
404
2,134
10,088
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
KFK1166
Terra
10
0 / 1 / 2
6,275
448
3,732
8,663
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Manscorpion_Tark
Danzaburou
13
1 / 2 / 0
7,097
507
3,944
9,367
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
6,101
436
3,262
9,132
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 0 / 7
7,366
526
4,834
7,956
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
CallMeToma
Sun Wukong
13
2 / 1 / 6
7,603
543
7,197
12,077
7,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Heyzh
Xbalanque
14
0 / 1 / 3
7,544
539
4,775
6,838
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
rDayn
Tiamat
14
2 / 1 / 4
8,087
578
7,173
7,636
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
12 / 1 / 1
8,641
617
10,505
10,131
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
7
4.5
W
Sun Wukong
CallMeToma
Sun Wukong
2
1
6
5
L
Bellona
Daxy115
Bellona
3
5
0
0.6
W
Xbalanque
Heyzh
Xbalanque
0
1
3
1.5
L
0
5
1
0.1
L
Terra
KFK1166
Terra
0
1
2
1
L
Danzaburou
Manscorpion_Tark
Danzaburou
1
2
0
0.5
L
0
4
1
0.13
W
Tiamat
rDayn
Tiamat
2
1
4
4
W
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
34,484
51,075
Taken
44,638
23,207
Mitigated
24,753
19,838
Healing
17,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,834
1,620
0
2,383
7,956
7,543
48
1,175
6,741
21,584
0
W
Sun Wukong
CallMeToma
Sun Wukong
7,197
1,262
0
4,541
12,077
7,053
674
1,391
10,604
0
41,536
L
Bellona
Daxy115
Bellona
9,965
3,457
0
5,483
13,825
8,639
0
2,038
11,749
0
43,420
W
Xbalanque
Heyzh
Xbalanque
4,775
662
0
4,416
6,838
2,099
0
473
6,365
0
56,096
L
2,134
312
0
3,302
10,088
3,237
0
1,198
8,854
0
23,444
L
Terra
KFK1166
Terra
3,732
258
1,258
4,064
8,663
5,629
0
2,902
5,714
20,362
0
L
Danzaburou
Manscorpion_Tark
Danzaburou
3,944
1,169
0
3,344
9,367
2,957
0
1,183
8,128
0
47,929
L
3,262
534
0
2,387
9,132
2,745
0
4,129
4,623
30,582
0
W
Tiamat
rDayn
Tiamat
7,173
715
0
2,570
7,636
3,917
567
1,828
5,645
55,278
0
W
10,505
3,040
0
3,656
10,131
4,141
0
1,758
8,289
0
50,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,837
Gold Earned
39,241
338
Minions Killed
438
0
Camps Cleared
0
1,289,437
Distance Traveled
1,283,256
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,366
526
29
2
0
268,627
5
W
Sun Wukong
7,603
543
83
6
0
268,041
1
L
Bellona
7,704
550
86
6
0
279,162
2
W
Xbalanque
7,544
539
119
9
0
231,695
7
L
Fenrir
5,660
404
50
4
0
266,324
1
L
Terra
6,275
448
33
2
0
261,906
1
L
Danzaburou
7,097
507
97
7
0
245,001
6
L
Sol
6,101
436
72
5
0
237,044
2
W
Tiamat
8,087
578
117
8
0
238,486
5
W
Da Ji
8,641
617
90
6
0
276,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role