Player Matchup

Anhur
Anhur
 
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BUTORO
Morgan Le Fay
Level 42
God Stats
2W - 0L
1,412 SR
Queue Stats
71W - 32L
1,597 Elo+
Party 1
Fenrir
Fenrir
S2CHAINZ_
Fenrir
Level 128
God Stats
16W - 8L
1,648 SR
Queue Stats
188W - 159L
1,587 Elo+
Party 1
Bacchus
Bacchus
noleq8
Bacchus
Level 122
God Stats
4W - 0L
1,742 SR
Queue Stats
25W - 15L
1,578 Elo+
Party 1
Set
Set
zee_kw
Set
Level 62
God Stats
94W - 89L
1,553 SR
Queue Stats
239W - 222L
1,558 Elo+
Party 1
Team Averages
Level 90
1,571 SR
1,564 Elo+

VS

Team Averages
Level 88
1,533 SR
1,566 Elo+
Kukulkan
Kukulkan
AFR0NINJA2000
Kukulkan
Level 106
God Stats
3W - 4L
1,711 SR
Queue Stats
265W - 247L
1,490 Elo+
Party 2
Anhur
Anhur
Jabbajew14
Anhur
Level 65
God Stats
3W - 13L
1,301 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
PaleCaliburn
Jormungandr
Level 126
God Stats
5W - 10L
1,488 SR
Queue Stats
532W - 485L
1,513 Elo+
Party 2
Odin
Odin
PaleJotunn
Odin
Level 121
God Stats
48W - 41L
1,667 SR
Queue Stats
181W - 169L
1,549 Elo+
Party 2
Mulan
Mulan
alukalex9
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,779 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
9 / 1 / 9
14,315
651
17,339
17,344
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
BUTORO
Morgan Le Fay
17
1 / 3 / 14
11,010
500
9,820
16,401
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
S2CHAINZ_
Fenrir
18
12 / 5 / 7
12,586
572
12,974
16,638
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
noleq8
Bacchus
17
8 / 3 / 17
12,695
577
13,932
16,508
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
zee_kw
Set
18
2 / 5 / 8
11,546
525
5,916
14,118
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AFR0NINJA2000
Kukulkan
13
1 / 8 / 1
8,962
407
6,295
13,852
5,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
15
2 / 7 / 5
10,047
457
5,480
16,787
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
PaleCaliburn
Jormungandr
12
2 / 8 / 4
8,746
398
10,867
15,503
10,454
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 1
10,466
476
9,034
13,086
9,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
alukalex9
Mulan
19
7 / 3 / 2
11,892
541
20,254
19,033
15,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
32
Kills
17
17
Deaths
32
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
9
13.5
L
Kukulkan
AFR0NINJA2000
Kukulkan
1
8
1
0.19
W
Morgan Le Fay
BUTORO
Morgan Le Fay
1
3
14
2.67
L
Anhur
2
7
5
0.64
L
Jormungandr
PaleCaliburn
Jormungandr
2
8
4
0.5
L
5
6
1
0.92
W
Fenrir
S2CHAINZ_
Fenrir
12
5
7
3.1
L
Mulan
alukalex9
Mulan
7
3
2
2.67
W
Bacchus
noleq8
Bacchus
8
3
17
5.5
W
Set
zee_kw
Set
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,981
Damage
51,930
81,009
Taken
78,261
43,903
Mitigated
45,009
27,240
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,339
10,304
0
10,983
17,344
6,687
5,586
3,303
14,041
0
103,836
L
Kukulkan
AFR0NINJA2000
Kukulkan
6,295
746
159
2,469
13,852
5,080
102
6,524
7,328
39,644
0
W
Morgan Le Fay
BUTORO
Morgan Le Fay
9,820
1,260
0
5,100
16,401
6,907
2,856
5,223
11,178
65,174
0
L
Anhur
5,480
1,809
0
3,555
16,787
5,106
0
5,948
10,839
0
56,117
L
Jormungandr
PaleCaliburn
Jormungandr
10,867
2,000
252
1,771
15,503
10,454
176
4,320
11,183
40,334
0
L
9,034
2,483
0
1,865
13,086
9,248
508
1,698
11,388
0
47,387
W
Fenrir
S2CHAINZ_
Fenrir
12,974
2,239
0
4,100
16,638
7,353
1,994
3,965
12,673
0
64,574
L
Mulan
alukalex9
Mulan
20,254
4,303
0
6,810
19,033
15,121
142
5,262
13,771
0
101,323
W
Bacchus
noleq8
Bacchus
13,932
1,507
1,347
4,465
16,508
13,621
775
3,321
13,187
25,816
0
W
Set
zee_kw
Set
5,916
2,844
0
1,245
14,118
9,335
2,953
1,350
12,768
0
65,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,152
Gold Earned
50,113
513
Minions Killed
535
0
Camps Cleared
0
2,101,442
Distance Traveled
1,588,326
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,315
651
175
8
0
404,415
2
L
Kukulkan
8,962
407
79
4
0
245,110
5
W
Morgan Le Fay
11,010
500
115
5
0
407,315
2
L
Anhur
10,047
457
106
5
0
319,253
6
L
Jormungandr
8,746
398
60
3
0
278,848
7
L
Odin
10,466
476
111
5
0
303,605
0
W
Fenrir
12,586
572
97
4
0
422,356
3
L
Mulan
11,892
541
179
8
0
441,510
4
W
Bacchus
12,695
577
21
1
0
437,129
4
W
Set
11,546
525
105
5
0
430,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role