Player Matchup

Sylvanus
Sylvanus
Diamond II
Basiliisk
Sylvanus
Diamond II
Level 160
God Stats
1W - 3L
1,505 SR
Queue Stats
144W - 125L
2,373 MMR
Solo
Sol
Sol
Masters
Im Kaxi
Sol
Masters
Level 156
God Stats
4W - 10L
1,532 SR
Queue Stats
163W - 164L
2,380 MMR
Solo
Awilix
Awilix
Diamond II
Intricxte
Awilix
Diamond II
Level 138
God Stats
2W - 2L
1,797 SR
Queue Stats
162W - 146L
2,282 MMR
Solo
Skadi
Skadi
Diamond II
aldisas
Skadi
Diamond II
Level 129
God Stats
21W - 18L
1,733 SR
Queue Stats
271W - 268L
2,381 MMR
Solo
Achilles
Achilles
Diamond III
lMarkyTizzlLe
Achilles
Diamond III
Level 160
God Stats
2W - 4L
1,648 SR
Queue Stats
296W - 293L
2,308 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,643 SR
2,345 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,729 SR
2,347 MMR
Khepri
Khepri
Masters
DogWitDaBudder
Khepri
Masters
Level 160
God Stats
9W - 4L
1,649 SR
Queue Stats
567W - 538L
2,271 MMR
Solo
Izanami
Izanami
Diamond III
KisakuraMei
Izanami
Diamond III
Level 108
God Stats
8W - 4L
1,807 SR
Queue Stats
53W - 36L
2,388 MMR
Party 1
Odin
Odin
Diamond IV
PrintBuffalo882
Odin
Diamond IV
Level 156
God Stats
69W - 28L
1,841 SR
Queue Stats
138W - 98L
2,261 MMR
Party 2
Arachne
Arachne
Diamond III
Rogers2910
Arachne
Diamond III
Level 158
God Stats
4W - 2L
1,710 SR
Queue Stats
187W - 165L
2,342 MMR
Party 1
Scylla
Scylla
Masters
UnfoIIoweed
Scylla
Masters
Level 85
God Stats
68W - 57L
1,638 SR
Queue Stats
446W - 418L
2,472 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Basiliisk
Sylvanus
13
4 / 4 / 5
9,799
467
6,734
16,200
14,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
17
5 / 7 / 5
11,399
543
13,502
20,282
8,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Intricxte
Awilix
17
3 / 6 / 5
10,572
503
11,820
17,211
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
aldisas
Skadi
17
1 / 4 / 3
10,364
494
8,018
12,098
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
lMarkyTizzlLe
Achilles
15
0 / 6 / 0
9,530
454
5,314
16,659
14,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetPersephoneGilgameshAthenaTsukuyomi

VS

Bans
TiamatGebFenrirKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
11,864
565
6,124
15,679
11,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
KisakuraMei
Izanami
18
1 / 1 / 5
11,584
552
5,604
9,657
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 0 / 10
12,727
606
16,720
12,851
11,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Rogers2910
Arachne
19
13 / 4 / 6
13,135
625
18,453
20,797
10,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
19
4 / 2 / 7
12,127
577
12,542
9,304
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
13
Kills
27
27
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Basiliisk
Sylvanus
4
4
5
1.63
W
3
6
10
1.33
L
Sol
5
7
5
1.07
L
Awilix
Intricxte
Awilix
3
6
5
0.92
W
Izanami
KisakuraMei
Izanami
1
1
5
3.5
W
6
0
10
11
W
Arachne
Rogers2910
Arachne
13
4
6
4
W
Scylla
4
2
7
3.75
L
Skadi
aldisas
Skadi
1
4
3
0.63
L
Achilles
lMarkyTizzlLe
Achilles
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
59,443
82,450
Taken
68,288
49,091
Mitigated
41,095
23,513
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Basiliisk
Sylvanus
6,734
1,313
3,601
4,311
16,200
14,767
23
5,842
10,358
21,253
0
W
6,124
651
0
1,306
15,679
11,915
64
9,158
6,521
19,527
0
L
Sol
13,502
5,330
0
7,324
20,282
8,500
1,362
6,270
14,012
89,548
0
L
Awilix
Intricxte
Awilix
11,820
5,348
0
3,632
17,211
7,459
0
3,228
13,983
0
79,895
W
Izanami
KisakuraMei
Izanami
5,604
2,852
0
2,851
9,657
4,126
4,096
540
9,117
0
91,221
W
16,720
4,512
0
4,420
12,851
11,440
1,405
2,857
9,994
0
79,807
W
Arachne
Rogers2910
Arachne
18,453
12,100
0
7,658
20,797
10,261
1,105
4,969
15,828
0
95,709
W
Scylla
12,542
881
198
2,667
9,304
3,353
648
4,413
4,891
93,030
0
L
Skadi
aldisas
Skadi
8,018
3,096
0
988
12,098
4,262
0
1,591
10,507
0
84,389
L
Achilles
lMarkyTizzlLe
Achilles
5,314
1,336
0
3,657
16,659
14,103
0
2,189
14,470
0
57,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
61,437
639
Minions Killed
610
0
Camps Cleared
0
1,862,557
Distance Traveled
2,161,145
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,799
467
36
2
0
361,047
9
W
Khepri
11,864
565
35
2
0
428,614
6
L
Sol
11,399
543
179
9
0
337,265
2
L
Awilix
10,572
503
131
6
0
408,878
2
W
Izanami
11,584
552
158
8
0
380,938
3
W
Odin
12,727
606
144
7
0
476,964
5
W
Arachne
13,135
625
120
6
0
448,606
1
W
Scylla
12,127
577
153
7
0
426,023
3
L
Skadi
10,364
494
161
8
0
370,618
2
L
Achilles
9,530
454
132
6
0
384,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role