Player Matchup

Danzaburou
Danzaburou
Ixgor
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,064 Elo+
Solo
Set
Set
MasterSherik
Set
Level 44
God Stats
0W - 2L
1,209 SR
Queue Stats
11W - 12L
1,414 Elo+
Solo
Poseidon
Poseidon
One-TailedDemon
Poseidon
Level 98
God Stats
0W - 5L
1,304 SR
Queue Stats
532W - 658L
1,383 Elo+
Solo
Team Averages
Level 49
1,338 SR
1,287 Elo+

VS

Team Averages
Level 56
1,500 SR
1,373 Elo+
Cthulhu
Cthulhu
CartierHoium
Cthulhu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,276 Elo+
Party 1
Hercules
Hercules
TicklePoops
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 57L
1,344 Elo+
Party 1
Anubis
Anubis
ZerozXI
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ixgor
Danzaburou
9
0 / 5 / 2
7,009
584
3,075
8,330
4,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 4 / 2
7,843
654
4,755
9,575
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
13
2 / 2 / 1
8,020
668
8,031
7,361
2,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CartierHoium
Cthulhu
13
1 / 1 / 9
8,411
701
9,619
11,897
7,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TicklePoops
Hercules
13
4 / 0 / 6
9,366
781
3,419
5,413
4,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
ZerozXI
Anubis
13
6 / 2 / 5
9,139
762
7,459
7,106
3,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CartierHoium
Cthulhu
1
1
9
5.5
L
Danzaburou
Ixgor
Danzaburou
0
5
2
0.2
L
1
4
2
0.5
L
Poseidon
2
2
1
1.25
W
Hercules
TicklePoops
Hercules
4
0
6
7
W
Anubis
ZerozXI
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
20,497
25,266
Taken
24,416
10,033
Mitigated
15,098
4,822
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CartierHoium
Cthulhu
9,619
327
1,447
807
11,897
7,295
0
2,262
9,635
46,087
0
L
Danzaburou
Ixgor
Danzaburou
3,075
670
171
544
8,330
4,014
0
6,243
2,087
0
10,731
L
4,755
2,653
0
1,101
9,575
3,727
0
5,845
3,730
0
22,431
L
Poseidon
8,031
225
0
3,006
7,361
2,292
0
4,990
2,371
36,945
0
W
Hercules
TicklePoops
Hercules
3,419
170
0
541
5,413
4,254
682
1,878
3,535
0
7,322
W
Anubis
ZerozXI
Anubis
7,459
571
915
2,716
7,106
3,549
536
3,891
3,215
24,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
26,916
117
Minions Killed
122
0
Camps Cleared
0
580,019
Distance Traveled
687,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,411
701
69
6
0
241,525
2
L
Danzaburou
7,009
584
21
2
0
151,333
0
L
Set
7,843
654
30
3
0
218,699
0
L
Poseidon
8,020
668
66
6
0
209,987
0
W
Hercules
9,366
781
14
1
0
243,052
0
W
Anubis
9,139
762
39
3
0
203,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role