Player Matchup

Nu Wa
Nu Wa
Almirante08
Nu Wa
Level 29
God Stats
7W - 7L
1,545 SR
Queue Stats
198W - 205L
1,597 Elo+
Solo
Izanami
Izanami
AnchientArcher
Izanami
Level 24
God Stats
4W - 2L
1,506 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 1
Ymir
Ymir
Foooggy
Ymir
Level 14
God Stats
8W - 5L
1,585 SR
Queue Stats
12W - 10L
1,566 Elo+
Party 1
Achilles
Achilles
Nuzlocked
Achilles
Level 21
God Stats
10W - 4L
1,765 SR
Queue Stats
109W - 91L
1,564 Elo+
Solo
Ne Zha
Ne Zha
steriletouch
Ne Zha
Level 29
God Stats
5W - 4L
1,706 SR
Queue Stats
32W - 24L
1,704 Elo+
Solo
Team Averages
Level 23
1,621 SR
1,587 Elo+

VS

Team Averages
Level 17
1,549 SR
1,602 Elo+
Cernunnos
Cernunnos
Ratbutts
Cernunnos
Level 18
God Stats
2W - 5L
1,390 SR
Queue Stats
51W - 69L
1,443 Elo+
Solo
Sylvanus
Sylvanus
Taver10
Sylvanus
Level 17
God Stats
7W - 7L
1,560 SR
Queue Stats
38W - 43L
1,610 Elo+
Solo
Nemesis
Nemesis
VibeRite
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,766 Elo+
Solo
Hercules
Hercules
WhyuMADbroo
Hercules
Level 17
God Stats
11W - 5L
1,771 SR
Queue Stats
37W - 23L
1,617 Elo+
Solo
Ra
Ra
camsua13
Ra
Level 26
God Stats
15W - 18L
1,523 SR
Queue Stats
201W - 214L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,578
654
1,875
2,732
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,272
610
1,876
1,869
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Foooggy
Ymir
7
0 / 0 / 2
4,352
622
1,138
2,134
849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nuzlocked
Achilles
10
4 / 0 / 0
5,622
803
3,135
4,190
1,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
7
0 / 1 / 2
4,239
606
2,236
4,293
1,064
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ratbutts
Cernunnos
7
0 / 1 / 0
3,772
539
1,720
3,580
858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Taver10
Sylvanus
7
1 / 1 / 0
4,041
577
795
3,712
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
VibeRite
Nemesis
6
0 / 2 / 0
3,906
558
1,552
4,589
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
WhyuMADbroo
Hercules
2
0 / 2 / 0
3,008
430
494
1,819
445
Boots

Boots

+6%
Movement Speed

7
1 / 2 / 0
4,049
578
1,666
3,802
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
2
2
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
2
0
0
2
W
Ymir
Foooggy
Ymir
0
0
2
1
W
Achilles
Nuzlocked
Achilles
4
0
0
4
L
Cernunnos
Ratbutts
Cernunnos
0
1
0
0
L
Sylvanus
Taver10
Sylvanus
1
1
0
1
L
Nemesis
VibeRite
Nemesis
0
2
0
0
L
Hercules
WhyuMADbroo
Hercules
0
2
0
0
L
1
2
0
0.5
W
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
6,227
15,218
Taken
17,502
4,557
Mitigated
5,177
5,237
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,875
612
0
500
2,732
800
0
1,250
1,482
23,435
0
W
1,876
1,627
0
404
1,869
330
45
52
1,817
0
21,846
W
Ymir
Foooggy
Ymir
1,138
325
0
540
2,134
849
0
237
1,897
8,129
0
W
Achilles
Nuzlocked
Achilles
3,135
1,557
0
1,562
4,190
1,514
0
0
4,190
0
30,274
L
Cernunnos
Ratbutts
Cernunnos
1,720
367
0
1,330
3,580
858
0
961
2,619
0
16,232
L
Sylvanus
Taver10
Sylvanus
795
285
63
482
3,712
1,503
0
593
3,119
10,228
4,073
L
Nemesis
VibeRite
Nemesis
1,552
644
0
548
4,589
1,254
0
119
4,470
0
18,717
L
Hercules
WhyuMADbroo
Hercules
494
390
0
270
1,819
445
0
91
1,728
0
2,869
L
1,666
289
204
1,413
3,802
1,117
0
1,249
2,553
20,593
0
W
Ne Zha
2,236
883
0
2,231
4,293
1,064
82
858
3,435
0
17,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
18,776
244
Minions Killed
148
0
Camps Cleared
0
638,078
Distance Traveled
526,715
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,578
654
48
7
0
122,295
1
W
Izanami
4,272
610
58
8
0
112,957
0
W
Ymir
4,352
622
16
2
0
118,061
3
W
Achilles
5,622
803
75
11
0
137,913
1
L
Cernunnos
3,772
539
37
5
0
113,880
2
L
Sylvanus
4,041
577
25
4
0
113,016
1
L
Nemesis
3,906
558
42
6
0
146,368
1
L
Hercules
3,008
430
6
1
0
35,235
0
L
Ra
4,049
578
38
5
0
118,216
2
W
Ne Zha
4,239
606
47
7
0
146,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role