Player Matchup

Sol
Sol
ADRUNKRU33IAN
Sol
Level 129
God Stats
10W - 8L
1,667 SR
Queue Stats
202W - 192L
1,577 Elo+
Party 1
Anhur
Anhur
DankTrainTom
Anhur
Level 108
God Stats
7W - 7L
1,542 SR
Queue Stats
256W - 274L
1,616 Elo+
Party 1
Achilles
Achilles
GarbageThoughts
Achilles
Level 108
God Stats
0W - 1L
1,734 SR
Queue Stats
130W - 106L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
WICHCRFT
Tsukuyomi
Level 67
God Stats
0W - 4L
1,227 SR
Queue Stats
137W - 129L
1,489 Elo+
Party 2
Cabrakan
Cabrakan
Xbox JJoNak
Cabrakan
Level 63
God Stats
0W - 2L
1,434 SR
Queue Stats
233W - 184L
1,668 Elo+
Party 2
Team Averages
Level 95
1,521 SR
1,594 Elo+

VS

Team Averages
Level 91
1,494 SR
1,485 Elo+
Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Allmotor
Sun Wukong
Level 88
God Stats
8W - 9L
1,575 SR
Queue Stats
8W - 9L
1,586 Elo+
Solo
Kukulkan
Kukulkan
CabezaDeMazapan
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Solo
Danzaburou
Danzaburou
LUsci0uSFurbALL
Danzaburou
Level 108
God Stats
1W - 3L
1,394 SR
Queue Stats
24W - 28L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,459
498
10,500
11,585
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 6 / 1
8,491
499
3,177
10,312
3,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
15
5 / 6 / 1
9,221
542
11,848
18,097
19,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
WICHCRFT
Tsukuyomi
12
2 / 7 / 3
8,473
498
7,110
14,172
8,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Xbox JJoNak
Cabrakan
15
2 / 5 / 4
8,868
522
10,875
14,610
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
7 / 0 / 10
10,248
603
7,201
11,750
11,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
 
Nemesis
16
6 / 3 / 10
9,824
578
13,033
15,720
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Allmotor
Sun Wukong
16
6 / 4 / 8
10,274
604
13,032
21,005
16,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
16
5 / 2 / 3
9,726
572
9,602
9,789
4,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LUsci0uSFurbALL
Danzaburou
16
5 / 1 / 7
10,246
603
8,282
9,382
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
10
Kills
29
29
Deaths
10
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
0
10
12
W
Nemesis
 
Nemesis
6
3
10
3.67
L
1
5
3
0.5
W
Sun Wukong
Allmotor
Sun Wukong
6
4
8
2.5
W
Kukulkan
5
2
3
3.25
L
0
6
1
0.08
L
Achilles
5
6
1
0.92
W
Danzaburou
LUsci0uSFurbALL
Danzaburou
5
1
7
8.5
L
Tsukuyomi
WICHCRFT
Tsukuyomi
2
7
3
0.5
L
Cabrakan
Xbox JJoNak
Cabrakan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
51,150
68,776
Taken
67,646
45,813
Mitigated
41,938
15,115
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,201
1,201
0
2,877
11,750
11,338
661
3,481
8,269
0
29,848
W
Nemesis
 
Nemesis
13,033
6,801
0
3,225
15,720
6,846
27
5,072
10,648
0
62,839
L
10,500
3,899
0
4,134
11,585
4,621
0
3,228
8,113
62,401
4,719
W
Sun Wukong
Allmotor
Sun Wukong
13,032
2,067
0
7,001
21,005
16,043
609
6,553
14,452
0
51,717
W
Kukulkan
9,602
1,077
0
2,934
9,789
4,226
0
4,322
5,467
64,284
0
L
3,177
899
0
240
10,312
3,089
0
1,344
8,856
0
56,506
L
Achilles
11,848
3,818
0
5,549
18,097
19,261
184
0
17,941
0
57,113
W
Danzaburou
LUsci0uSFurbALL
Danzaburou
8,282
4,084
0
5,306
9,382
3,485
465
1,405
7,977
0
69,147
L
Tsukuyomi
WICHCRFT
Tsukuyomi
7,110
1,340
0
316
14,172
8,852
50
2,420
10,560
0
23,882
L
Cabrakan
Xbox JJoNak
Cabrakan
10,875
1,529
0
4,876
14,610
9,990
0
1,992
11,953
52,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,512
Gold Earned
50,318
485
Minions Killed
490
0
Camps Cleared
0
1,539,770
Distance Traveled
1,596,352
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,248
603
35
2
0
385,987
4
W
Nemesis
9,824
578
99
6
0
351,040
1
L
Sol
8,459
498
130
8
0
302,936
8
W
Sun Wukong
10,274
604
101
6
0
285,594
5
W
Kukulkan
9,726
572
127
7
0
281,892
8
L
Anhur
8,491
499
128
8
0
279,448
5
L
Achilles
9,221
542
105
6
0
324,237
0
W
Danzaburou
10,246
603
128
8
0
291,839
0
L
Tsukuyomi
8,473
498
37
2
0
314,515
4
L
Cabrakan
8,868
522
85
5
0
318,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role