Player Matchup

Cernunnos
Cernunnos
Silver II
Bennoo SynZ
Cernunnos
Silver II
Level 135
God Stats
3W - 8L
1,324 SR
Queue Stats
173W - 168L
1,537 MMR
Solo
Mercury
Mercury
Gold III
NauseousMonk
Mercury
Gold III
Level 105
God Stats
3W - 2L
1,501 SR
Queue Stats
88W - 88L
1,505 MMR
Solo
Ra
Ra
Gold III
Shoveldabz3
Ra
Gold III
Level 88
God Stats
7W - 2L
1,641 SR
Queue Stats
70W - 61L
1,522 MMR
Solo
Ymir
Ymir
Gold IV
Xx-NeRvOx-xX
Ymir
Gold IV
Level 154
God Stats
6W - 1L
1,480 SR
Queue Stats
75W - 70L
1,512 MMR
Solo
Cthulhu
Cthulhu
Gold III
Yoivvy__
Cthulhu
Gold III
Level 109
God Stats
2W - 2L
1,461 SR
Queue Stats
249W - 254L
1,519 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,481 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,508 SR
1,518 MMR
Hercules
Hercules
Gold I
DaniParra2x2
Hercules
Gold I
Level 115
God Stats
15W - 14L
1,453 SR
Queue Stats
905W - 894L
1,683 MMR
Party 1
Arachne
Arachne
Bronze III
Fred_458_
Arachne
Bronze III
Level 31
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Apollo
Apollo
Bronze III
Lebensgott
Apollo
Bronze III
Level 34
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold IV
Pascuaal16
Vulcan
Gold IV
Level 104
God Stats
11W - 12L
1,584 SR
Queue Stats
473W - 457L
1,404 MMR
Party 1
Scylla
Scylla
Gold IV
R-e-c-o-g-n-i-ze
Scylla
Gold IV
Level 154
God Stats
16W - 12L
1,600 SR
Queue Stats
647W - 639L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bennoo SynZ
Cernunnos
20
11 / 2 / 9
15,845
587
22,135
23,505
11,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
NauseousMonk
Mercury
20
7 / 1 / 11
15,543
576
11,456
20,823
10,106
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 15
15,090
559
18,264
17,562
7,559
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 6
15,986
592
9,986
20,035
21,793
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Yoivvy__
Cthulhu
20
7 / 2 / 15
13,439
498
14,165
22,368
23,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetAthenaTiamatCu Chulainn

VS

Bans
NemesisPersephoneAwilixGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaniParra2x2
Hercules
19
1 / 3 / 2
11,685
433
8,570
24,131
24,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Fred_458_
Arachne
16
2 / 12 / 2
10,845
402
4,903
22,000
7,652
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Lebensgott
Apollo
17
1 / 13 / 3
10,635
394
4,306
21,106
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Pascuaal16
Vulcan
18
1 / 8 / 1
11,581
429
13,888
14,597
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 1
14,276
529
25,456
12,599
4,233
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
38
Kills
10
10
Deaths
38
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bennoo SynZ
Cernunnos
11
2
9
7.75
L
Hercules
DaniParra2x2
Hercules
1
3
2
0.67
L
Arachne
Fred_458_
Arachne
2
12
2
0.25
L
Apollo
Lebensgott
Apollo
1
13
3
0.19
W
Mercury
NauseousMonk
Mercury
7
1
11
12.5
L
Vulcan
Pascuaal16
Vulcan
1
8
1
0.19
L
5
2
1
2.75
W
7
2
15
7.25
W
6
3
6
3
W
Cthulhu
Yoivvy__
Cthulhu
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,006
Damage
57,123
104,293
Taken
94,433
73,664
Mitigated
47,677
43,488
Healing
18,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bennoo SynZ
Cernunnos
22,135
10,500
0
14,276
23,505
11,008
7,005
9,575
13,930
0
136,743
L
Hercules
DaniParra2x2
Hercules
8,570
1,486
0
7,513
24,131
24,893
0
11,338
12,793
0
74,014
L
Arachne
Fred_458_
Arachne
4,903
3,846
0
2,550
22,000
7,652
947
9,959
12,041
0
40,130
L
Apollo
Lebensgott
Apollo
4,306
1,420
195
2,949
21,106
5,857
859
8,690
12,416
0
38,782
W
Mercury
NauseousMonk
Mercury
11,456
7,107
0
2,131
20,823
10,106
2,727
6,284
14,539
0
138,146
L
Vulcan
Pascuaal16
Vulcan
13,888
4,225
136
2,022
14,597
5,042
0
5,535
9,062
84,615
0
L
25,456
1,348
0
2,789
12,599
4,233
0
6,893
5,706
125,360
0
W
18,264
1,101
6,347
9,085
17,562
7,559
446
7,213
10,349
141,011
0
W
9,986
2,187
0
4,514
20,035
21,793
1,256
5,509
14,526
96,187
0
W
Cthulhu
Yoivvy__
Cthulhu
14,165
611
571
6,564
22,368
23,198
417
11,276
11,092
67,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,903
Gold Earned
59,022
936
Minions Killed
603
0
Camps Cleared
0
2,569,823
Distance Traveled
2,232,864
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,845
587
198
7
0
441,953
6
L
Hercules
11,685
433
152
6
0
445,547
2
L
Arachne
10,845
402
63
2
0
449,666
0
L
Apollo
10,635
394
68
3
0
399,803
1
W
Mercury
15,543
576
191
7
0
617,264
7
L
Vulcan
11,581
429
146
5
0
497,462
0
L
Scylla
14,276
529
174
6
0
440,386
3
W
Ra
15,090
559
233
9
0
552,449
9
W
Ymir
15,986
592
204
8
0
480,649
4
W
Cthulhu
13,439
498
110
4
0
477,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role