Player Matchup

Kukulkan
Kukulkan
ChronicSad
Kukulkan
Level 4
God Stats
3W - 5L
1,546 SR
Queue Stats
22W - 23L
1,357 Elo+
Party 1
Artemis
Artemis
HPW2
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,297 Elo+
Party 1
Sobek
Sobek
Kickx
Sobek
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,353 Elo+
Party 1
Ao Kuang
Ao Kuang
UlamogRulz
Ao Kuang
Level 27
God Stats
11W - 9L
1,637 SR
Queue Stats
76W - 81L
1,385 Elo+
Solo
Tyr
Tyr
fuerzadesheccid
Tyr
Level 6
God Stats
3W - 2L
1,315 SR
Queue Stats
9W - 5L
1,397 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,358 Elo+

VS

Team Averages
Level 14
1,434 SR
1,408 Elo+
Ra
Ra
AP3Xdestroyer0
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ganesha
Ganesha
GhosttxDragon
Ganesha
Level 27
God Stats
0W - 2L
1,182 SR
Queue Stats
171W - 195L
1,432 Elo+
Solo
Neith
Neith
HavenSpork
Neith
Level 8
God Stats
2W - 1L
1,927 SR
Queue Stats
11W - 6L
1,492 Elo+
Solo
Ares
Ares
TearsOfRedd
Ares
Level 3
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 4L
1,183 Elo+
Party 2
Mercury
Mercury
ZiggSenpai
Mercury
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
41W - 41L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChronicSad
Kukulkan
14
6 / 5 / 3
8,912
557
7,181
7,332
2,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
HPW2
Artemis
12
0 / 3 / 6
7,515
470
8,626
7,952
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Kickx
Sobek
9
1 / 3 / 2
6,491
406
1,367
6,413
4,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
UlamogRulz
Ao Kuang
14
8 / 3 / 0
9,322
583
8,498
10,697
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 5
9,402
588
10,593
15,004
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,125
445
4,524
9,595
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
13
0 / 5 / 1
7,430
464
5,475
11,104
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
5 / 3 / 4
7,982
499
10,738
9,809
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 7
7,319
457
4,498
11,167
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ZiggSenpai
Mercury
16
7 / 2 / 0
9,719
607
5,261
10,147
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
21
Kills
15
15
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Kukulkan
ChronicSad
Kukulkan
6
5
3
1.5
L
Ganesha
0
5
1
0.1
W
Artemis
HPW2
Artemis
0
3
6
1
L
Neith
5
3
4
2.33
W
Sobek
Kickx
Sobek
1
3
2
0.67
L
1
3
7
1.5
W
Ao Kuang
UlamogRulz
Ao Kuang
8
3
0
2.67
L
Mercury
ZiggSenpai
Mercury
7
2
0
3.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,265
Damage
30,496
47,398
Taken
51,822
20,741
Mitigated
24,876
16,119
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,524
1,639
82
551
9,595
3,767
336
5,923
3,552
29,035
0
W
Kukulkan
ChronicSad
Kukulkan
7,181
1,409
0
500
7,332
2,631
416
2,062
5,270
43,468
0
L
Ganesha
5,475
780
0
2,421
11,104
6,759
0
767
9,947
35,039
0
W
Artemis
HPW2
Artemis
8,626
4,216
0
2,462
7,952
2,152
351
2,540
5,412
0
46,058
L
Neith
10,738
4,545
0
2,179
9,809
3,457
195
3,007
6,740
0
62,055
W
Sobek
Kickx
Sobek
1,367
370
234
1,039
6,413
4,657
87
1,092
5,321
7,683
0
L
4,498
378
0
3,698
11,167
7,265
376
4,037
7,130
8,400
0
W
Ao Kuang
UlamogRulz
Ao Kuang
8,498
2,622
630
1,838
10,697
3,552
358
1,665
9,032
38,493
0
L
Mercury
ZiggSenpai
Mercury
5,261
2,578
0
1,150
10,147
3,628
0
3,414
6,673
0
73,111
W
10,593
1,745
0
9,416
15,004
7,749
116
6,618
7,866
102
51,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
39,575
310
Minions Killed
403
0
Camps Cleared
0
1,384,773
Distance Traveled
1,372,801
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,125
445
66
4
0
244,284
3
W
Kukulkan
8,912
557
93
6
0
284,429
1
L
Ganesha
7,430
464
65
4
0
239,882
4
W
Artemis
7,515
470
66
4
0
285,020
5
L
Neith
7,982
499
121
8
0
243,065
5
W
Sobek
6,491
406
13
1
0
177,914
0
L
Ares
7,319
457
10
1
0
302,083
1
W
Ao Kuang
9,322
583
59
4
0
315,307
2
L
Mercury
9,719
607
141
9
0
343,487
3
W
Tyr
9,402
588
79
5
0
322,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role