Player Matchup

Nemesis
Nemesis
ThePeaceman2
Nemesis
Level 156
God Stats
10W - 6L
1,528 SR
Queue Stats
254W - 179L
1,632 Elo+
Party 2
Cupid
Cupid
UnSapiens
Cupid
Level 128
God Stats
0W - 1L
1,713 SR
Queue Stats
584W - 558L
1,568 Elo+
Solo
Eset
Eset
Wo0per
Eset
Level 124
God Stats
3W - 2L
1,704 SR
Queue Stats
526W - 416L
1,657 Elo+
Party 2
Thor
Thor
Ziilla
Thor
Level 117
God Stats
2W - 2L
1,479 SR
Queue Stats
394W - 326L
1,658 Elo+
Party 2
Geb
Geb
pimponator
Geb
Level 154
God Stats
1W - 2L
1,574 SR
Queue Stats
88W - 78L
1,600 Elo+
Solo
Team Averages
Level 136
1,600 SR
1,623 Elo+

VS

Team Averages
Level 150
1,507 SR
1,609 Elo+
Chiron
Chiron
AlphaDivDav
Chiron
Level 150
God Stats
5W - 3L
1,686 SR
Queue Stats
162W - 159L
1,618 Elo+
Party 1
Hercules
Hercules
CBXND
Hercules
Level 142
God Stats
7W - 6L
1,809 SR
Queue Stats
216W - 160L
1,725 Elo+
Party 1
Scylla
Scylla
Eliminator172
Scylla
Level 140
God Stats
3W - 2L
1,311 SR
Queue Stats
99W - 94L
1,588 Elo+
Solo
Fenrir
Fenrir
baba78
Fenrir
Level 157
God Stats
14W - 23L
1,374 SR
Queue Stats
265W - 263L
1,528 Elo+
Solo
Pele
Pele
hidan5432
Pele
Level 160
God Stats
2W - 5L
1,357 SR
Queue Stats
238W - 214L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ThePeaceman2
Nemesis
14
7 / 4 / 3
8,837
520
11,005
12,722
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
UnSapiens
Cupid
14
0 / 5 / 1
8,206
483
2,771
12,493
4,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Wo0per
Eset
13
2 / 4 / 7
8,263
486
9,610
8,571
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Ziilla
Thor
13
1 / 5 / 1
7,820
460
3,566
14,150
8,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 3 / 6
8,042
473
6,316
13,851
7,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 2 / 1
10,898
641
11,668
8,304
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CBXND
Hercules
15
3 / 2 / 5
10,006
589
9,905
12,274
10,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 1 / 9
9,437
555
11,728
8,432
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
baba78
Fenrir
14
4 / 2 / 5
9,055
533
5,762
16,121
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
15
2 / 4 / 4
9,121
537
7,419
13,330
4,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
11
Kills
21
21
Deaths
11
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
2
1
5.75
W
Hercules
CBXND
Hercules
3
2
5
2.75
W
1
1
9
5.5
L
Nemesis
ThePeaceman2
Nemesis
7
4
3
2.13
L
Cupid
UnSapiens
Cupid
0
5
1
0.1
L
Eset
Wo0per
Eset
2
4
7
1.38
L
Thor
Ziilla
Thor
1
5
1
0.3
W
Fenrir
baba78
Fenrir
4
2
5
3.25
W
Pele
2
4
4
1
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
46,482
61,787
Taken
58,461
28,622
Mitigated
34,517
15,492
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,668
4,676
680
3,751
8,304
2,761
2,182
1,331
6,973
0
70,951
W
Hercules
CBXND
Hercules
9,905
4,330
0
6,517
12,274
10,507
427
2,963
9,311
0
55,905
W
11,728
791
0
2,154
8,432
3,073
1,018
2,630
5,802
75,961
0
L
Nemesis
ThePeaceman2
Nemesis
11,005
6,320
0
2,265
12,722
5,649
138
3,462
9,260
0
50,887
L
Cupid
UnSapiens
Cupid
2,771
1,795
147
4,644
12,493
4,187
0
469
12,024
0
60,555
L
Eset
Wo0per
Eset
9,610
241
1,552
1,775
8,571
3,234
0
2,266
6,305
57,503
0
L
Thor
Ziilla
Thor
3,566
412
0
3,199
14,150
8,360
0
938
13,212
0
42,966
W
Fenrir
baba78
Fenrir
5,762
1,466
0
5,642
16,121
13,833
305
6,598
9,523
0
24,794
W
Pele
7,419
2,025
0
3,539
13,330
4,343
58
2,404
10,926
0
61,927
L
6,316
681
0
1,910
13,851
7,192
0
4,593
9,258
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
48,517
423
Minions Killed
519
0
Camps Cleared
0
1,645,509
Distance Traveled
1,705,187
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,898
641
119
7
0
343,356
2
W
Hercules
10,006
589
122
7
0
343,651
6
W
Scylla
9,437
555
135
8
0
334,639
4
L
Nemesis
8,837
520
83
5
0
368,336
5
L
Cupid
8,206
483
126
7
0
292,067
5
L
Eset
8,263
486
122
7
0
325,037
2
L
Thor
7,820
460
87
5
0
312,478
2
W
Fenrir
9,055
533
41
2
0
330,329
2
W
Pele
9,121
537
102
6
0
353,212
4
L
Geb
8,042
473
5
0
0
347,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role