Player Matchup

Bacchus
Bacchus
AllahJesusov
Bacchus
Level 39
God Stats
2W - 2L
1,831 SR
Queue Stats
54W - 49L
1,513 Elo+
Solo
Sylvanus
Sylvanus
JimmyLander
Sylvanus
Level 145
God Stats
1W - 5L
1,310 SR
Queue Stats
36W - 44L
1,497 Elo+
Party 2
Bastet
Bastet
KhadarLi
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 2
Anubis
Anubis
NikolayDas
Anubis
Level 83
God Stats
0W - 2L
1,677 SR
Queue Stats
13W - 21L
1,360 Elo+
Party 2
Medusa
Medusa
tudjaro99
Medusa
Level 11
God Stats
5W - 6L
1,457 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 2
Team Averages
Level 73
1,555 SR
1,437 Elo+

VS

Team Averages
Level 54
1,457 SR
1,463 Elo+
Chernobog
Chernobog
Negna
Chernobog
Level 18
God Stats
7W - 2L
1,254 SR
Queue Stats
62W - 67L
1,422 Elo+
Party 3
Kukulkan
Kukulkan
callumyates02
Kukulkan
Level 52
God Stats
15W - 11L
1,478 SR
Queue Stats
86W - 96L
1,440 Elo+
Party 1
Athena
Athena
nooboskotwstra
Athena
Level 84
God Stats
26W - 29L
1,536 SR
Queue Stats
97W - 101L
1,435 Elo+
Party 3
Anubis
Anubis
tylernator0208
Anubis
Level 29
God Stats
39W - 30L
1,561 SR
Queue Stats
72W - 86L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
vcop225
Cabrakan
Level 88
God Stats
7W - 8L
1,457 SR
Queue Stats
541W - 558L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllahJesusov
Bacchus
16
6 / 6 / 3
10,269
446
9,689
19,743
20,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
JimmyLander
Sylvanus
16
5 / 12 / 9
11,754
511
14,966
29,540
26,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
KhadarLi
Bastet
14
1 / 10 / 5
9,027
392
7,822
19,210
5,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
NikolayDas
Anubis
17
14 / 7 / 3
11,929
519
20,046
15,582
7,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
tudjaro99
Medusa
15
0 / 6 / 8
9,789
426
7,942
13,129
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Negna
Chernobog
20
8 / 3 / 17
13,962
607
12,183
15,093
6,987
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
callumyates02
Kukulkan
20
16 / 4 / 6
15,507
674
22,206
13,264
5,315
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 18
11,721
510
6,831
22,609
23,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 8 / 12
13,860
603
17,930
18,688
8,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
vcop225
Cabrakan
20
10 / 5 / 13
13,997
609
18,539
22,489
15,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
107
26
Kills
41
41
Deaths
26
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AllahJesusov
Bacchus
6
6
3
1.25
L
Sylvanus
JimmyLander
Sylvanus
5
12
9
0.79
L
Bastet
KhadarLi
Bastet
1
10
5
0.35
W
Chernobog
Negna
Chernobog
8
3
17
5.5
L
Anubis
NikolayDas
Anubis
14
7
3
2.21
W
Kukulkan
callumyates02
Kukulkan
16
4
6
4.75
W
1
6
18
1.67
L
Medusa
tudjaro99
Medusa
0
6
8
0.67
W
6
8
12
1.5
W
Cabrakan
vcop225
Cabrakan
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
77,689
97,204
Taken
92,143
64,260
Mitigated
59,928
20,150
Healing
27,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AllahJesusov
Bacchus
9,689
576
0
4,270
19,743
20,463
0
13,100
6,643
47,112
0
L
Sylvanus
JimmyLander
Sylvanus
14,966
4,228
1,107
4,984
29,540
26,804
0
19,503
10,037
53,129
0
L
Bastet
KhadarLi
Bastet
7,822
2,275
0
3,445
19,210
5,731
407
11,936
7,274
0
47,026
W
Chernobog
Negna
Chernobog
12,183
7,703
0
4,966
15,093
6,987
3,152
5,529
9,564
0
107,871
L
Anubis
NikolayDas
Anubis
20,046
683
0
4,759
15,582
7,414
294
12,359
3,223
46,225
0
W
Kukulkan
callumyates02
Kukulkan
22,206
2,819
0
1,060
13,264
5,315
3,528
6,903
6,361
125,273
0
W
6,831
1,590
2,238
4,183
22,609
23,363
288
11,063
11,546
25,742
0
L
Medusa
tudjaro99
Medusa
7,942
4,685
0
1,585
13,129
3,848
840
8,608
4,521
0
50,361
W
17,930
1,071
0
7,311
18,688
8,676
825
11,347
7,341
84,417
0
W
Cabrakan
vcop225
Cabrakan
18,539
2,944
0
7,860
22,489
15,587
639
9,859
12,630
97,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,768
Gold Earned
69,047
364
Minions Killed
666
0
Camps Cleared
0
1,896,422
Distance Traveled
2,061,018
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,269
446
78
3
0
364,958
4
L
Sylvanus
11,754
511
62
3
0
310,021
5
L
Bastet
9,027
392
69
3
0
459,291
3
W
Chernobog
13,962
607
156
7
0
449,974
2
L
Anubis
11,929
519
54
2
0
356,816
4
W
Kukulkan
15,507
674
186
8
0
429,228
6
W
Athena
11,721
510
49
2
0
430,678
4
L
Medusa
9,789
426
101
4
0
405,336
5
W
Anubis
13,860
603
131
6
0
334,464
0
W
Cabrakan
13,997
609
144
6
0
416,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role