Player Matchup

Skadi
Skadi
Falstaud
Skadi
Level 16
God Stats
5W - 0L
1,965 SR
Queue Stats
25W - 14L
1,601 Elo+
Party 1
Mulan
Mulan
ObamaSmitePlayer
Mulan
Level 26
God Stats
17W - 12L
1,658 SR
Queue Stats
154W - 103L
1,662 Elo+
Solo
Sol
Sol
Snuffie
Sol
Level 20
God Stats
5W - 4L
1,606 SR
Queue Stats
24W - 16L
1,625 Elo+
Party 1
Janus
Janus
SydneySanders
Janus
Level 13
God Stats
25W - 28L
1,729 SR
Queue Stats
328W - 255L
1,630 Elo+
Solo
Cabrakan
Cabrakan
zanat
Cabrakan
Level 24
God Stats
20W - 10L
1,687 SR
Queue Stats
37W - 22L
1,608 Elo+
Party 1
Team Averages
Level 20
1,729 SR
1,625 Elo+

VS

Team Averages
Level 20
1,509 SR
1,613 Elo+
Cerberus
Cerberus
Enext
Cerberus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 30L
1,514 Elo+
Solo
Medusa
Medusa
HaqpY
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,678 Elo+
Party 2
Fafnir
Fafnir
KnüppelKlopper
Fafnir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,678 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MeCarryYouNoob
Tsukuyomi
Level 16
God Stats
12W - 13L
1,543 SR
Queue Stats
131W - 105L
1,552 Elo+
Solo
Tiamat
Tiamat
NoMercy442
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Falstaud
Skadi
16
9 / 3 / 3
10,284
686
8,703
11,082
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 3
9,676
645
12,519
10,772
8,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
14
7 / 2 / 2
9,151
610
6,416
6,854
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 1 / 7
9,635
642
5,552
6,770
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
zanat
Cabrakan
14
5 / 0 / 12
9,415
628
10,061
9,322
5,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enext
Cerberus
10
0 / 3 / 1
6,454
430
3,638
11,408
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
HaqpY
Medusa
14
2 / 8 / 0
8,223
548
8,703
12,341
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 5 / 0
8,468
565
4,778
11,027
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MeCarryYouNoob
Tsukuyomi
13
1 / 6 / 4
7,939
529
8,070
13,752
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
NoMercy442
Tiamat
10
0 / 8 / 0
5,814
388
1,431
8,532
3,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
30
Kills
7
7
Deaths
30
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Enext
Cerberus
0
3
1
0.17
W
Skadi
Falstaud
Skadi
9
3
3
3.5
L
Medusa
HaqpY
Medusa
2
8
0
0.25
L
4
5
0
0.8
L
Tsukuyomi
MeCarryYouNoob
Tsukuyomi
1
6
4
0.5
L
Tiamat
NoMercy442
Tiamat
0
8
0
0
W
6
1
3
7.5
W
Sol
7
2
2
4
W
3
1
7
6.5
W
Cabrakan
zanat
Cabrakan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,251
Damage
26,620
44,800
Taken
57,060
21,713
Mitigated
32,707
12,550
Healing
12,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Enext
Cerberus
3,638
421
0
3,665
11,408
9,879
0
1,224
10,180
30,593
0
W
Skadi
Falstaud
Skadi
8,703
3,896
0
1,594
11,082
3,995
3,457
2,144
8,878
0
71,538
L
Medusa
HaqpY
Medusa
8,703
4,030
0
2,178
12,341
3,270
0
6,336
6,001
0
57,878
L
4,778
1,364
0
2,100
11,027
10,260
0
4,590
6,393
17,975
0
L
Tsukuyomi
MeCarryYouNoob
Tsukuyomi
8,070
2,767
0
3,860
13,752
5,608
0
5,359
8,327
0
49,547
L
Tiamat
NoMercy442
Tiamat
1,431
146
0
834
8,532
3,690
0
4,256
4,130
24,375
0
W
12,519
3,146
0
4,040
10,772
8,128
373
4,535
5,787
0
60,956
W
Sol
6,416
2,903
0
2,195
6,854
2,136
1,270
577
6,277
44,631
0
W
5,552
355
0
500
6,770
2,144
687
841
5,929
63,441
0
W
Cabrakan
zanat
Cabrakan
10,061
975
0
4,221
9,322
5,310
284
1,240
8,082
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
36,898
520
Minions Killed
358
0
Camps Cleared
0
1,493,160
Distance Traveled
1,302,176
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,454
430
74
5
0
226,529
4
W
Skadi
10,284
686
120
8
0
283,007
4
L
Medusa
8,223
548
111
7
0
261,799
2
L
Fafnir
8,468
565
23
2
0
280,704
2
L
Tsukuyomi
7,939
529
96
6
0
277,565
0
L
Tiamat
5,814
388
54
4
0
255,579
1
W
Mulan
9,676
645
132
9
0
304,856
3
W
Sol
9,151
610
100
7
0
285,224
3
W
Janus
9,635
642
131
9
0
325,468
2
W
Cabrakan
9,415
628
37
2
0
294,605
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role