Player Matchup

Mercury
Mercury
DimAnthony
Mercury
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
FisherPrice145
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,379 Elo+
Solo
Anhur
Anhur
Georgeron
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,456 Elo+
Party 1
Agni
Agni
Onearm83
Agni
Level 100
God Stats
6W - 7L
1,409 SR
Queue Stats
520W - 502L
1,489 Elo+
Solo
Geb
Geb
TheLastRitz
Geb
Level 128
God Stats
0W - 2L
1,417 SR
Queue Stats
13W - 15L
1,538 Elo+
Party 1
Team Averages
Level 114
1,465 SR
1,464 Elo+

VS

Team Averages
Level 126
1,467 SR
1,480 Elo+
Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DASGamer_10
Cthulhu
Level 108
God Stats
1W - 1L
1,671 SR
Queue Stats
71W - 65L
1,437 Elo+
Solo
Janus
Janus
HOSTILEx410
Janus
Level 136
God Stats
2W - 3L
1,171 SR
Queue Stats
181W - 193L
1,410 Elo+
Solo
Da Ji
Da Ji
PatriotAct
Da Ji
Level 127
God Stats
3W - 0L
1,848 SR
Queue Stats
114W - 106L
1,491 Elo+
Solo
He Bo
He Bo
XxD3ATHT4NKxX
He Bo
Level 155
God Stats
2W - 2L
1,146 SR
Queue Stats
147W - 135L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DimAnthony
Mercury
17
9 / 7 / 2
10,335
861
11,120
11,895
5,440
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
2 / 5 / 8
9,400
783
5,462
16,038
22,205
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Georgeron
Anhur
16
2 / 4 / 6
9,020
752
7,746
10,594
5,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
2
0 / 0 / 1
3,475
290
0
0
0
16
3 / 3 / 9
8,545
712
10,708
13,519
17,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 3 / 9
10,403
867
5,319
11,141
5,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
DASGamer_10
Cthulhu
19
7 / 2 / 9
11,367
947
9,716
15,352
19,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 10
10,222
852
10,027
4,797
1,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
3 / 6 / 4
8,673
723
9,185
11,460
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 3 / 11
9,371
781
7,774
10,373
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
16
Kills
19
19
Deaths
16
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
3
9
3.17
W
Cthulhu
DASGamer_10
Cthulhu
7
2
9
5.75
L
Mercury
DimAnthony
Mercury
9
7
2
1.43
L
Cabrakan
2
5
8
1.2
L
Anhur
Georgeron
Anhur
2
4
6
1.25
W
3
2
10
4
L
Agni
0
0
1
0.5
W
Da Ji
3
6
4
0.83
L
3
3
9
2.5
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,036
Damage
42,021
52,046
Taken
53,123
50,184
Mitigated
36,903
14,650
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,319
157
3,117
2,489
11,141
5,141
1,136
2,678
8,349
12,089
0
W
Cthulhu
DASGamer_10
Cthulhu
9,716
292
990
3,002
15,352
19,194
570
4,773
10,345
30,614
0
L
Mercury
DimAnthony
Mercury
11,120
6,791
1,058
2,463
11,895
5,440
1,106
6,397
5,468
0
25,930
L
Cabrakan
5,462
596
906
3,750
16,038
22,205
0
10,097
5,605
14,837
0
L
Anhur
Georgeron
Anhur
7,746
2,591
1,158
2,837
10,594
5,298
666
7,397
3,026
0
18,211
W
10,027
706
1,461
645
4,797
1,893
969
711
4,026
22,225
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
9,185
2,651
1,384
1,199
11,460
5,791
1,104
3,227
8,053
0
12,980
L
10,708
537
202
2,276
13,519
17,241
0
8,145
5,111
20,539
0
W
7,774
299
1,009
2,325
10,373
4,884
1,556
4,013
6,180
20,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
50,036
75
Minions Killed
110
0
Camps Cleared
0
748,611
Distance Traveled
1,012,307
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,403
867
16
1
0
187,247
0
W
Cthulhu
11,367
947
31
3
0
225,144
0
L
Mercury
10,335
861
25
2
0
203,300
1
L
Cabrakan
9,400
783
10
1
0
150,275
0
L
Anhur
9,020
752
25
2
0
190,147
0
W
Janus
10,222
852
36
3
0
178,491
0
L
Agni
3,475
290
0
0
0
0
0
W
Da Ji
8,673
723
7
1
0
200,391
0
L
Geb
8,545
712
15
1
0
204,889
2
W
He Bo
9,371
781
20
2
0
221,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role