Player Matchup

Cthulhu
Cthulhu
ALOTABUMFLUFF
Cthulhu
Level 130
God Stats
1W - 1L
1,361 SR
Queue Stats
184W - 156L
1,568 Elo+
Party 3
Kali
Kali
AllySharkey
Kali
Level 125
God Stats
2W - 3L
1,420 SR
Queue Stats
171W - 157L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
DarkLuna2046
Cernunnos
Level 29
God Stats
6W - 5L
1,456 SR
Queue Stats
111W - 144L
1,503 Elo+
Party 3
Tiamat
Tiamat
RevanElkBoi
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 4
Gilgamesh
Gilgamesh
muscles77
Gilgamesh
Level 86
God Stats
2W - 0L
1,603 SR
Queue Stats
176W - 138L
1,523 Elo+
Party 4
Team Averages
Level 77
1,468 SR
1,506 Elo+

VS

Team Averages
Level 65
1,389 SR
1,397 Elo+
Raijin
Raijin
 
Raijin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Delahar
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,140 Elo+
Party 2
Cthulhu
Cthulhu
DocWaldo85
Cthulhu
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Da Ji
Da Ji
Leomaster500
Da Ji
Level 67
God Stats
0W - 3L
1,111 SR
Queue Stats
279W - 300L
1,406 Elo+
Party 2
Chiron
Chiron
Opssmorreuevivi
Chiron
Level 77
God Stats
11W - 13L
1,568 SR
Queue Stats
341W - 361L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 6 / 12
10,764
673
17,324
19,236
22,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
18 / 7 / 8
16,007
1,000
32,597
27,412
15,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
DarkLuna2046
Cernunnos
15
1 / 8 / 10
9,723
608
8,009
14,475
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
17
0 / 3 / 14
9,915
620
4,773
7,229
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
muscles77
Gilgamesh
20
6 / 5 / 16
12,373
773
19,709
18,257
15,485
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
10 / 6 / 12
12,043
753
16,936
17,716
8,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Delahar
Cupid
17
3 / 5 / 14
10,659
666
11,050
15,528
5,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DocWaldo85
Cthulhu
18
4 / 4 / 14
10,679
667
10,957
20,356
17,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 8 / 14
11,900
744
9,208
16,883
7,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 17
11,014
688
15,776
18,421
7,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
99
27
Kills
28
29
Deaths
28
60
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
10
6
12
2.67
W
Cthulhu
2
6
12
1.33
W
18
7
8
3.14
W
Cernunnos
DarkLuna2046
Cernunnos
1
8
10
0.75
L
Cupid
Delahar
Cupid
3
5
14
2
L
Cthulhu
DocWaldo85
Cthulhu
4
4
14
2.75
L
6
8
14
1.63
L
5
5
17
2.7
W
Tiamat
0
3
14
2.33
W
Gilgamesh
muscles77
Gilgamesh
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,412
Damage
63,927
86,609
Taken
88,904
61,555
Mitigated
47,446
30,674
Healing
34,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,936
1,612
2,697
2,909
17,716
8,593
180
5,982
11,568
42,618
0
W
Cthulhu
17,324
193
1,825
1,143
19,236
22,211
419
7,984
11,252
26,635
0
W
32,597
15,076
2,798
13,641
27,412
15,357
2,695
6,427
20,985
0
65,006
W
Cernunnos
DarkLuna2046
Cernunnos
8,009
1,347
171
2,447
14,475
4,858
1,359
3,227
11,248
0
13,160
L
Cupid
Delahar
Cupid
11,050
4,826
3,181
4,701
15,528
5,899
681
3,997
11,519
0
25,787
L
Cthulhu
DocWaldo85
Cthulhu
10,957
1,189
2,107
1,739
20,356
17,323
236
5,204
14,936
25,981
0
L
9,208
499
1,403
2,317
16,883
7,977
0
3,068
13,655
0
12,553
L
15,776
3,345
6,234
6,753
18,421
7,654
0
3,190
15,129
0
25,043
W
Tiamat
4,773
304
558
1,464
7,229
3,644
445
3,326
3,903
11,180
0
W
Gilgamesh
muscles77
Gilgamesh
19,709
3,429
1,452
5,175
18,257
15,485
858
6,929
11,328
0
35,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
56,295
129
Minions Killed
152
0
Camps Cleared
0
1,371,611
Distance Traveled
1,202,989
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,043
753
66
4
0
212,218
0
W
Cthulhu
10,764
673
39
2
0
263,353
1
W
Kali
16,007
1,000
39
2
0
279,830
0
W
Cernunnos
9,723
608
8
1
0
255,366
0
L
Cupid
10,659
666
24
2
0
217,671
0
L
Cthulhu
10,679
667
31
2
0
251,791
0
L
Da Ji
11,900
744
5
0
0
267,608
0
L
Chiron
11,014
688
26
2
0
253,701
0
W
Tiamat
9,915
620
12
1
0
266,969
1
W
Gilgamesh
12,373
773
31
2
0
306,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role