Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DragãoPrimordial
Tiamat
Level 108
God Stats
69W - 73L
1,533 SR
Queue Stats
114W - 123L
1,521 Elo+
Solo
Neith
Neith
VhugoBR
Neith
Level 29
God Stats
75W - 88L
1,493 SR
Queue Stats
93W - 121L
1,409 Elo+
Solo
Team Averages
Level 83
1,509 SR
1,477 Elo+

VS

Team Averages
Level 70
1,549 SR
1,422 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
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Ra
Level 7
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 1 / 4
6,459
718
1,090
6,598
3,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 0 / 5
7,934
882
7,522
5,671
4,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VhugoBR
Neith
11
3 / 0 / 7
7,100
789
4,082
5,612
1,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 4 / 1
5,348
594
3,101
5,442
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
 
Poseidon
7
0 / 1 / 0
5,215
579
2,000
2,150
661
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 6 / 0
5,280
587
1,560
6,410
2,062
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
11
Kills
0
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
4
4
L
Neith
 
Neith
0
4
1
0.13
L
Poseidon
 
Poseidon
0
1
0
0
W
6
0
5
8.5
W
Neith
VhugoBR
Neith
3
0
7
6.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
6,661
17,881
Taken
14,002
8,858
Mitigated
4,807
6,904
Healing
1,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,090
105
526
1,504
6,598
3,030
123
880
5,718
0
9,134
L
Neith
 
Neith
3,101
1,224
0
825
5,442
2,084
0
2,817
2,625
0
8,453
L
Poseidon
 
Poseidon
2,000
161
0
186
2,150
661
0
1,261
889
9,402
0
W
7,522
335
0
2,454
5,671
4,087
825
995
4,676
34,398
0
W
Neith
VhugoBR
Neith
4,082
1,234
0
2,420
5,612
1,741
1,297
1,685
3,927
0
21,803
L
1,560
237
0
127
6,410
2,062
0
3,444
2,966
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
15,843
110
Minions Killed
62
0
Camps Cleared
0
459,725
Distance Traveled
304,601
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,459
718
11
1
0
153,815
0
L
Neith
5,348
594
18
2
0
121,749
1
L
Poseidon
5,215
579
22
2
0
64,558
1
W
Tiamat
7,934
882
71
8
0
162,726
1
W
Neith
7,100
789
28
3
0
143,184
4
L
Ra
5,280
587
22
2
0
118,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role