Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Dxyum
Zhong Kui
Gold V
Level 116
God Stats
50W - 34L
1,653 SR
Queue Stats
596W - 638L
1,405 MMR
Solo
Bacchus
Bacchus
Bronze III
JJBALopez
Bacchus
Bronze III
Level 66
God Stats
0W - 1L
1,386 SR
Queue Stats
14W - 18L
1,400 MMR
Solo
Chernobog
Chernobog
Gold V
ShortBus9497
Chernobog
Gold V
Level 86
God Stats
22W - 17L
1,648 SR
Queue Stats
153W - 158L
1,416 MMR
Solo
Scylla
Scylla
Gold V
ToxXiCSnipe965
Scylla
Gold V
Level 69
God Stats
12W - 12L
1,538 SR
Queue Stats
109W - 107L
1,343 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,545 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,636 SR
1,398 MMR
Kukulkan
Kukulkan
Silver III
Assassin__Tm
Kukulkan
Silver III
Level 86
God Stats
7W - 4L
1,741 SR
Queue Stats
12W - 16L
1,330 MMR
Party 1
Ymir
Ymir
Gold I
basullivan70
Ymir
Gold I
Level 104
God Stats
22W - 19L
1,637 SR
Queue Stats
142W - 134L
1,646 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
elsxillxwill
Sun Wukong
Gold IV
Level 105
God Stats
11W - 6L
1,676 SR
Queue Stats
126W - 122L
1,349 MMR
Party 2
Neith
Neith
Gold III
plugsnet
Neith
Gold III
Level 156
God Stats
100W - 96L
1,588 SR
Queue Stats
373W - 361L
1,336 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
voidCerberus
Tsukuyomi
Silver III
Level 82
God Stats
6W - 3L
1,538 SR
Queue Stats
12W - 16L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 6 / 2
10,660
426
10,190
24,606
14,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Dxyum
Zhong Kui
18
3 / 5 / 3
11,688
468
20,221
25,856
20,009
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JJBALopez
Bacchus
16
1 / 9 / 2
10,199
408
9,582
25,795
30,976
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ShortBus9497
Chernobog
15
3 / 6 / 2
10,490
420
5,194
11,514
3,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 3 / 1
12,643
506
9,916
13,419
10,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
GilgameshAthenaTiamatPersephoneNu Wa

VS

Bans
DanzaburouGuan YuChironCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Assassin__Tm
Kukulkan
20
4 / 3 / 8
12,971
519
15,932
13,189
6,544
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 14
14,054
562
11,450
20,044
19,624
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
elsxillxwill
Sun Wukong
20
4 / 1 / 6
14,102
564
17,142
22,500
14,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
plugsnet
Neith
20
6 / 3 / 11
14,488
580
18,254
16,418
7,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
voidCerberus
Tsukuyomi
20
11 / 4 / 3
14,363
575
14,439
20,410
9,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
11
Kills
29
29
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
2
0.67
W
Kukulkan
Assassin__Tm
Kukulkan
4
3
8
2.67
L
Zhong Kui
Dxyum
Zhong Kui
3
5
3
0.9
L
Bacchus
JJBALopez
Bacchus
1
9
2
0.22
L
Chernobog
ShortBus9497
Chernobog
3
6
2
0.67
L
1
3
1
0.5
W
4
0
14
11
W
Sun Wukong
elsxillxwill
Sun Wukong
4
1
6
7
W
Neith
plugsnet
Neith
6
3
11
3.83
W
Tsukuyomi
voidCerberus
Tsukuyomi
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,103
Damage
77,217
101,190
Taken
92,561
79,970
Mitigated
57,350
30,416
Healing
29,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,190
2,065
0
9,222
24,606
14,279
0
6,615
17,991
0
84,696
W
Kukulkan
Assassin__Tm
Kukulkan
15,932
2,041
0
691
13,189
6,544
2,150
5,057
8,132
103,581
0
L
Zhong Kui
Dxyum
Zhong Kui
20,221
644
172
8,776
25,856
20,009
0
12,315
13,541
83,289
0
L
Bacchus
JJBALopez
Bacchus
9,582
1,003
212
4,551
25,795
30,976
0
6,545
19,250
39,214
0
L
Chernobog
ShortBus9497
Chernobog
5,194
3,562
0
2,772
11,514
3,824
0
1,907
9,607
0
49,448
L
9,916
524
0
4,711
13,419
10,882
696
0
13,419
89,150
0
W
11,450
1,785
0
1,916
20,044
19,624
1,355
8,346
11,698
50,139
0
W
Sun Wukong
elsxillxwill
Sun Wukong
17,142
3,021
0
11,738
22,500
14,960
1,432
11,145
11,355
0
98,392
W
Neith
plugsnet
Neith
18,254
8,576
0
5,592
16,418
7,063
2,906
7,856
8,562
0
121,906
W
Tsukuyomi
voidCerberus
Tsukuyomi
14,439
3,817
0
9,661
20,410
9,159
197
7,315
13,095
0
116,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,680
Gold Earned
69,978
564
Minions Killed
788
0
Camps Cleared
0
2,022,355
Distance Traveled
2,375,144
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,660
426
112
4
0
470,136
6
W
Kukulkan
12,971
519
173
7
0
478,295
4
L
Zhong Kui
11,688
468
137
5
0
419,574
2
L
Bacchus
10,199
408
55
2
0
433,525
3
L
Chernobog
10,490
420
86
3
0
257,646
4
L
Scylla
12,643
506
174
7
0
441,474
9
W
Ymir
14,054
562
87
3
0
459,906
3
W
Sun Wukong
14,102
564
173
7
0
462,716
2
W
Neith
14,488
580
184
7
0
433,168
9
W
Tsukuyomi
14,363
575
171
7
0
541,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role