Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MalboroBlueIce
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 2
He Bo
He Bo
Tarantulus
He Bo
Level 68
God Stats
2W - 2L
1,383 SR
Queue Stats
23W - 29L
1,431 Elo+
Party 2
Hachiman
Hachiman
TheGhoulGreeDy
Hachiman
Level 107
God Stats
18W - 26L
1,421 SR
Queue Stats
50W - 75L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaizuRyu
Morgan Le Fay
Level 111
God Stats
6W - 3L
1,502 SR
Queue Stats
56W - 51L
1,576 Elo+
Solo
Team Averages
Level 91
1,461 SR
1,492 Elo+

VS

Team Averages
Level 43
1,513 SR
1,508 Elo+
Yemoja
Yemoja
Alexmarchlemos
Yemoja
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,471 Elo+
Party 1
Nemesis
Nemesis
Dinoxus
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
Guserpa
Sun Wukong
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
27W - 16L
1,471 Elo+
Party 1
Hel
Hel
Jopesp
Hel
Level 39
God Stats
7W - 8L
1,500 SR
Queue Stats
37W - 41L
1,500 Elo+
Solo
Anubis
Anubis
tTupã
Anubis
Level 67
God Stats
0W - 2L
1,753 SR
Queue Stats
84W - 70L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
4 / 1 / 32
12,017
1,092
12,382
13,342
11,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
MalboroBlueIce
Tsukuyomi
18
9 / 2 / 16
11,782
1,071
16,238
12,623
4,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
18
5 / 4 / 23
11,719
1,065
18,279
7,981
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
20
15 / 1 / 17
13,557
1,232
19,738
6,722
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
WaizuRyu
Morgan Le Fay
20
11 / 0 / 23
13,038
1,185
31,228
7,698
2,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 5
11,005
1,000
4,675
19,820
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Dinoxus
Nemesis
16
3 / 8 / 3
10,897
991
7,844
20,105
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Guserpa
Sun Wukong
16
2 / 9 / 2
10,271
934
9,037
21,504
11,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Jopesp
Hel
16
0 / 13 / 4
9,664
879
5,423
21,081
7,545
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
tTupã
Anubis
17
3 / 13 / 4
11,067
1,006
16,231
22,946
10,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
26
44
Kills
8
8
Deaths
44
111
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
32
20
L
0
1
5
2.5
L
Nemesis
Dinoxus
Nemesis
3
8
3
0.56
L
Sun Wukong
Guserpa
Sun Wukong
2
9
2
0.33
L
Hel
Jopesp
Hel
0
13
4
0.15
W
Tsukuyomi
MalboroBlueIce
Tsukuyomi
9
2
16
8.5
W
He Bo
5
4
23
4.13
W
Hachiman
15
1
17
23.5
W
Morgan Le Fay
WaizuRyu
Morgan Le Fay
11
0
23
22.5
L
Anubis
tTupã
Anubis
3
13
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,865
Damage
43,210
48,366
Taken
105,456
24,402
Mitigated
55,080
8,068
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,382
939
0
4,159
13,342
11,559
0
7,569
5,591
16,112
0
L
4,675
1,725
4,719
2,330
19,820
16,356
0
12,946
6,874
13,390
0
L
Nemesis
Dinoxus
Nemesis
7,844
3,245
0
2,667
20,105
9,272
0
11,168
8,937
0
19,551
L
Sun Wukong
Guserpa
Sun Wukong
9,037
1,130
0
875
21,504
11,479
0
12,120
9,384
0
20,434
L
Hel
Jopesp
Hel
5,423
326
1,286
1,610
21,081
7,545
0
11,527
9,554
24,025
0
W
Tsukuyomi
MalboroBlueIce
Tsukuyomi
16,238
5,097
0
904
12,623
4,434
0
6,353
6,026
0
31,408
W
He Bo
18,279
1,149
0
422
7,981
2,721
0
4,065
3,762
25,335
0
W
Hachiman
19,738
13,241
1,087
862
6,722
2,709
0
3,491
3,177
0
44,062
W
Morgan Le Fay
WaizuRyu
Morgan Le Fay
31,228
2,530
0
634
7,698
2,979
0
4,075
3,481
72,756
0
L
Anubis
tTupã
Anubis
16,231
273
0
3,016
22,946
10,428
0
14,128
8,818
44,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,113
Gold Earned
52,904
227
Minions Killed
200
8
Camps Cleared
2
1,109,591
Distance Traveled
988,453
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,017
1,092
15
1
0
223,109
1
L
Yemoja
11,005
1,000
15
1
1
206,515
0
L
Nemesis
10,897
991
30
3
1
242,489
1
L
Sun Wukong
10,271
934
27
2
0
206,320
0
L
Hel
9,664
879
45
4
0
152,659
0
W
Tsukuyomi
11,782
1,071
38
3
0
247,270
0
W
He Bo
11,719
1,065
24
2
0
180,614
0
W
Hachiman
13,557
1,232
59
5
5
220,405
0
W
Morgan Le Fay
13,038
1,185
91
8
3
238,193
2
L
Anubis
11,067
1,006
83
8
0
180,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role